diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp index 0d0e60492..d0d296a83 100644 --- a/src/core/fullscreen_ui.cpp +++ b/src/core/fullscreen_ui.cpp @@ -4139,11 +4139,11 @@ void FullscreenUI::DrawInterfaceSettingsPage() } } - DrawStringListSetting( - bsi, FSUI_ICONSTR(ICON_FA_PAINT_BRUSH, "Theme"), - FSUI_CSTR("Selects the color style to be used for Big Picture UI."), "UI", "FullscreenUITheme", "Dark", - s_theme_names, s_theme_values, true, LAYOUT_MENU_BUTTON_HEIGHT, UIStyle.LargeFont, UIStyle.MediumFont, - [](std::string_view) { Host::RunOnCPUThread([]() { GPUThread::RunOnThread(&FullscreenUI::SetTheme); }); }); + DrawStringListSetting(bsi, FSUI_ICONSTR(ICON_FA_PAINT_BRUSH, "Theme"), + FSUI_CSTR("Selects the color style to be used for Big Picture UI."), "UI", "FullscreenUITheme", + "Dark", s_theme_names, s_theme_values, true, LAYOUT_MENU_BUTTON_HEIGHT, UIStyle.LargeFont, + UIStyle.MediumFont, + [](std::string_view) { BeginTransition(DEFAULT_TRANSITION_TIME, &FullscreenUI::SetTheme); }); if (const TinyString current_value = bsi->GetTinyStringValue("Main", "FullscreenUIBackground", DEFAULT_BACKGROUND_NAME); @@ -4163,6 +4163,7 @@ void FullscreenUI::DrawInterfaceSettingsPage() SetSettingsChanged(bsi); // Have to defer the reload, because we've already drawn the bg for this frame. + BeginTransition(DEFAULT_TRANSITION_TIME, {}); Host::RunOnCPUThread([]() { GPUThread::RunOnThread(&FullscreenUI::LoadBackground); }); }); }