Achievements: Revert back to long date format for unlock/submit time

This commit is contained in:
Davide Pesavento 2025-07-26 20:38:03 -04:00 committed by Connor McLaughlin
parent 71591e8219
commit 70d6a2d1af

View File

@ -3008,7 +3008,7 @@ void Achievements::DrawAchievement(const rc_client_achievement_t* cheevo)
if (is_unlocked)
{
const std::string date =
Host::FormatNumber(Host::NumberFormatType::ShortDateTime, static_cast<s64>(cheevo->unlock_time));
Host::FormatNumber(Host::NumberFormatType::LongDateTime, static_cast<s64>(cheevo->unlock_time));
text.format(TRANSLATE_FS("Achievements", "Unlocked: {} | {:.1f}% of players have this achievement"), date,
rarity_to_display);
@ -3498,7 +3498,7 @@ void Achievements::DrawLeaderboardEntry(const rc_client_leaderboard_entry_t& ent
const ImRect time_bb(ImVec2(text_start_x, bb.Min.y), ImVec2(bb.Max.x, midpoint));
const std::string submit_time =
Host::FormatNumber(Host::NumberFormatType::ShortDateTime, static_cast<s64>(entry.submitted));
Host::FormatNumber(Host::NumberFormatType::LongDateTime, static_cast<s64>(entry.submitted));
RenderShadowedTextClipped(UIStyle.Font, UIStyle.LargeFontSize, UIStyle.BoldFontWeight, time_bb.Min, time_bb.Max,
text_color, submit_time, nullptr, ImVec2(0.0f, 0.0f), 0.0f, &time_bb);