diff --git a/src/core/gpu_backend.cpp b/src/core/gpu_backend.cpp index 6cfcc936d..a574ab22a 100644 --- a/src/core/gpu_backend.cpp +++ b/src/core/gpu_backend.cpp @@ -325,7 +325,7 @@ void GPUBackend::ReleaseQueuedFrame() if (s_cpu_thread_state.wait_state.compare_exchange_strong(expected, CPUThreadState::WAIT_GPU_THREAD_SIGNALING, std::memory_order_acq_rel, std::memory_order_acquire)) { - if (g_settings.gpu_max_queued_frames > 0) + if (g_gpu_settings.gpu_max_queued_frames > 0) DEV_LOG("--> Unblocking CPU thread"); s_cpu_thread_state.gpu_thread_wait.Post(); diff --git a/src/util/imgui_fullscreen.cpp b/src/util/imgui_fullscreen.cpp index 1a98b70ed..ac88b9d5f 100644 --- a/src/util/imgui_fullscreen.cpp +++ b/src/util/imgui_fullscreen.cpp @@ -3148,7 +3148,7 @@ void ImGuiFullscreen::FileSelectorDialog::Draw() } else { - if (ImGui::IsKeyPressed(ImGuiKey_Backspace, false) || ImGui::IsKeyPressed(ImGuiKey_NavGamepadMenu, false)) + if (ImGui::IsKeyPressed(ImGuiKey_Backspace, false) || ImGui::IsKeyPressed(ImGuiKey_NavGamepadInput, false)) { if (!m_items.empty() && m_first_item_is_parent_directory) SetDirectory(std::move(m_items.front().full_path));