Qt: Clarify that XInput should only be used for wrappers

This commit is contained in:
Stenzek 2025-05-13 21:21:31 +10:00
parent 2b280bddd0
commit b91d219524
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2 changed files with 4 additions and 3 deletions

View File

@ -4880,7 +4880,8 @@ void FullscreenUI::DrawControllerSettingsPage()
false);
#ifdef _WIN32
DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_COG, "Enable XInput Input Source"),
FSUI_VSTR("The XInput source provides support for XBox 360/XBox One/XBox Series controllers."),
FSUI_VSTR("Support for controllers that use the XInput protocol. XInput should only be used if you "
"are using a XInput wrapper library."),
"InputSources", "XInput", false);
#endif
@ -9726,6 +9727,7 @@ TRANSLATE_NOOP("FullscreenUI", "Start the console without any disc inserted.");
TRANSLATE_NOOP("FullscreenUI", "Stores the current settings to a controller preset.");
TRANSLATE_NOOP("FullscreenUI", "Stretch Mode");
TRANSLATE_NOOP("FullscreenUI", "Summary");
TRANSLATE_NOOP("FullscreenUI", "Support for controllers that use the XInput protocol. XInput should only be used if you are using a XInput wrapper library.");
TRANSLATE_NOOP("FullscreenUI", "Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.");
TRANSLATE_NOOP("FullscreenUI", "Switches between full screen and windowed when the window is double-clicked.");
TRANSLATE_NOOP("FullscreenUI", "Sync To Host Refresh Rate");
@ -9736,7 +9738,6 @@ TRANSLATE_NOOP("FullscreenUI", "Texture Filtering");
TRANSLATE_NOOP("FullscreenUI", "Texture Replacements");
TRANSLATE_NOOP("FullscreenUI", "Textures Directory");
TRANSLATE_NOOP("FullscreenUI", "The SDL input source supports most controllers.");
TRANSLATE_NOOP("FullscreenUI", "The XInput source provides support for XBox 360/XBox One/XBox Series controllers.");
TRANSLATE_NOOP("FullscreenUI", "The audio backend determines how frames produced by the emulator are submitted to the host.");
TRANSLATE_NOOP("FullscreenUI", "The selected memory card image will be used in shared mode for this slot.");
TRANSLATE_NOOP("FullscreenUI", "Theme");

View File

@ -193,7 +193,7 @@
<item row="0" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>The XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;The XInput source provides support for controllers that use the XInput protocol. This source should &lt;span style=&quot; font-weight:700;&quot;&gt;only&lt;/span&gt; be used if you are using a XInput wrapper library.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="wordWrap">
<bool>true</bool>