From 19ae3be0b0ba2b823b7758d4d7692b443caaf645 Mon Sep 17 00:00:00 2001 From: Bobby Smith <33353403+bslenul@users.noreply.github.com> Date: Fri, 25 Oct 2024 12:37:29 +0200 Subject: [PATCH] Settings: Re-enable "Start Fullscreen" per-game (#3321) --- src/duckstation-qt/interfacesettingswidget.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/src/duckstation-qt/interfacesettingswidget.cpp b/src/duckstation-qt/interfacesettingswidget.cpp index 12f494be0..53d5c805c 100644 --- a/src/duckstation-qt/interfacesettingswidget.cpp +++ b/src/duckstation-qt/interfacesettingswidget.cpp @@ -57,12 +57,7 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* dialog, QWidget SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.pauseOnStart, "Main", "StartPaused", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveStateOnExit, "Main", "SaveStateOnExit", true); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.confirmPowerOff, "Main", "ConfirmPowerOff", true); - - if (!m_dialog->isPerGameSettings()) - SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "Main", "StartFullscreen", false); - else - SettingWidgetBinder::SetAvailability(m_ui.startFullscreen, false); - + SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "Main", "StartFullscreen", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.doubleClickTogglesFullscreen, "Main", "DoubleClickTogglesFullscreen", true); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.renderToSeparateWindow, "Main", "RenderToSeparateWindow",