From 9347c00d95a42d4c30848fe5768766d402928e0a Mon Sep 17 00:00:00 2001 From: Davide Pesavento Date: Sun, 22 Jun 2025 01:26:33 -0400 Subject: [PATCH] Qt: Refine use of ellipsis in game list context menu (#3459) --- src/duckstation-qt/mainwindow.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/duckstation-qt/mainwindow.cpp b/src/duckstation-qt/mainwindow.cpp index cac14f747..0112aada7 100644 --- a/src/duckstation-qt/mainwindow.cpp +++ b/src/duckstation-qt/mainwindow.cpp @@ -889,7 +889,7 @@ void MainWindow::populateGameListContextMenu(const GameList::Entry* entry, QWidg if (!entry->IsDiscSet()) { const bool has_any_states = resume_action->isEnabled() || load_state_menu->isEnabled(); - QAction* delete_save_states_action = menu->addAction(tr("Delete Save States...")); + QAction* delete_save_states_action = menu->addAction(tr("Delete Save States")); delete_save_states_action->setEnabled(has_any_states); if (has_any_states) { @@ -1609,7 +1609,7 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point) menu.addSeparator(); - connect(menu.addAction(tr("Select Disc")), &QAction::triggered, this, &MainWindow::onGameListEntryActivated); + connect(menu.addAction(tr("Select Disc...")), &QAction::triggered, this, &MainWindow::onGameListEntryActivated); } menu.addSeparator();