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GameDatabase: Bump cache version
Forgot to do this before.
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@ -40,7 +40,7 @@ namespace GameDatabase {
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enum : u32
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enum : u32
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{
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{
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GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48,
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GAME_DATABASE_CACHE_SIGNATURE = 0x45434C48,
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GAME_DATABASE_CACHE_VERSION = 25,
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GAME_DATABASE_CACHE_VERSION = 26,
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};
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};
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static const Entry* GetEntryForId(std::string_view code);
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static const Entry* GetEntryForId(std::string_view code);
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