From 47405b081cff2182b1e7e5417985f48184a5a1d3 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 1 Jun 2025 13:45:29 +1000 Subject: [PATCH] GameDatabase: Disable MSAA with DisableUpscaling --- src/core/game_database.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/core/game_database.cpp b/src/core/game_database.cpp index 329d96bc9..3fd1eb6f5 100644 --- a/src/core/game_database.cpp +++ b/src/core/game_database.cpp @@ -597,10 +597,16 @@ void GameDatabase::Entry::ApplySettings(Settings& settings, bool display_osd_mes if (HasTrait(Trait::DisableUpscaling)) { - if (display_osd_messages && settings.gpu_resolution_scale != 1) - APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Upscaling disabled.")); + if (display_osd_messages) + { + if (settings.gpu_resolution_scale != 1) + APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "Upscaling disabled.")); + if (settings.gpu_multisamples != 1) + APPEND_MESSAGE(TRANSLATE_SV("GameDatabase", "MSAA disabled.")); + } settings.gpu_resolution_scale = 1; + settings.gpu_multisamples = 1; } if (HasTrait(Trait::DisableTextureFiltering))