diff --git a/src/util/shadergen.cpp b/src/util/shadergen.cpp index 705193c08..5b8497a67 100644 --- a/src/util/shadergen.cpp +++ b/src/util/shadergen.cpp @@ -364,13 +364,13 @@ void ShaderGen::WriteHeader(std::stringstream& ss, bool enable_rov /* = false */ (m_shader_language == GPUShaderLanguage::GLSLES && m_glsl_version < 310)) { ss << "uint packUnorm4x8(float4 value) {\n" - " uint4 packed = uint4(round(saturate(value) * 255.0));\n" - " return packed.x | (packed.y << 8) | (packed.z << 16) | (packed.w << 24);\n" + " uint4 ret = uint4(round(saturate(value) * 255.0));\n" + " return ret.x | (ret.y << 8) | (ret.z << 16) | (ret.w << 24);\n" "}\n" "\n" "float4 unpackUnorm4x8(uint value) {\n" - " uint4 packed = uint4(value & 0xffu, (value >> 8) & 0xffu, (value >> 16) & 0xffu, value >> 24);\n" - " return float4(packed) / 255.0;\n" + " uint4 ret = uint4(value & 0xffu, (value >> 8) & 0xffu, (value >> 16) & 0xffu, value >> 24);\n" + " return float4(ret) / 255.0;\n" "}\n"; }