mirror of
https://github.com/stenzek/duckstation.git
synced 2025-06-07 20:15:32 +00:00
Qt: Avoid stuck in temporary render-to-separate mode
This commit is contained in:
parent
9f0bbccd50
commit
e25f287d60
@ -121,6 +121,11 @@ bool QtHost::IsSystemValid()
|
|||||||
return s_system_valid;
|
return s_system_valid;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool QtHost::IsFullscreenUIStarted()
|
||||||
|
{
|
||||||
|
return s_fullscreen_ui_started;
|
||||||
|
}
|
||||||
|
|
||||||
const QString& QtHost::GetCurrentGameTitle()
|
const QString& QtHost::GetCurrentGameTitle()
|
||||||
{
|
{
|
||||||
return s_current_game_title;
|
return s_current_game_title;
|
||||||
@ -1987,8 +1992,8 @@ bool MainWindow::shouldHideMouseCursor() const
|
|||||||
|
|
||||||
bool MainWindow::shouldHideMainWindow() const
|
bool MainWindow::shouldHideMainWindow() const
|
||||||
{
|
{
|
||||||
return Host::GetBoolSettingValue("Main", "HideMainWindowWhenRunning", false) ||
|
return Host::GetBoolSettingValue("Main", "HideMainWindowWhenRunning", false) || QtHost::CanRenderToMainWindow() ||
|
||||||
(QtHost::CanRenderToMainWindow() && isRenderingFullscreen()) || QtHost::InNoGUIMode();
|
QtHost::InNoGUIMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::switchToGameListView()
|
void MainWindow::switchToGameListView()
|
||||||
@ -2616,7 +2621,8 @@ bool MainWindow::requestShutdown(bool allow_confirm /* = true */, bool allow_sav
|
|||||||
save_state = save_cb->isChecked();
|
save_state = save_cb->isChecked();
|
||||||
|
|
||||||
// Don't switch back to fullscreen when we're shutting down anyway.
|
// Don't switch back to fullscreen when we're shutting down anyway.
|
||||||
lock.cancelResume();
|
if (!QtHost::IsFullscreenUIStarted())
|
||||||
|
lock.cancelResume();
|
||||||
}
|
}
|
||||||
|
|
||||||
// This is a little bit annoying. Qt will close everything down if we don't have at least one window visible,
|
// This is a little bit annoying. Qt will close everything down if we don't have at least one window visible,
|
||||||
|
@ -1166,7 +1166,7 @@ void EmuThread::confirmActionIfMemoryCardBusy(const QString& action, bool cancel
|
|||||||
"seconds for it to finish saving.\n\nDo you want to %1 anyway?")
|
"seconds for it to finish saving.\n\nDo you want to %1 anyway?")
|
||||||
.arg(action)) != QMessageBox::No);
|
.arg(action)) != QMessageBox::No);
|
||||||
|
|
||||||
if (cancel_resume_on_accept)
|
if (cancel_resume_on_accept && !QtHost::IsFullscreenUIStarted())
|
||||||
lock.cancelResume();
|
lock.cancelResume();
|
||||||
|
|
||||||
Host::RunOnCPUThread([result, callback = std::move(callback)]() { callback(result); });
|
Host::RunOnCPUThread([result, callback = std::move(callback)]() { callback(result); });
|
||||||
|
@ -382,6 +382,9 @@ bool ShouldShowDebugOptions();
|
|||||||
bool IsSystemValid();
|
bool IsSystemValid();
|
||||||
bool IsSystemPaused();
|
bool IsSystemPaused();
|
||||||
|
|
||||||
|
/// Returns true if fullscreen UI is requested.
|
||||||
|
bool IsFullscreenUIStarted();
|
||||||
|
|
||||||
/// Returns true if any lock is in place.
|
/// Returns true if any lock is in place.
|
||||||
bool IsSystemLocked();
|
bool IsSystemLocked();
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user