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Controller: Allow !compatsettings to always start in analog mode
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@ -274,6 +274,9 @@ bool Controller::InCircularDeadzone(float deadzone, float pos_x, float pos_y)
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bool Controller::CanStartInAnalogMode(ControllerType ctype)
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{
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if (!g_settings.apply_compatibility_settings)
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return true;
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const GameDatabase::Entry* dbentry = System::GetGameDatabaseEntry();
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if (!dbentry)
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return false;
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