FullscreenUI: Name landing icon files after action
Before Width: | Height: | Size: 202 KiB After Width: | Height: | Size: 202 KiB |
Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 120 KiB |
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 72 KiB |
Before Width: | Height: | Size: 117 KiB After Width: | Height: | Size: 117 KiB |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
@ -1046,10 +1046,10 @@ void FullscreenUI::ReturnToMainWindow()
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bool FullscreenUI::LoadResources()
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bool FullscreenUI::LoadResources()
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{
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{
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s_state.app_icon_texture = LoadTexture("images/duck.png");
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s_state.app_icon_texture = LoadTexture("images/duck.png");
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s_state.fallback_disc_texture = LoadTexture("fullscreenui/media-cdrom.png");
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s_state.fallback_disc_texture = LoadTexture("fullscreenui/cdrom.png");
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s_state.fallback_exe_texture = LoadTexture("fullscreenui/applications-system.png");
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s_state.fallback_exe_texture = LoadTexture("fullscreenui/settings.png");
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s_state.fallback_psf_texture = LoadTexture("fullscreenui/multimedia-player.png");
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s_state.fallback_psf_texture = LoadTexture("fullscreenui/psf-file.png");
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s_state.fallback_playlist_texture = LoadTexture("fullscreenui/address-book-new.png");
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s_state.fallback_playlist_texture = LoadTexture("fullscreenui/game-list.png");
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return true;
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return true;
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}
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}
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@ -1705,21 +1705,21 @@ void FullscreenUI::DrawLandingWindow()
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{
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{
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ResetFocusHere();
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ResetFocusHere();
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if (HorizontalMenuItem(GetCachedTexture("fullscreenui/address-book-new.png"), FSUI_CSTR("Game List"),
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if (HorizontalMenuItem(GetCachedTexture("fullscreenui/game-list.png"), FSUI_CSTR("Game List"),
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FSUI_CSTR("Launch a game from images scanned from your game directories.")))
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FSUI_CSTR("Launch a game from images scanned from your game directories.")))
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{
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{
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SwitchToGameList();
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SwitchToGameList();
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}
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}
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if (HorizontalMenuItem(
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if (HorizontalMenuItem(
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GetCachedTexture("fullscreenui/media-cdrom.png"), FSUI_CSTR("Start Game"),
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GetCachedTexture("fullscreenui/cdrom.png"), FSUI_CSTR("Start Game"),
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FSUI_CSTR("Launch a game from a file, disc, or starts the console without any disc inserted.")))
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FSUI_CSTR("Launch a game from a file, disc, or starts the console without any disc inserted.")))
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{
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{
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s_state.current_main_window = MainWindowType::StartGame;
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s_state.current_main_window = MainWindowType::StartGame;
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QueueResetFocus(FocusResetType::ViewChanged);
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QueueResetFocus(FocusResetType::ViewChanged);
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}
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}
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if (HorizontalMenuItem(GetCachedTexture("fullscreenui/applications-system.png"), FSUI_CSTR("Settings"),
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if (HorizontalMenuItem(GetCachedTexture("fullscreenui/settings.png"), FSUI_CSTR("Settings"),
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FSUI_CSTR("Changes settings for the application.")))
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FSUI_CSTR("Changes settings for the application.")))
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{
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{
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SwitchToSettings();
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SwitchToSettings();
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@ -1784,7 +1784,7 @@ void FullscreenUI::DrawStartGameWindow()
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DoStartFile();
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DoStartFile();
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}
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}
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if (HorizontalMenuItem(GetCachedTexture("fullscreenui/drive-cdrom.png"), FSUI_CSTR("Start Disc"),
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if (HorizontalMenuItem(GetCachedTexture("fullscreenui/start-disc.png"), FSUI_CSTR("Start Disc"),
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FSUI_CSTR("Start a game from a disc in your PC's DVD drive.")))
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FSUI_CSTR("Start a game from a disc in your PC's DVD drive.")))
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{
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{
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DoStartDisc();
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DoStartDisc();
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