diff --git a/src/duckstation-qt/mainwindow.cpp b/src/duckstation-qt/mainwindow.cpp
index 07a539f77..381519a8e 100644
--- a/src/duckstation-qt/mainwindow.cpp
+++ b/src/duckstation-qt/mainwindow.cpp
@@ -1689,15 +1689,17 @@ void MainWindow::setupAdditionalUi()
updateDebugMenuVisibility();
m_shortcuts.open_file =
- new QShortcut(Qt::ControlModifier | Qt::Key_O, this, this, &MainWindow::onStartFileActionTriggered);
- m_shortcuts.game_list_refresh = new QShortcut(Qt::Key_F5, this, this, &MainWindow::onScanForNewGamesTriggered);
+ new QShortcut(QKeySequence::Open, this, this, &MainWindow::onStartFileActionTriggered);
+ m_shortcuts.game_list_refresh =
+ new QShortcut(QKeySequence::Refresh, this, this, &MainWindow::onScanForNewGamesTriggered);
m_shortcuts.game_list_search = new QShortcut(this);
- m_shortcuts.game_list_search->setKeys({Qt::ControlModifier | Qt::Key_F, Qt::Key_F3});
+ m_shortcuts.game_list_search->setKeys(
+ QKeySequence::keyBindings(QKeySequence::Find) + QKeySequence::keyBindings(QKeySequence::FindNext));
connect(m_shortcuts.game_list_search, &QShortcut::activated, m_game_list_widget, &GameListWidget::focusSearchWidget);
m_shortcuts.game_grid_zoom_in =
- new QShortcut(Qt::ControlModifier | Qt::Key_Plus, this, this, &MainWindow::onViewGameGridZoomInActionTriggered);
+ new QShortcut(QKeySequence::ZoomIn, this, this, &MainWindow::onViewGameGridZoomInActionTriggered);
m_shortcuts.game_grid_zoom_out =
- new QShortcut(Qt::ControlModifier | Qt::Key_Minus, this, this, &MainWindow::onViewGameGridZoomOutActionTriggered);
+ new QShortcut(QKeySequence::ZoomOut, this, this, &MainWindow::onViewGameGridZoomOutActionTriggered);
s_disable_window_rounded_corners = Host::GetBaseBoolSettingValue("Main", "DisableWindowRoundedCorners", false);
if (s_disable_window_rounded_corners)
diff --git a/src/duckstation-qt/mainwindow.ui b/src/duckstation-qt/mainwindow.ui
index 98b12d2fe..7d3e4f406 100644
--- a/src/duckstation-qt/mainwindow.ui
+++ b/src/duckstation-qt/mainwindow.ui
@@ -30,7 +30,7 @@
0
0
800
- 33
+ 22