mirror of
https://github.com/stenzek/duckstation.git
synced 2025-06-07 20:15:32 +00:00
GPU: CLUT should not be saved on CPU thread memory state
This commit is contained in:
parent
7f1ebd3767
commit
a8361f985e
@ -415,7 +415,6 @@ void GPU::DoMemoryState(StateWrapper& sw, System::MemorySaveState& mss, bool upd
|
|||||||
|
|
||||||
sw.Do(&m_current_clut_reg_bits);
|
sw.Do(&m_current_clut_reg_bits);
|
||||||
sw.Do(&m_current_clut_is_8bit);
|
sw.Do(&m_current_clut_is_8bit);
|
||||||
sw.DoBytes(g_gpu_clut, sizeof(g_gpu_clut));
|
|
||||||
|
|
||||||
sw.DoBytes(&m_vram_transfer, sizeof(m_vram_transfer));
|
sw.DoBytes(&m_vram_transfer, sizeof(m_vram_transfer));
|
||||||
|
|
||||||
@ -424,9 +423,6 @@ void GPU::DoMemoryState(StateWrapper& sw, System::MemorySaveState& mss, bool upd
|
|||||||
sw.Do(&m_blit_remaining_words);
|
sw.Do(&m_blit_remaining_words);
|
||||||
sw.Do(&m_render_command.bits);
|
sw.Do(&m_render_command.bits);
|
||||||
|
|
||||||
sw.Do(&m_max_run_ahead);
|
|
||||||
sw.Do(&m_fifo_size);
|
|
||||||
|
|
||||||
if (sw.IsReading())
|
if (sw.IsReading())
|
||||||
{
|
{
|
||||||
m_drawing_area_changed = true;
|
m_drawing_area_changed = true;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user