diff --git a/src/core/fullscreen_ui.cpp b/src/core/fullscreen_ui.cpp index a99fe7658..2efb95f64 100644 --- a/src/core/fullscreen_ui.cpp +++ b/src/core/fullscreen_ui.cpp @@ -8087,16 +8087,17 @@ void FullscreenUI::HandleSelectDiscForDiscSet(std::string_view disc_set_name) std::vector paths; paths.reserve(entries.size()); - for (const GameList::Entry* entry : entries) + for (u32 i = 0; i < static_cast(entries.size()); i++) { - std::string title = fmt::format(fmt::runtime(FSUI_ICONSTR(ICON_FA_COMPACT_DISC, "Disc {} | {}")), - entry->disc_set_index + 1, Path::GetFileName(entry->path)); + const GameList::Entry* const entry = entries[i]; + std::string title = fmt::format(ICON_FA_COMPACT_DISC " {} {} | {}##{}", FSUI_VSTR("Disc"), + entry->disc_set_index + 1, Path::GetFileName(entry->path), i); options.emplace_back(std::move(title), false); paths.push_back(entry->path); } options.emplace_back(FSUI_ICONSTR(ICON_FA_WINDOW_CLOSE, "Close Menu"), false); - OpenChoiceDialog(SmallString::from_format("Select Disc for {}", disc_set_name), false, std::move(options), + OpenChoiceDialog(fmt::format(FSUI_FSTR("Select Disc for {}"), disc_set_name), false, std::move(options), [paths = std::move(paths)](s32 index, const std::string& title, bool checked) { if (static_cast(index) >= paths.size()) return; @@ -8799,7 +8800,6 @@ TRANSLATE_NOOP("FullscreenUI", "A cover already exists for this game. Are you su TRANSLATE_NOOP("FullscreenUI", "A resume save state created at %s was found.\n\nDo you want to load this save and continue?"); TRANSLATE_NOOP("FullscreenUI", "AMOLED"); TRANSLATE_NOOP("FullscreenUI", "About"); -TRANSLATE_NOOP("FullscreenUI", "About DuckStation"); TRANSLATE_NOOP("FullscreenUI", "Account"); TRANSLATE_NOOP("FullscreenUI", "Achievement Notifications"); TRANSLATE_NOOP("FullscreenUI", "Achievement Unlock/Count"); @@ -8818,7 +8818,6 @@ TRANSLATE_NOOP("FullscreenUI", "Advanced Settings"); TRANSLATE_NOOP("FullscreenUI", "All Time: {}"); TRANSLATE_NOOP("FullscreenUI", "Allow Booting Without SBI File"); TRANSLATE_NOOP("FullscreenUI", "Allows booting to continue even without a required SBI file. These games will not run correctly."); -TRANSLATE_NOOP("FullscreenUI", "Allows loading protected games without subchannel information."); TRANSLATE_NOOP("FullscreenUI", "Alpha Blending"); TRANSLATE_NOOP("FullscreenUI", "Always Track Uploads"); TRANSLATE_NOOP("FullscreenUI", "An error occurred while deleting empty game settings:\n{}"); @@ -8963,7 +8962,7 @@ TRANSLATE_NOOP("FullscreenUI", "Disable Mailbox Presentation"); TRANSLATE_NOOP("FullscreenUI", "Disable Subdirectory Scanning"); TRANSLATE_NOOP("FullscreenUI", "Disable on 2D Polygons"); TRANSLATE_NOOP("FullscreenUI", "Disabled"); -TRANSLATE_NOOP("FullscreenUI", "Disc {} | {}"); +TRANSLATE_NOOP("FullscreenUI", "Disc"); TRANSLATE_NOOP("FullscreenUI", "Discord Server"); TRANSLATE_NOOP("FullscreenUI", "Display Area"); TRANSLATE_NOOP("FullscreenUI", "Displays DualShock/DualSense button icons in the footer and input binding, instead of Xbox buttons."); @@ -9123,7 +9122,6 @@ TRANSLATE_NOOP("FullscreenUI", "Load Database Cheats"); TRANSLATE_NOOP("FullscreenUI", "Load Devices From Save States"); TRANSLATE_NOOP("FullscreenUI", "Load Global State"); TRANSLATE_NOOP("FullscreenUI", "Load Preset"); -TRANSLATE_NOOP("FullscreenUI", "Load Resume State"); TRANSLATE_NOOP("FullscreenUI", "Load State"); TRANSLATE_NOOP("FullscreenUI", "Loads all replacement texture to RAM, reducing stuttering at runtime."); TRANSLATE_NOOP("FullscreenUI", "Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay."); @@ -9135,7 +9133,6 @@ TRANSLATE_NOOP("FullscreenUI", "Logging"); TRANSLATE_NOOP("FullscreenUI", "Logging Settings"); TRANSLATE_NOOP("FullscreenUI", "Logging in to RetroAchievements..."); TRANSLATE_NOOP("FullscreenUI", "Login"); -TRANSLATE_NOOP("FullscreenUI", "Login Error"); TRANSLATE_NOOP("FullscreenUI", "Login Failed.\nError: {}\nPlease check your username and password, and try again."); TRANSLATE_NOOP("FullscreenUI", "Login token generated on {}"); TRANSLATE_NOOP("FullscreenUI", "Logout"); @@ -9270,7 +9267,6 @@ TRANSLATE_NOOP("FullscreenUI", "Restore Defaults"); TRANSLATE_NOOP("FullscreenUI", "Restores the state of the system prior to the last state loaded."); TRANSLATE_NOOP("FullscreenUI", "Resume Game"); TRANSLATE_NOOP("FullscreenUI", "Resume Last Session"); -TRANSLATE_NOOP("FullscreenUI", "RetroAchievements Login"); TRANSLATE_NOOP("FullscreenUI", "Return To Game"); TRANSLATE_NOOP("FullscreenUI", "Return to desktop mode, or exit the application."); TRANSLATE_NOOP("FullscreenUI", "Return to the previous menu."); @@ -9315,6 +9311,7 @@ TRANSLATE_NOOP("FullscreenUI", "Select Device"); TRANSLATE_NOOP("FullscreenUI", "Select Disc"); TRANSLATE_NOOP("FullscreenUI", "Select Disc Drive"); TRANSLATE_NOOP("FullscreenUI", "Select Disc Image"); +TRANSLATE_NOOP("FullscreenUI", "Select Disc for {}"); TRANSLATE_NOOP("FullscreenUI", "Select Game"); TRANSLATE_NOOP("FullscreenUI", "Select Macro {} Binds"); TRANSLATE_NOOP("FullscreenUI", "Select State");