From 6cafb5cdea4aa89698d5830592cfbd7a661b7ace Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 3 May 2025 00:45:45 +1000 Subject: [PATCH] FullscreenUI: Fix resume state dialog height at some window sizes --- src/core/fullscreen_ui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp index a00f791e2..ff0f7fdd6 100644 --- a/src/core/fullscreen_ui.cpp +++ b/src/core/fullscreen_ui.cpp @@ -7552,7 +7552,7 @@ bool FullscreenUI::OpenLoadStateSelectorForGameResume(const GameList::Entry* ent void FullscreenUI::DrawResumeStateSelector() { - if (!BeginFixedPopupDialog(LayoutScale(30.0f), LayoutScale(40.0f), LayoutScale(820.0f, 640.0f))) + if (!BeginFixedPopupDialog(LayoutScale(30.0f), LayoutScale(40.0f), LayoutScale(820.0f, 645.0f))) { ClearSaveStateEntryList(); return;