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Qt: Clarify that XInput should only be used for wrappers
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@ -4880,7 +4880,8 @@ void FullscreenUI::DrawControllerSettingsPage()
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false);
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#ifdef _WIN32
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DrawToggleSetting(bsi, FSUI_ICONVSTR(ICON_FA_COG, "Enable XInput Input Source"),
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FSUI_VSTR("The XInput source provides support for XBox 360/XBox One/XBox Series controllers."),
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FSUI_VSTR("Support for controllers that use the XInput protocol. XInput should only be used if you "
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"are using a XInput wrapper library."),
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"InputSources", "XInput", false);
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#endif
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@ -9726,6 +9727,7 @@ TRANSLATE_NOOP("FullscreenUI", "Start the console without any disc inserted.");
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TRANSLATE_NOOP("FullscreenUI", "Stores the current settings to a controller preset.");
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TRANSLATE_NOOP("FullscreenUI", "Stretch Mode");
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TRANSLATE_NOOP("FullscreenUI", "Summary");
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TRANSLATE_NOOP("FullscreenUI", "Support for controllers that use the XInput protocol. XInput should only be used if you are using a XInput wrapper library.");
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TRANSLATE_NOOP("FullscreenUI", "Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.");
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TRANSLATE_NOOP("FullscreenUI", "Switches between full screen and windowed when the window is double-clicked.");
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TRANSLATE_NOOP("FullscreenUI", "Sync To Host Refresh Rate");
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@ -9736,7 +9738,6 @@ TRANSLATE_NOOP("FullscreenUI", "Texture Filtering");
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TRANSLATE_NOOP("FullscreenUI", "Texture Replacements");
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TRANSLATE_NOOP("FullscreenUI", "Textures Directory");
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TRANSLATE_NOOP("FullscreenUI", "The SDL input source supports most controllers.");
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TRANSLATE_NOOP("FullscreenUI", "The XInput source provides support for XBox 360/XBox One/XBox Series controllers.");
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TRANSLATE_NOOP("FullscreenUI", "The audio backend determines how frames produced by the emulator are submitted to the host.");
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TRANSLATE_NOOP("FullscreenUI", "The selected memory card image will be used in shared mode for this slot.");
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TRANSLATE_NOOP("FullscreenUI", "Theme");
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@ -193,7 +193,7 @@
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<item row="0" column="0">
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<widget class="QLabel" name="label_3">
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<property name="text">
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<string>The XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.</string>
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<string><html><head/><body><p>The XInput source provides support for controllers that use the XInput protocol. This source should <span style=" font-weight:700;">only</span> be used if you are using a XInput wrapper library.</p></body></html></string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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