mirror of
https://github.com/stenzek/duckstation.git
synced 2025-07-23 18:40:18 +00:00
Declare all namespace-scope constants as inline
This is the idiomatic way since C++17
This commit is contained in:
parent
69da2df8e9
commit
a34aee68a7
@ -8,7 +8,7 @@
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// From https://github.com/nicolausYes/easing-functions/blob/master/src/easing.cpp
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namespace Easing {
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static constexpr float pi = 3.1415926545f;
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inline constexpr float pi = 3.1415926545f;
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template<typename T>
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ALWAYS_INLINE_RELEASE static T InSine(T t)
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@ -56,7 +56,7 @@
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#endif
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/// Only currently using 128-bit vectors at max.
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static constexpr u32 VECTOR_ALIGNMENT = 16;
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inline constexpr u32 VECTOR_ALIGNMENT = 16;
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/// Aligns allocation/pitch size to preferred host size.
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template<typename T>
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@ -444,7 +444,7 @@ ALWAYS_INLINE std::optional<std::string_view> GetNextToken(std::string_view& car
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}
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/// Unicode replacement character.
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static constexpr char32_t UNICODE_REPLACEMENT_CHARACTER = 0xFFFD;
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inline constexpr char32_t UNICODE_REPLACEMENT_CHARACTER = 0xFFFD;
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/// Appends a UTF-16/UTF-32 codepoint to a UTF-8 string.
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void EncodeAndAppendUTF8(std::string& s, char32_t ch);
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6
src/common/thirdparty/aes.h
vendored
6
src/common/thirdparty/aes.h
vendored
@ -13,8 +13,8 @@
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#include <cstdint>
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/****************************** MACROS ******************************/
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static constexpr uint32_t AES_BLOCK_SIZE = 16; // AES operates on 16 bytes at a time
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static constexpr uint32_t AES_KEY_SCHEDULE_SIZE = 60;
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inline constexpr uint32_t AES_BLOCK_SIZE = 16; // AES operates on 16 bytes at a time
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inline constexpr uint32_t AES_KEY_SCHEDULE_SIZE = 60;
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/*********************** FUNCTION DECLARATIONS **********************/
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///////////////////
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@ -119,4 +119,4 @@ bool aes_decrypt_ccm(
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// authentication.
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const uint8_t key[], // IN - The AES key for decryption.
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int keysize); // IN - The length of the key in BITS. Valid values are 128, 192, 256.
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#endif
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#endif
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@ -212,29 +212,29 @@ extern const u32 HOST_PAGE_MASK;
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extern const u32 HOST_PAGE_SHIFT;
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#else
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#if defined(OVERRIDE_HOST_PAGE_SIZE)
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static constexpr u32 HOST_PAGE_SIZE = OVERRIDE_HOST_PAGE_SIZE;
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static constexpr u32 HOST_PAGE_MASK = HOST_PAGE_SIZE - 1;
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static constexpr u32 HOST_PAGE_SHIFT = std::bit_width(HOST_PAGE_MASK);
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inline constexpr u32 HOST_PAGE_SIZE = OVERRIDE_HOST_PAGE_SIZE;
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inline constexpr u32 HOST_PAGE_MASK = HOST_PAGE_SIZE - 1;
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inline constexpr u32 HOST_PAGE_SHIFT = std::bit_width(HOST_PAGE_MASK);
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#elif defined(__APPLE__) && defined(__aarch64__)
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static constexpr u32 HOST_PAGE_SIZE = 0x4000;
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static constexpr u32 HOST_PAGE_MASK = HOST_PAGE_SIZE - 1;
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static constexpr u32 HOST_PAGE_SHIFT = 14;
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inline constexpr u32 HOST_PAGE_SIZE = 0x4000;
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inline constexpr u32 HOST_PAGE_MASK = HOST_PAGE_SIZE - 1;
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inline constexpr u32 HOST_PAGE_SHIFT = 14;
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#else
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static constexpr u32 HOST_PAGE_SIZE = 0x1000;
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static constexpr u32 HOST_PAGE_MASK = HOST_PAGE_SIZE - 1;
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static constexpr u32 HOST_PAGE_SHIFT = 12;
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inline constexpr u32 HOST_PAGE_SIZE = 0x1000;
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inline constexpr u32 HOST_PAGE_MASK = HOST_PAGE_SIZE - 1;
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inline constexpr u32 HOST_PAGE_SHIFT = 12;
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#endif
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static constexpr u32 MIN_HOST_PAGE_SIZE = HOST_PAGE_SIZE;
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static constexpr u32 MAX_HOST_PAGE_SIZE = HOST_PAGE_SIZE;
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inline constexpr u32 MIN_HOST_PAGE_SIZE = HOST_PAGE_SIZE;
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inline constexpr u32 MAX_HOST_PAGE_SIZE = HOST_PAGE_SIZE;
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#endif
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// Host cache line sizes.
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#if defined(OVERRIDE_HOST_CACHE_LINE_SIZE)
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static constexpr u32 HOST_CACHE_LINE_SIZE = OVERRIDE_HOST_CACHE_LINE_SIZE;
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inline constexpr u32 HOST_CACHE_LINE_SIZE = OVERRIDE_HOST_CACHE_LINE_SIZE;
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#elif defined(__APPLE__) && defined(__aarch64__)
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static constexpr u32 HOST_CACHE_LINE_SIZE = 128; // Apple Silicon uses 128b cache lines.
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inline constexpr u32 HOST_CACHE_LINE_SIZE = 128; // Apple Silicon uses 128b cache lines.
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#else
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static constexpr u32 HOST_CACHE_LINE_SIZE = 64; // Everything else is 64b.
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inline constexpr u32 HOST_CACHE_LINE_SIZE = 64; // Everything else is 64b.
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#endif
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#define ALIGN_TO_CACHE_LINE alignas(HOST_CACHE_LINE_SIZE)
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@ -29,7 +29,7 @@ enum class LoginRequestReason
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TokenInvalid,
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};
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static constexpr size_t GAME_HASH_LENGTH = 16;
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inline constexpr size_t GAME_HASH_LENGTH = 16;
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using GameHash = std::array<u8, GAME_HASH_LENGTH>;
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struct HashDatabaseEntry
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@ -80,7 +80,7 @@ static_assert(sizeof(PSEXEHeader) == 0x800);
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#pragma pack(pop)
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// .cpe files
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static constexpr u32 CPE_MAGIC = 0x01455043;
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inline constexpr u32 CPE_MAGIC = 0x01455043;
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std::optional<Image> LoadImageFromFile(const char* filename, Error* error);
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@ -105,4 +105,4 @@ std::vector<std::pair<std::string, const BIOS::ImageInfo*>> FindBIOSImagesInDire
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/// Returns true if any BIOS images are found in the configured BIOS directory.
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bool HasAnyBIOSImages();
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} // namespace BIOS
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} // namespace BIOS
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@ -109,7 +109,7 @@ enum : u32
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#ifdef ENABLE_MMAP_FASTMEM
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// Fastmem region size is 4GB to cover the entire 32-bit address space.
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static constexpr size_t FASTMEM_ARENA_SIZE = UINT64_C(0x100000000);
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inline constexpr size_t FASTMEM_ARENA_SIZE = UINT64_C(0x100000000);
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#endif
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bool AllocateMemory(bool export_shared_memory, Error* error);
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@ -253,7 +253,7 @@ struct DebuggerRegisterListEntry
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u32* value_ptr;
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};
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static constexpr u32 NUM_DEBUGGER_REGISTER_LIST_ENTRIES = 103;
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inline constexpr u32 NUM_DEBUGGER_REGISTER_LIST_ENTRIES = 103;
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extern const std::array<DebuggerRegisterListEntry, NUM_DEBUGGER_REGISTER_LIST_ENTRIES> g_debugger_register_list;
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} // namespace CPU
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@ -48,9 +48,9 @@ void SetTheme();
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void UpdateRunIdleState();
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void UpdateTransitionState();
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static constexpr float SHORT_TRANSITION_TIME = 0.08f;
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static constexpr float DEFAULT_TRANSITION_TIME = 0.15f;
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static constexpr float LONG_TRANSITION_TIME = 0.3f;
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inline constexpr float SHORT_TRANSITION_TIME = 0.08f;
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inline constexpr float DEFAULT_TRANSITION_TIME = 0.15f;
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inline constexpr float LONG_TRANSITION_TIME = 0.3f;
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enum class TransitionState : u8
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{
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@ -37,7 +37,7 @@ enum class PacketType : u8
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Comment = 0x12,
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};
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static constexpr u32 MAX_PACKET_LENGTH = ((1u << 24) - 1); // 3 bytes for packet size
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inline constexpr u32 MAX_PACKET_LENGTH = ((1u << 24) - 1); // 3 bytes for packet size
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union PacketHeader
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{
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@ -19,9 +19,9 @@ class GPU_HW;
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namespace GPUTextureCache {
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/// 4 pages in C16 mode, 2+4 pages in P8 mode, 1+1 pages in P4 mode.
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static constexpr u32 MAX_PAGE_REFS_PER_SOURCE = 6;
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inline constexpr u32 MAX_PAGE_REFS_PER_SOURCE = 6;
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static constexpr u32 MAX_PAGE_REFS_PER_WRITE = 32;
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inline constexpr u32 MAX_PAGE_REFS_PER_WRITE = 32;
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enum class PaletteRecordFlags : u32
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{
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@ -15,7 +15,7 @@
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namespace GPU_SW_Rasterizer {
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// this is actually (31 * 255) >> 4) == 494, but to simplify addressing we use the next power of two (512)
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static constexpr u32 DITHER_LUT_SIZE = 512;
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inline constexpr u32 DITHER_LUT_SIZE = 512;
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using DitherLUT = std::array<std::array<std::array<u8, DITHER_LUT_SIZE>, DITHER_MATRIX_SIZE>, DITHER_MATRIX_SIZE>;
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extern const DitherLUT g_dither_lut;
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@ -550,7 +550,7 @@ ALWAYS_INLINE static constexpr GSVector4i GetPaletteRect(GPUTexturePaletteReg pa
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}
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// 4x4 dither matrix.
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static constexpr s32 DITHER_MATRIX[DITHER_MATRIX_SIZE][DITHER_MATRIX_SIZE] = {{-4, +0, -3, +1}, // row 0
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inline constexpr s32 DITHER_MATRIX[DITHER_MATRIX_SIZE][DITHER_MATRIX_SIZE] = {{-4, +0, -3, +1}, // row 0
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{+2, -2, +3, -1}, // row 1
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{-3, +1, -4, +0}, // row 2
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{+3, -1, +2, -2}}; // row 3
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@ -13,7 +13,7 @@ class GPUBackend;
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namespace ImGuiManager {
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static constexpr const char* LOGO_IMAGE_NAME = "images/duck.png";
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inline constexpr const char* LOGO_IMAGE_NAME = "images/duck.png";
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void UpdateInputOverlay();
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void RenderTextOverlays(const GPUBackend* gpu);
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@ -30,7 +30,7 @@ void DestroyOverlayTextures();
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namespace SaveStateSelectorUI {
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static constexpr float DEFAULT_OPEN_TIME = 7.5f;
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inline constexpr float DEFAULT_OPEN_TIME = 7.5f;
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bool IsOpen();
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void Open(float open_time = DEFAULT_OPEN_TIME);
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@ -8,7 +8,7 @@ class StateWrapper;
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namespace InterruptController {
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static constexpr u32 NUM_IRQS = 11;
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inline constexpr u32 NUM_IRQS = 11;
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enum class IRQ : u32
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{
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@ -9,7 +9,7 @@ class GPUBackend;
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namespace PerformanceCounters
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{
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static constexpr u32 NUM_FRAME_TIME_SAMPLES = 150;
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inline constexpr u32 NUM_FRAME_TIME_SAMPLES = 150;
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using FrameTimeHistory = std::array<float, NUM_FRAME_TIME_SAMPLES>;
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float GetFPS();
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@ -5,9 +5,9 @@
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#include "common/types.h"
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static constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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static constexpr u32 SAVE_STATE_VERSION = 82;
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static constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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inline constexpr u32 SAVE_STATE_MAGIC = 0x43435544;
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inline constexpr u32 SAVE_STATE_VERSION = 82;
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inline constexpr u32 SAVE_STATE_MINIMUM_VERSION = 42;
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static_assert(SAVE_STATE_VERSION >= SAVE_STATE_MINIMUM_VERSION);
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@ -36,7 +36,7 @@ struct SAVE_STATE_HEADER
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u32 media_path_length;
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u32 offset_to_media_path;
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u32 media_subimage_index;
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// Screenshot compression added in version 69.
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// Uncompressed size not stored, it can be inferred from width/height.
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u32 screenshot_compression_type;
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@ -5,4 +5,4 @@
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#include "common/types.h"
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static constexpr u32 SHADER_CACHE_VERSION = 33;
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inline constexpr u32 SHADER_CACHE_VERSION = 33;
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#include "common/types.h"
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#include <array>
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#include <cstring>
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#include <map>
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#include <optional>
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@ -15,7 +14,7 @@
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namespace SDLKeyNames {
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static const std::map<int, const char*> s_sdl_key_names = {
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inline const std::map<int, const char*> s_sdl_key_names = {
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{SDLK_RETURN, "Return"},
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{SDLK_ESCAPE, "Escape"},
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{SDLK_BACKSPACE, "Backspace"},
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@ -246,13 +245,13 @@ static const std::map<int, const char*> s_sdl_key_names = {
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{SDLK_SLEEP, "Sleep"},
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};
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static const char* GetKeyName(u32 key)
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inline const char* GetKeyName(u32 key)
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{
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const auto it = s_sdl_key_names.find(key);
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return it == s_sdl_key_names.end() ? nullptr : it->second;
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}
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static std::optional<u32> GetKeyCodeForName(const std::string_view& key_name)
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inline std::optional<u32> GetKeyCodeForName(const std::string_view key_name)
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{
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for (const auto& it : s_sdl_key_names)
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{
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@ -35,9 +35,9 @@
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#include <type_traits>
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namespace SettingWidgetBinder {
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static constexpr const char* NULLABLE_PROPERTY = "SettingWidgetBinder_isNullable";
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static constexpr const char* IS_NULL_PROPERTY = "SettingWidgetBinder_isNull";
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static constexpr const char* GLOBAL_VALUE_PROPERTY = "SettingWidgetBinder_globalValue";
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inline constexpr const char* NULLABLE_PROPERTY = "SettingWidgetBinder_isNullable";
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inline constexpr const char* IS_NULL_PROPERTY = "SettingWidgetBinder_isNull";
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inline constexpr const char* GLOBAL_VALUE_PROPERTY = "SettingWidgetBinder_globalValue";
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template<typename T>
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struct SettingAccessor
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@ -36,31 +36,31 @@ namespace ImGuiFullscreen {
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// end_ptr() for string_view
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#define IMSTR_START_END(sv) (sv).data(), (sv).data() + (sv).length()
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static constexpr float LAYOUT_SCREEN_WIDTH = 1280.0f;
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static constexpr float LAYOUT_SCREEN_HEIGHT = 720.0f;
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static constexpr float LAYOUT_LARGE_FONT_SIZE = 26.0f;
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static constexpr float LAYOUT_MEDIUM_FONT_SIZE = 16.0f;
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static constexpr float LAYOUT_MEDIUM_LARGE_FONT_SIZE = 21.0f;
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static constexpr float LAYOUT_SMALL_FONT_SIZE = 10.0f;
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static constexpr float LAYOUT_MENU_BUTTON_X_PADDING = 15.0f;
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static constexpr float LAYOUT_MENU_BUTTON_Y_PADDING = 10.0f;
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static constexpr float LAYOUT_MENU_BUTTON_SPACING = 6.0f;
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static constexpr float LAYOUT_MENU_WINDOW_X_PADDING = 12.0f;
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static constexpr float LAYOUT_MENU_WINDOW_Y_PADDING = 12.0f;
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static constexpr float LAYOUT_MENU_ITEM_TITLE_SUMMARY_SPACING = 6.0f;
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static constexpr float LAYOUT_MENU_ITEM_EXTRA_HEIGHT = 2.0f;
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static constexpr float LAYOUT_FOOTER_PADDING = 10.0f;
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static constexpr float LAYOUT_FOOTER_HEIGHT = LAYOUT_MEDIUM_FONT_SIZE + LAYOUT_FOOTER_PADDING * 2.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_HEIGHT = 320.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_PADDING = 30.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_ITEM_WIDTH = 250.0f;
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static constexpr float LAYOUT_HORIZONTAL_MENU_ITEM_IMAGE_SIZE = 150.0f;
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static constexpr float LAYOUT_SHADOW_OFFSET = 1.0f;
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static constexpr float LAYOUT_SMALL_POPUP_PADDING = 20.0f;
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static constexpr float LAYOUT_LARGE_POPUP_PADDING = 30.0f;
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static constexpr float LAYOUT_LARGE_POPUP_ROUNDING = 40.0f;
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static constexpr float LAYOUT_WIDGET_FRAME_ROUNDING = 20.0f;
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static constexpr ImVec2 LAYOUT_CENTER_ALIGN_TEXT = ImVec2(0.5f, 0.0f);
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inline constexpr float LAYOUT_SCREEN_WIDTH = 1280.0f;
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inline constexpr float LAYOUT_SCREEN_HEIGHT = 720.0f;
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inline constexpr float LAYOUT_LARGE_FONT_SIZE = 26.0f;
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inline constexpr float LAYOUT_MEDIUM_FONT_SIZE = 16.0f;
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inline constexpr float LAYOUT_MEDIUM_LARGE_FONT_SIZE = 21.0f;
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inline constexpr float LAYOUT_SMALL_FONT_SIZE = 10.0f;
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inline constexpr float LAYOUT_MENU_BUTTON_X_PADDING = 15.0f;
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inline constexpr float LAYOUT_MENU_BUTTON_Y_PADDING = 10.0f;
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inline constexpr float LAYOUT_MENU_BUTTON_SPACING = 6.0f;
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inline constexpr float LAYOUT_MENU_WINDOW_X_PADDING = 12.0f;
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inline constexpr float LAYOUT_MENU_WINDOW_Y_PADDING = 12.0f;
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inline constexpr float LAYOUT_MENU_ITEM_TITLE_SUMMARY_SPACING = 6.0f;
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inline constexpr float LAYOUT_MENU_ITEM_EXTRA_HEIGHT = 2.0f;
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inline constexpr float LAYOUT_FOOTER_PADDING = 10.0f;
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inline constexpr float LAYOUT_FOOTER_HEIGHT = LAYOUT_MEDIUM_FONT_SIZE + LAYOUT_FOOTER_PADDING * 2.0f;
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inline constexpr float LAYOUT_HORIZONTAL_MENU_HEIGHT = 320.0f;
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inline constexpr float LAYOUT_HORIZONTAL_MENU_PADDING = 30.0f;
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inline constexpr float LAYOUT_HORIZONTAL_MENU_ITEM_WIDTH = 250.0f;
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inline constexpr float LAYOUT_HORIZONTAL_MENU_ITEM_IMAGE_SIZE = 150.0f;
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inline constexpr float LAYOUT_SHADOW_OFFSET = 1.0f;
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inline constexpr float LAYOUT_SMALL_POPUP_PADDING = 20.0f;
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inline constexpr float LAYOUT_LARGE_POPUP_PADDING = 30.0f;
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inline constexpr float LAYOUT_LARGE_POPUP_ROUNDING = 40.0f;
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inline constexpr float LAYOUT_WIDGET_FRAME_ROUNDING = 20.0f;
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inline constexpr ImVec2 LAYOUT_CENTER_ALIGN_TEXT = ImVec2(0.5f, 0.0f);
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struct ALIGN_TO_CACHE_LINE UIStyles
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{
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@ -71,9 +71,9 @@ using TextFontOrder = std::array<TextFont, static_cast<size_t>(TextFont::MaxCoun
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/// Default size for screen margins.
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#ifndef __ANDROID__
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static constexpr float DEFAULT_SCREEN_MARGIN = 10.0f;
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inline constexpr float DEFAULT_SCREEN_MARGIN = 10.0f;
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#else
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static constexpr float DEFAULT_SCREEN_MARGIN = 16.0f;
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inline constexpr float DEFAULT_SCREEN_MARGIN = 16.0f;
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#endif
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/// Sets the order for text fonts.
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@ -223,11 +223,11 @@ void ProcessAuxiliaryRenderWindowInputEvent(Host::AuxiliaryRenderWindowUserData
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namespace Host {
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/// Typical durations for OSD messages.
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static constexpr float OSD_CRITICAL_ERROR_DURATION = 20.0f;
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static constexpr float OSD_ERROR_DURATION = 15.0f;
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static constexpr float OSD_WARNING_DURATION = 10.0f;
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static constexpr float OSD_INFO_DURATION = 5.0f;
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static constexpr float OSD_QUICK_DURATION = 2.5f;
|
||||
inline constexpr float OSD_CRITICAL_ERROR_DURATION = 20.0f;
|
||||
inline constexpr float OSD_ERROR_DURATION = 15.0f;
|
||||
inline constexpr float OSD_WARNING_DURATION = 10.0f;
|
||||
inline constexpr float OSD_INFO_DURATION = 5.0f;
|
||||
inline constexpr float OSD_QUICK_DURATION = 2.5f;
|
||||
|
||||
/// Adds OSD messages, duration is in seconds.
|
||||
void AddOSDMessage(std::string message, float duration = 2.0f);
|
||||
|
@ -191,24 +191,24 @@ public:
|
||||
namespace InputManager {
|
||||
|
||||
/// Maximum number of buttons that can be part of a chord.
|
||||
static constexpr u32 MAX_KEYS_PER_BINDING = 4;
|
||||
inline constexpr u32 MAX_KEYS_PER_BINDING = 4;
|
||||
|
||||
/// Maximum number of output vibration motors per pad.
|
||||
static constexpr u32 MAX_MOTORS_PER_PAD = 2;
|
||||
inline constexpr u32 MAX_MOTORS_PER_PAD = 2;
|
||||
|
||||
/// Minimum interval between vibration updates when the effect is continuous.
|
||||
static constexpr double VIBRATION_UPDATE_INTERVAL_SECONDS = 0.5; // 500ms
|
||||
inline constexpr double VIBRATION_UPDATE_INTERVAL_SECONDS = 0.5; // 500ms
|
||||
|
||||
/// Maximum number of host mouse devices.
|
||||
static constexpr u32 MAX_POINTER_DEVICES = 8;
|
||||
static constexpr u32 MAX_POINTER_BUTTONS = 3;
|
||||
inline constexpr u32 MAX_POINTER_DEVICES = 8;
|
||||
inline constexpr u32 MAX_POINTER_BUTTONS = 3;
|
||||
|
||||
/// Maximum number of software cursors. We allocate an extra two for controllers with
|
||||
/// positioning data from the controller instead of a mouse.
|
||||
static constexpr u32 MAX_SOFTWARE_CURSORS = MAX_POINTER_DEVICES + 2;
|
||||
inline constexpr u32 MAX_SOFTWARE_CURSORS = MAX_POINTER_DEVICES + 2;
|
||||
|
||||
/// Number of macro buttons per controller.
|
||||
static constexpr u32 NUM_MACRO_BUTTONS_PER_CONTROLLER = 4;
|
||||
inline constexpr u32 NUM_MACRO_BUTTONS_PER_CONTROLLER = 4;
|
||||
|
||||
/// Returns a pointer to the external input source class, if present.
|
||||
InputSource* GetInputSourceInterface(InputSourceType type);
|
||||
|
@ -93,8 +93,8 @@ struct ShaderOption
|
||||
};
|
||||
|
||||
namespace Config {
|
||||
static constexpr const char* DISPLAY_CHAIN_SECTION = "PostProcessing";
|
||||
static constexpr const char* INTERNAL_CHAIN_SECTION = "InternalPostProcessing";
|
||||
inline constexpr const char* DISPLAY_CHAIN_SECTION = "PostProcessing";
|
||||
inline constexpr const char* INTERNAL_CHAIN_SECTION = "InternalPostProcessing";
|
||||
|
||||
bool IsEnabled(const SettingsInterface& si, const char* section);
|
||||
u32 GetStageCount(const SettingsInterface& si, const char* section);
|
||||
|
Loading…
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Reference in New Issue
Block a user