Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
...
Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin
e4d2b7331b
CommonHostInterface: Add resize window to scale functions
2020-11-19 00:40:02 +10:00
Silent
086f251370
Tidy up SDL controller methods interface
2020-11-15 16:12:39 +01:00
Silent
2880b71b48
Support for SDL Joysticks
...
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu
d87ab23fec
ControllerInterface: Move axis scaling into AnalogController class
2020-11-11 23:55:23 -08:00
Connor McLaughlin
56ab103559
GameSettings: Fix CD-ROM read speedup incorrectly saved to ini
2020-11-08 00:22:35 +10:00
Connor McLaughlin
3e6bc0e10d
Android: Implement disc changing via playlists
2020-11-08 00:22:35 +10:00
Connor McLaughlin
8cb89636eb
Android: Empty audio buffers when returning from activity
2020-11-08 00:22:35 +10:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
...
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd
Qt: Fix selecting fullscreen mode breaking other backend borderless
2020-11-03 16:17:45 +10:00
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
2020-11-02 00:56:05 +10:00
Connor McLaughlin
ed0777cd8d
OpenGLHostDisplay: Make sure vsync is on at startup
2020-10-31 14:27:58 +10:00
Connor McLaughlin
fdb770a596
ImGui: Get rid of serializing GL calls in OpenGL renderer
...
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
7210b0826a
GameSettings: Make DMA/GPU tweak settings overridable
2020-10-30 00:44:40 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
62dbaaf02c
Qt: Fix power off button not exiting in batch mode
2020-10-30 00:44:39 +10:00
Connor McLaughlin
7ce55ca800
Android: Fix race/crash when switching away/back to the emulation activity
2020-10-27 11:58:46 +10:00
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Albert Liu
9b8fbeb087
CommonHostInterface: Activate hotkeys on press instead of release
2020-10-19 16:35:12 -07:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Connor McLaughlin
a372a1d782
GameList: Fix progress disappearing when scanning >1 directory
2020-10-12 00:40:06 +10:00
Connor McLaughlin
ad61815cad
GameList: Don't keep cache open after rewriting
2020-10-11 20:55:49 +10:00
Connor McLaughlin
1db1d64a1f
GameSettings: Simplify controller type check
2020-10-11 14:38:31 +10:00
Connor McLaughlin
303357df27
GameSettings: Only replace analog -> digital controller when forcing
...
e.g. Die Hard Trilogy can also work with Konami Justifier.
2020-10-11 12:46:12 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
c89d94c2ff
Move Cubeb AudioStream to FrontendCommon
...
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin
cb6502afa3
Qt: Simplify settings version check
2020-10-09 18:26:21 +10:00
Albert Liu
94d7d4cead
Qt: Show dialog on startup for settings version mismatch
...
For the QMessageBox to appear, error reporting is performed again after
main window creation.
2020-10-07 20:43:50 -07:00
Connor McLaughlin
a3f2f13fa9
GameSettings: Add CD-ROM Read Speedup
2020-10-05 00:18:10 +10:00
Connor McLaughlin
0b858658ca
GameSettings: Add per-game input bindings from profiles
...
This just affects the **bindings**. You will still have to set the
controller type per game if this is different from the global default.
2020-10-05 00:18:10 +10:00
Connor McLaughlin
7278f055cb
FrontendCommon: Attempt two at hotkey translation
2020-10-05 00:18:10 +10:00
Connor McLaughlin
55f0915534
Qt: Hopefully fix save state slot hotkeys being untranslatable
2020-10-04 00:12:01 +10:00
Connor McLaughlin
968c835249
CommonHostInterface: Add reset hotkey
2020-10-04 00:12:01 +10:00
Connor McLaughlin
36511fda18
Qt: Add set cover image option to context menu
2020-10-04 00:12:01 +10:00
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
2020-10-04 00:12:01 +10:00
Connor McLaughlin
c051538d03
HostInterface: Mark some more OSD messages as being translatable
2020-10-03 01:06:04 +10:00
Connor McLaughlin
caf100ec0d
Qt: Make hotkey categories translatable
2020-10-03 01:06:04 +10:00
Connor McLaughlin
5bc61849eb
FrontendCommon: Add duck icon to loading screens
2020-10-02 00:01:51 +10:00
Connor McLaughlin
9a23c5547a
GameSettings: Add CPU overclocking as game option
2020-09-30 23:48:34 +10:00
Connor McLaughlin
2c971ce0c7
VulkanHostDisplay: Fix errors for shaders with many options
2020-09-30 22:52:55 +10:00
Connor McLaughlin
8342fec2c8
VulkanHostDisplay: Execute command buffer before reloading post shaders
2020-09-27 01:34:29 +10:00
Connor McLaughlin
f26e75fa37
GameSettings: Add force 4:3 for 24-bit
2020-09-26 15:21:17 +10:00
Connor McLaughlin
e7cfc69975
Cheats: Fix parsing of Retroarch cheats
2020-09-26 01:13:48 +10:00
Connor McLaughlin
699242b1a7
GameList: Fix compatibility xml saving
2020-09-24 22:16:23 +10:00
Connor McLaughlin
41f36d0673
GameList: Fix cover search from game serial/code
2020-09-24 12:33:11 +10:00
Connor McLaughlin
b193374dd4
GameList: Add method to look up a cover image
2020-09-24 00:31:44 +10:00
Connor McLaughlin
f022bdb328
PostProcessingShader: Fix a compile warning
2020-09-23 20:19:38 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent
2020-09-20 00:08:17 +02:00
Connor McLaughlin
d274c553c5
OpenGLHostDisplay: Fix incorrect top alignment
2020-09-20 01:36:49 +10:00
Silent
67392a37ec
Fix Discord RPC not reporting the game title
2020-09-19 15:00:03 +02:00
Connor McLaughlin
67d0bbedb1
ControllerInterface: Don't use a minimum strength of 0.01
2020-09-17 19:56:11 +10:00
Connor McLaughlin
3096f0953f
PostProcessing: Use ints-for-bools CPU-side as well
2020-09-16 11:52:23 +10:00
Connor McLaughlin
3bd9f85af8
PostProcessingShaderGen: Use ints instead of bools for options
2020-09-16 11:52:23 +10:00
Connor McLaughlin
352a3405e8
OpenGLHostDisplay: Fix offset image in libretro
2020-09-16 01:14:56 +10:00
Silent
a35a2838b6
Fix XML loading not handling UTF-8 paths
2020-09-14 20:33:56 +02:00
Connor McLaughlin
daa5e02853
GameSettings: Add trait for disabling PGXP texture correction
2020-09-15 00:31:35 +10:00
Connor McLaughlin
51c595759f
GameList: Fix incorrect serialization of some options
2020-09-15 00:31:35 +10:00
Connor McLaughlin
bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
...
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin
9c28b3e167
CommonHostInterface: Add post processing toggle hotkeys
2020-09-13 22:31:31 +10:00
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
2020-09-13 22:27:30 +10:00
Connor McLaughlin
7a5f167c1c
VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders
2020-09-13 20:21:23 +10:00
Connor McLaughlin
2492eb8678
FrontendCommon: Add a hotkey to reload post processing
2020-09-13 20:21:05 +10:00
Connor McLaughlin
c1006bd0ff
PostProcessing: Allow fragment coordinate access from shader
2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191
PostProcessingShader: Fix errors in shader parsing
2020-09-13 18:39:40 +10:00
Connor McLaughlin
a053f389bd
VulkanHostDisplay: Don't choke when we lose the surface
2020-09-13 14:37:00 +10:00
Connor McLaughlin
26dff586f3
OpenGLHostDisplay: Fix vertical alignment
2020-09-13 14:36:31 +10:00
Connor McLaughlin
c9372a674a
More build fixes...
2020-09-13 12:40:32 +10:00
Connor McLaughlin
a1f527eddf
VulkanHostDisplay: Build fix for libretro
2020-09-13 12:27:34 +10:00
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
2020-09-13 12:14:21 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Silent
95d5417017
Fix -resume causing a quiet exit if there is no resume savestate
2020-09-12 19:58:37 +02:00
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
2020-09-13 01:23:43 +10:00
Silent
cf513c1c24
Simplify quicksave/quickload logic
2020-09-12 16:07:22 +02:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
...
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
5b17ad11a7
GameList: Fix cache corruption after scanning for new games
2020-09-10 00:23:24 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
9a52c54c2f
Vulkan: Don't force debug device/validation layers
2020-09-08 17:22:34 +10:00
Connor McLaughlin
455f359125
FrontendCommon: Fix descriptor/image validation errors in imgui render
2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166
CommonHostInterface: Fix crash on shutdown when using save state selector
2020-09-06 21:03:27 +10:00
Connor McLaughlin
d5d79e952c
Fix CMake build
2020-09-06 18:37:10 +10:00
Connor McLaughlin
726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
...
Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin
75ad685ae8
CommonHostInterface: Fix incorrect version error string in save state selector
2020-09-06 17:48:58 +10:00
Connor McLaughlin
2c36750a0e
VulkanHostDisplay: Fix imgui image textures not rendering
2020-09-06 17:47:23 +10:00
Connor McLaughlin
ac6b9dc87f
dep/imgui: Move implementations to frontend-common
2020-09-06 17:28:19 +10:00
Silent
33df4ab1bd
Seek before reading save state screenshot
...
Fixes corrupted thumbnails in the save state UI
2020-09-05 21:46:46 +02:00
Silent
89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture
2020-09-04 23:44:19 +02:00
Connor McLaughlin
a2eaaf0e89
PGXP: Allocate large storage dynamically
...
This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
b2057ac6cc
GameSettings: Add disallow force NTSC timings trait
2020-09-02 00:03:53 +10:00
Connor McLaughlin
c9cefe4020
GameSettings: Add a bunch more user settings
2020-09-02 00:00:48 +10:00
Connor McLaughlin
bf85fbe331
GameSettings: Fix widescreen hack not saving to cache
2020-09-01 20:32:55 +10:00
Connor McLaughlin
0af22825ad
FrontendCommon: Drop imgui deps for libretro build
2020-09-01 12:48:57 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
...
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
...
Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
...
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Connor McLaughlin
547cc4dbf6
Qt: Clear OSD messages on system stop
2020-08-29 22:19:09 +10:00
Connor McLaughlin
5115c75f88
CommonHostInterface: Clear input map before changing interface
...
Should hopefully fix the crash when changing controller backends.
2020-08-24 00:22:49 +10:00
Silent
8def7420c4
XInput: Try to use XInput 1.3 if 1.4 is not present
...
This simple change enables the use of Guide button
for Windows 7 users, provided they have DirectX End-User
Runtimes installed. XInput 9.1.0 does not have the hidden
XInputGetStateEx export, so it was not possible to poll for
Guide button.
2020-08-22 22:52:54 +02:00