Stenzek
6baea54e9d
MediaCapture/FFMpeg: Re-introduce v7.0.x support
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I hate this... thanks flatpak.
2025-05-17 21:48:32 +10:00
Stenzek
84999e0bc9
FileSystem: Handle BOM in ReadFileToString()
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Works with UTF-8 BOM, UTF-16 LE + BE.
Fixes DisplayDepth ReShade shader not loading.
2025-05-17 20:27:01 +10:00
Stenzek
e3c0eed3df
StringUtil: Add DecodeUTF16String() and BE variants
2025-05-17 20:25:45 +10:00
Stenzek
17dfb95d6a
GPU/HW: Fix MSAA+depth buffer combination
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Clear should wipe out all samples, copy should copy all samples.
2025-05-17 19:44:23 +10:00
Stenzek
4a707afae1
System: Show safe mode warning after applying gamesettings
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Prevents warning about things that have already been disabled.
2025-05-17 18:44:03 +10:00
Stenzek
a6b59f9efe
GameDatabase: Add traits for disabling disc speedup
2025-05-17 18:40:58 +10:00
Stenzek
c729515118
AnalogController: Add option to use right stick as shoulder buttons
2025-05-17 18:40:38 +10:00
Stenzek
db80f6fbc5
CI/Flatpak: Disable ffmpeg support
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So sick of dealing with fragmented bullshit because different packaging
systems and operating systems have different library versions.
Freedesktop SDK is stuck at ffmpeg 7.0, so it loses support.
2025-05-17 18:11:20 +10:00
Stenzek
22109fc8e0
MediaCapture/FFmpeg: Tidy up format selection
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And remove use of deprecated fields.
2025-05-17 18:11:13 +10:00
Stenzek
e439ebc1c6
Deps: Update bundled ffmpeg headers to v7.1.1
2025-05-17 18:10:03 +10:00
Stenzek
d35cefb02a
GPU/HW: Check for depth clears for lines
2025-05-17 15:22:01 +10:00
Stenzek
844869c0c1
GPU/HW: Fix precise lines failing depth test
2025-05-17 15:04:22 +10:00
Stenzek
a375d558f6
GPU/HW: ScaleNx/MMPX do not require blending
2025-05-17 14:05:56 +10:00
Stenzek
3d8f6bf7aa
GPU/HW: Fix filtered alpha blending in ROV path
2025-05-17 14:05:55 +10:00
Davide Pesavento
401f2652ca
Achievements: Use round instead of ceil for unlocked percentage ( #3418 )
2025-05-17 14:05:41 +10:00
Stenzek
21aaec99f1
Qt: Note when patches are not allowed for achievements
2025-05-17 01:07:55 +10:00
Stenzek
871323f4e1
Cheats: Fix setting overrides applying for blacklisted patches
2025-05-17 00:59:20 +10:00
Stenzek
1547de2b3c
Deps: Build Vulkan-Headers before ffmpeg
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CI system headers are too old.
2025-05-17 00:05:33 +10:00
Stenzek
481fba357c
dep/rcheevos: Sync with branch
2025-05-16 23:51:44 +10:00
Daniel Nylander
4ec372cd4e
Updated Swedish translation ( #3417 )
2025-05-16 23:51:22 +10:00
Stenzek
a5987878be
Deps: Version updates
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SDL3, ffmpeg.
2025-05-16 22:27:37 +10:00
Stenzek
93e4913f11
Qt: Fix additional padding in patch list
2025-05-16 19:21:37 +10:00
Stenzek
cfb24f930d
Qt: Fix revision-specific patches showing in list
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It was already filtered in Big Picture Mode.
2025-05-16 19:20:26 +10:00
Stenzek
7368047b49
ImGuiManager: Upload software cursor textures on GPU thread
2025-05-16 19:13:38 +10:00
Stenzek
4ea90f948d
CDROM: Display OSD message on backend read fail
2025-05-16 19:06:55 +10:00
Stenzek
7310aa509a
CDROM: Stop reading on backend read fail
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Instead of panicing. Game's probably just going to crash anyway.
2025-05-16 18:14:08 +10:00
Stenzek
f8b8963776
CDImageDevice: Fix possible invalid optional access
2025-05-16 17:54:02 +10:00
Stenzek
44729000af
Qt: Update Korean translation by Hack茶ん
2025-05-14 23:18:23 +10:00
Stenzek
7932618424
Bus: Enable SIO2 on any unknown BIOS
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Not all PS2 BIOSes are in the list.
2025-05-14 23:18:23 +10:00
Stenzek
2ed7aa5536
CPU: Clear pending bus error when interpreting block
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It can get set from a failed rec access much earlier.
Also eliminates a redundant store from the main interpreter loop.
2025-05-14 23:18:22 +10:00
JukePlz
8382a1ac7b
GameDB: Pop'n Tanks! does not support analog mode ( #3416 )
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Only supports vibration.
2025-05-13 21:44:30 +10:00
Stenzek
4bacbc8958
Qt: Eliminate heap allocations in GameListSortModel
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More of an issue since the filter is now checking multiple fields.
2025-05-13 21:43:32 +10:00
Stenzek
b91d219524
Qt: Clarify that XInput should only be used for wrappers
2025-05-13 21:31:00 +10:00
Stenzek
2b280bddd0
GPU/TextureCache: Display replacement info on game start
2025-05-13 21:21:16 +10:00
JukePlz
0483117c70
GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) ( #3415 )
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Language selector only works in digital mode.
2025-05-12 20:58:54 +10:00
zkdpower
2c67c7d287
Update the Simple-Chinese translation to latest. ( #3413 )
2025-05-12 20:58:43 +10:00
KamFretoZ
085ef31ee8
Qt: Search more things! ( #3414 )
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Co-authored-by: KrossX <2485237+krossx@users.noreply.github.com>
2025-05-12 20:58:36 +10:00
Stenzek
4530301820
dep/rcheevos: Bump to 8a0178d
2025-05-11 14:08:24 +10:00
Stenzek
6cde51b7b5
Achievements: Tidy up API calls
2025-05-11 14:07:31 +10:00
Stenzek
aee66edd6e
Achievements: Unload RAIntegration on UI thread
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Fixes crash when toggling it on/off.
2025-05-09 20:58:38 +10:00
Stenzek
303ad7cdce
Data: Update SDL Game Controller Database
2025-05-07 21:30:49 +10:00
Stenzek
18c5608f7d
Qt: Work around MacOS disc change menu bug
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QActionGroup usage here was incorrect.
2025-05-07 21:29:39 +10:00
Stenzek
b2dcf39f8b
FullscreenUI: Fix possible crash with RAIntegration
2025-05-06 22:50:32 +10:00
Stenzek
e67ce7b54d
GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders
2025-05-06 22:42:06 +10:00
Stenzek
2aea3e1c3c
FullscreenUI: Add vertical padding to several windows
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Looks less cluttered.
- Achievement/leaderboard lists.
- Game list/game grid.
- Save state selector.
2025-05-06 22:42:06 +10:00
Stenzek
30fe7f3e4a
Achievements: Manually generate badge URLs when using RAIntegration
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It doesn't fill in these fields (currently at least).
2025-05-06 22:42:06 +10:00
Stenzek
942316b2d0
Log: Fix inconsistent enum ordering
2025-05-06 22:40:21 +10:00
JukePlz
994dd18739
GameDB: Fixes for Cool Boarders and Welcome House ( #3412 )
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* GameDB: Welcome House hash
* GameDB: Force disable PGXP in Cool Boarders
With PGXP on, it crashes, hangs or otherwise renders incorrectly in stage select menu.
2025-05-06 22:40:08 +10:00
Stenzek
03db7ea8ea
GPUThread: Remove unnecessary padding
2025-05-05 02:22:57 +10:00
Stenzek
c8a5712c10
FullscreenUI: Fix possible crash with achievements/leaderboards hotkey
2025-05-05 02:22:57 +10:00