diff --git a/README.md b/README.md index 8c60932..151d2b3 100644 --- a/README.md +++ b/README.md @@ -29,7 +29,8 @@ Use `--help` to get a list of available subcommands. I do not want to provide an assembler, any kind of compiler or even any ideas about things like call conventions. The idea is that you have to build that yourself. You can play a game from the example folder to get an idea of what can be built.
-Logo +Logo +Logo
@@ -75,7 +76,7 @@ The coordinate $(x,y)$ of the screen maps to the index $256y+x$ in the screen-bu ### Input -
+
Input demo
@@ -227,5 +228,4 @@ feel free to open an issue. - [ ] Write a very detailed specification document - In progress (see *specification* directory) -- [ ] Create a more advanced example program - [ ] Test the reference emulator on different platforms diff --git a/examples/spikeavoider.gif b/examples/spikeavoider.gif new file mode 100644 index 0000000..7cf443c Binary files /dev/null and b/examples/spikeavoider.gif differ diff --git a/examples/spikeavoider.svc16.gz b/examples/spikeavoider.svc16.gz new file mode 100644 index 0000000..d215268 Binary files /dev/null and b/examples/spikeavoider.svc16.gz differ