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GPU: Fix incorrect screen draw rect
Fixes loading screen in Alundra 2, as well as incorrect effective PAR when using None crop mode.
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@ -560,9 +560,8 @@ GPUDevice::PresentResult GPUPresenter::RenderDisplay(GPUTexture* target, const G
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if (m_display_texture)
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if (m_display_texture)
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{
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{
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DrawDisplay(target_size, final_target_size, display_rect,
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DrawDisplay(target_size, final_target_size, draw_rect, have_overlay && m_border_overlay_destination_alpha_blend,
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have_overlay && m_border_overlay_destination_alpha_blend, g_gpu_settings.display_rotation,
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g_gpu_settings.display_rotation, prerotation);
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prerotation);
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}
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}
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return GPUDevice::PresentResult::OK;
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return GPUDevice::PresentResult::OK;
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