ImGuiOverlays: Remove unused code

This commit is contained in:
Stenzek 2025-06-15 13:58:09 +10:00
parent 4616dd3293
commit f5c3280202
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@ -391,31 +391,6 @@ static void DrawPerformanceStat(ImDrawList* dl, float& position_y, ImFont* font,
position_y += height;
}
#if 0
static void DrawMultiLinePerformanceStat(ImDrawList* dl, float& position_y, ImFont* font, float size, float alt_weight,
ImU32 alt_color, float shadow_offset, float rbounds, float spacing,
std::string_view text)
{
std::string_view::size_type pos = 0;
for (;;)
{
const std::string_view::size_type next_line_pos = text.find('\n', pos);
const std::string_view line =
text.substr(pos, (next_line_pos == std::string_view::npos) ? std::string_view::npos : (next_line_pos - pos));
if (!line.empty())
{
DrawPerformanceStat(dl, position_y, font, size, alt_weight, 0, shadow_offset, rbounds, line);
position_y += spacing;
}
if (next_line_pos == std::string_view::npos)
break;
pos = next_line_pos + 1;
}
}
#endif
void ImGuiManager::DrawPerformanceOverlay(const GPUBackend* gpu, float& position_y, float scale, float margin,
float spacing)
{