From 876b80ccd26b26c918319c4637520419e0a5a582 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 19 Apr 2025 18:07:06 +1000 Subject: [PATCH] ImGuiManager: Fix incorrect backend flag on aux window --- src/util/imgui_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/util/imgui_manager.cpp b/src/util/imgui_manager.cpp index 43092dd1f..75258668e 100644 --- a/src/util/imgui_manager.cpp +++ b/src/util/imgui_manager.cpp @@ -1706,7 +1706,7 @@ bool ImGuiManager::CreateAuxiliaryRenderWindow(AuxiliaryRenderWindowState* state state->imgui_context->Viewports[0]->Size = state->imgui_context->IO.DisplaySize = ImVec2(static_cast(state->swap_chain->GetWidth()), static_cast(state->swap_chain->GetHeight())); state->imgui_context->IO.IniFilename = nullptr; - state->imgui_context->IO.BackendFlags |= ImGuiBackendFlags_HasGamepad; + state->imgui_context->IO.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; state->imgui_context->IO.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange; SetCommonIOOptions(state->imgui_context->IO);