CRASHARKI
9d59763bad
GameDB: Disable upscaling and filtering in Constructor ( #3432 )
2025-05-31 14:27:13 +10:00
Stenzek
f2caec801d
GameDB: Force full boot for Lomax games
...
Crashes after FMVs if fast boot is disabled.
2025-05-30 19:26:50 +10:00
CRASHARKI
6d8e111d72
GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin ( #3431 )
2025-05-28 21:42:25 +10:00
CRASHARKI
af803eefc1
GameDB: Various fixes to GTA games ( #3429 )
2025-05-27 22:24:16 +10:00
CRASHARKI
fff7654bc6
GameDB: Asterix does not support analog mode ( #3428 )
2025-05-27 18:21:54 +10:00
Davide Pesavento
06c950c06a
GameDB: Disable disc read speedup for Parasite Eve 2 ( #3419 )
2025-05-18 12:14:32 +10:00
JukePlz
8382a1ac7b
GameDB: Pop'n Tanks! does not support analog mode ( #3416 )
...
Only supports vibration.
2025-05-13 21:44:30 +10:00
JukePlz
0483117c70
GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) ( #3415 )
...
Language selector only works in digital mode.
2025-05-12 20:58:54 +10:00
Stenzek
303ad7cdce
Data: Update SDL Game Controller Database
2025-05-07 21:30:49 +10:00
Stenzek
e67ce7b54d
GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders
2025-05-06 22:42:06 +10:00
JukePlz
994dd18739
GameDB: Fixes for Cool Boarders and Welcome House ( #3412 )
...
* GameDB: Welcome House hash
* GameDB: Force disable PGXP in Cool Boarders
With PGXP on, it crashes, hangs or otherwise renders incorrectly in stage select menu.
2025-05-06 22:40:08 +10:00
Stenzek
674816b6eb
GameDB: Recompiler ICache for Crypt Killer
...
Justifier handlers are timing sensitive.
2025-04-24 21:56:37 +10:00
Stenzek
1405004fc0
GameDB: Set tolerance for Spider-Man games
...
Glitch polygons due to sign flipping because coordinates are up around
the 1024 range (CPU::PGXP::TruncateVertexPosition()).
2025-04-21 19:10:13 +10:00
Stenzek
ddf906f377
FullscreenUI: Polish achievements login dialog
2025-04-17 21:05:44 +10:00
Stenzek
b1ce3bf0b1
Data: Fix link in thirdparty.html
2025-04-14 22:19:17 +10:00
bl@ck_m@ge
1a5e852ffa
GameDB: disable analog support for some demos and beta versions ( #3406 )
2025-04-14 22:18:46 +10:00
Stenzek
79cb5779b4
Data: Swap svg classes for inline style
...
plutosvg can't handle classes.
2025-04-13 13:58:44 +10:00
bl@ck_m@ge
903a1570f1
GameDB: exclude analog support for some Rockman titles ( #3404 )
2025-04-13 13:58:21 +10:00
Stenzek
3b5d2e96f5
GameDB: PGXP-CPU for Spider-Man games
2025-04-11 22:10:37 +10:00
bl@ck_m@ge
12a50fe7c5
GameDB: exclude analog support for some 2D games ( #3402 )
2025-04-11 22:10:10 +10:00
Stenzek
a3a162f724
Data: Update SDL game controller database
2025-04-06 23:20:47 +10:00
bl@ck_m@ge
6e39453b29
GameDB: add Digital Contoller support for The Adventure of Little Ralph (Demo) ( #3401 )
2025-04-06 11:38:00 +10:00
Stenzek
8c1f75ab8c
GameDatabase: Add overrides for maximum CD speedup cycles
2025-03-30 22:00:21 +10:00
Stenzek
4ce001aef3
GameDatabase: Add DisableFullTrueColor trait
2025-03-23 17:08:25 +10:00
Stenzek
98d1c71981
GameDB: Force full true color for Bust a Move 2
...
Not strictly accurate, but looks better.
2025-03-22 18:32:31 +10:00
Stenzek
2311c8d287
Settings: Convert dithering/true color options to a dropdown
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Half of them are mutually exclusive, so this simplifies things.
Fewer options = better, right?
2025-03-22 18:20:51 +10:00
Stenzek
74064af730
GameDB: Set disable scaled interlacing on various games
...
Fixes intro fade/transitions in Final Fantasy VIII.
Fixes menu corruption in Destruction Derby Raw.
2025-03-22 01:19:01 +10:00
JukePlz
10fea83b4a
GameDB: Intelligent Qube doesn't support analog controller ( #3392 )
...
Same for the demos.
2025-03-20 21:17:20 +10:00
Stenzek
9734066514
FullscreenUI: Add StaticGray background
2025-03-15 14:05:09 +10:00
Stenzek
2a86faa51e
FullscreenUI: Replace landing icons with colourable icons
2025-03-15 13:56:29 +10:00
bl@ck_m@ge
b8d86a18da
GameDB: Kagero II & III
2025-03-04 17:55:00 +10:00
JukePlz
c775872a6c
GameDB: ASCII and VIP demos don't support analog controllers. ( #3384 )
2025-03-04 14:05:47 +10:00
JukePlz
f2715b39ec
GameDB: Falcata - Astran Pardma no Monshou hash ( #3376 )
2025-02-21 23:31:38 +10:00
bl@ck_m@ge
d5c83a80a3
GameDB: Sorcerer's Maze ( #3375 )
2025-02-21 23:31:21 +10:00
Stenzek
373c83c357
GameDB: PGXP-CPU for Twisted Metal 2
2025-02-20 13:47:23 +10:00
Stenzek
31a5d8c481
GameDB: Tama - Adventurous Ball in Giddy Labyrinth hash
2025-02-17 22:53:10 +10:00
Stenzek
4ce1b1afed
GameDB: Set PGXPPreserveProjFP for Vagrant Story
...
Improves jitter on character models.
Haven't seen any other game with this much of an impact.
2025-02-16 19:03:09 +10:00
Stenzek
5bd1a492be
GameDatabase: Turn PGXPPreserveProjFP into a boolean setting
2025-02-16 19:02:56 +10:00
Stenzek
2fcf115d0b
GameDB: Drop LUT fastmem overrides
...
No longer needed with the previous commit.
2025-02-15 12:55:07 +10:00
Stenzek
7bc18c8538
DDGoController: Rewrite to support axis input
...
And add virtual buttons for each of the possible states.
2025-02-12 21:52:02 +10:00
JukePlz
2dfa164629
GameDB: Dezaemon Plus Select 100 does not support analog mode ( #3364 )
2025-02-10 02:00:08 +10:00
Stenzek
8aa97a8118
Data: Update game controller database
2025-02-05 22:14:00 +10:00
JukePlz
afd619a7d8
GameDB: Pro-Pinball needs same traits as others in the series ( #3359 )
...
otherwise hangs on loading and has inferior performance. Probably missed due to title hyphenation.
2025-01-27 13:35:17 +10:00
Stenzek
0e3668a7bb
GameList: Show achievement information in game list
2025-01-26 13:49:08 +10:00
Stenzek
21aa6ead5f
Scripts: Add script to download/generate achievement database
2025-01-26 00:09:44 +10:00
JukePlz
9096402a30
GameDB: Rakugaki Showtime does not support analog mode ( #3358 )
...
Only supports vibration.
2025-01-24 13:10:32 +10:00
Stenzek
cc0ccf2648
Data: Update resources
2025-01-20 17:24:36 +10:00
Stenzek
9fdeeb3fb6
GPU: Add alpha blending support to overlay
2025-01-19 16:37:51 +10:00
Stenzek
313f653fe0
Data: Add one example overlay
2025-01-18 22:59:48 +10:00
Stenzek
fbb63a81a8
FullscreenUI: Change default background and add Strobe
2025-01-17 16:05:24 +10:00