From df65879d065abdd5b9c93bda0e8d78a07fa68eb0 Mon Sep 17 00:00:00 2001 From: Davide Pesavento Date: Fri, 25 Jul 2025 19:02:03 -0400 Subject: [PATCH] GPU: Fix typo --- src/core/gpu.cpp | 12 ++++++------ src/core/gpu_types.h | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/src/core/gpu.cpp b/src/core/gpu.cpp index cb10b37bd..23d689ab9 100644 --- a/src/core/gpu.cpp +++ b/src/core/gpu.cpp @@ -442,22 +442,22 @@ void GPU::UpdateDMARequest() { case BlitterState::Idle: m_GPUSTAT.ready_to_send_vram = false; - m_GPUSTAT.ready_to_recieve_dma = (m_fifo.IsEmpty() || m_fifo.GetSize() < m_command_total_words); + m_GPUSTAT.ready_to_receive_dma = (m_fifo.IsEmpty() || m_fifo.GetSize() < m_command_total_words); break; case BlitterState::WritingVRAM: m_GPUSTAT.ready_to_send_vram = false; - m_GPUSTAT.ready_to_recieve_dma = (m_fifo.GetSize() < m_fifo_size); + m_GPUSTAT.ready_to_receive_dma = (m_fifo.GetSize() < m_fifo_size); break; case BlitterState::ReadingVRAM: m_GPUSTAT.ready_to_send_vram = true; - m_GPUSTAT.ready_to_recieve_dma = false; + m_GPUSTAT.ready_to_receive_dma = false; break; case BlitterState::DrawingPolyLine: m_GPUSTAT.ready_to_send_vram = false; - m_GPUSTAT.ready_to_recieve_dma = (m_fifo.GetSize() < m_fifo_size); + m_GPUSTAT.ready_to_receive_dma = (m_fifo.GetSize() < m_fifo_size); break; default: @@ -473,11 +473,11 @@ void GPU::UpdateDMARequest() break; case GPUDMADirection::FIFO: - dma_request = m_GPUSTAT.ready_to_recieve_dma; + dma_request = m_GPUSTAT.ready_to_receive_dma; break; case GPUDMADirection::CPUtoGP0: - dma_request = m_GPUSTAT.ready_to_recieve_dma; + dma_request = m_GPUSTAT.ready_to_receive_dma; break; case GPUDMADirection::GPUREADtoCPU: diff --git a/src/core/gpu_types.h b/src/core/gpu_types.h index 5a8d211dd..47b3a5fca 100644 --- a/src/core/gpu_types.h +++ b/src/core/gpu_types.h @@ -205,7 +205,7 @@ union GPUSTAT BitField dma_data_request; BitField gpu_idle; BitField ready_to_send_vram; - BitField ready_to_recieve_dma; + BitField ready_to_receive_dma; BitField dma_direction; BitField display_line_lsb;