Stenzek
2043128f98
System: Fix per-game fast boot applying too late
2024-10-30 15:19:10 +10:00
Stenzek
d24e8fda83
GPU/HW: Only enable fbfetch/DSB when needed
...
Thanks Adreno...
2024-10-30 15:19:10 +10:00
Stenzek
dadc994ba8
GPU/HW: GLSL ES compile fix
2024-10-30 15:19:10 +10:00
Stenzek
a3d55c6e30
Misc: Android build fixes
2024-10-30 15:19:10 +10:00
Stenzek
bfadd608fb
System: Add 'Task Threads'
...
Used for saving screenshots/GPU dumps.
2024-10-30 15:19:10 +10:00
Stenzek
53fb5cd9e1
GTE: Remove dependency on GPUDevice
2024-10-28 14:31:22 +10:00
Stenzek
d34707a377
System: Pack state in struct
...
Don't trust the linker...
2024-10-28 14:31:22 +10:00
Stenzek
166c930738
System: Move private functions to separate header
2024-10-28 14:31:22 +10:00
Stenzek
21d19a6297
System: Move perf counters to separate namespace
2024-10-28 14:31:22 +10:00
Stenzek
875ccecb90
System: Use frame rate for speed calculation
...
Instead of cycles. Makes it invariant to OC changes, and can
be managed on the (future) GPU thread.
2024-10-27 22:01:00 +10:00
Stenzek
99e65282f6
GPU/HW: Prefer shader over image copy if not dirty
2024-10-27 15:35:19 +10:00
Stenzek
2c57817803
System: Invalidate display on debug window change
...
Fixes these windows displaying black if the VM is paused.
2024-10-27 15:15:20 +10:00
Stenzek
c6b74684de
GPU/HW: Split shaders into resolution independent/dependent
...
Avoids recompiling everything on resolution change.
2024-10-27 15:15:20 +10:00
Stenzek
6cf8ac340b
GPU/HW: Make copy/write shaders resolution independent
2024-10-27 15:15:20 +10:00
Stenzek
aa0c0068ce
GPU/HW: Move shadergen parameters to functions
2024-10-27 13:50:47 +10:00
Stenzek
1d21ca61e7
Cheats: Allow hex literal in option ranges
2024-10-27 12:32:41 +10:00
Stenzek
218df625df
Cheats: Fix crash on parsing invalid cheat
2024-10-27 12:32:41 +10:00
KamFretoZ
24f15acf6c
BPM: Adjust Hotkey And Button Legends ( #3323 )
2024-10-26 20:34:32 +10:00
Stenzek
8def5b5d0a
GameDB: Allow user to choose different mode for ForceDeinterlacing
2024-10-26 16:15:58 +10:00
Stenzek
7782bb9845
CDROM: Fix lockup when loading state with precaching
2024-10-26 02:14:59 +10:00
Stenzek
1ae2dcf192
GPU: Propagate initialization error to caller
...
Avoids double error popup.
2024-10-26 01:41:29 +10:00
Stenzek
6af71beed5
GPU: Work around nearest sampling issues on AMD
...
Fixes one-line flickering display in some games.
2024-10-26 01:40:44 +10:00
Stenzek
b92eeec962
System: Warning fix
2024-10-25 20:45:11 +10:00
Stenzek
080807e557
CDROM: Move subchannel replacement from CDImage
...
This will allow you to use SBI/LSD files with real discs, if your
drive does not support reading subchannels, or has an incorrect
skew.
2024-10-25 15:35:12 +10:00
Stenzek
cdd230c040
ImGuiOverlays: Fix input overlay glyph clipping
2024-10-25 12:45:50 +10:00
Stenzek
903213c818
Hotkeys: Add hotkey to open cheat settings
2024-10-25 12:45:29 +10:00
Stenzek
7d2216c289
GameList: Avoid double fopen/read of EXEs
2024-10-23 21:20:28 +10:00
Stenzek
2d04f2eff9
System: Support loading .CPE files
2024-10-23 21:08:17 +10:00
Stenzek
a8d846ac8f
Cheats: Use libzip for reading archive
2024-10-22 21:25:27 +10:00
Stenzek
4963dc1759
Host: Make resource routines fill error object
2024-10-22 20:41:33 +10:00
Stenzek
485f81a02f
GPUDump: Support XZ compression
2024-10-22 19:40:03 +10:00
Stenzek
164c043e1b
InputManager: Add pressure/deadzone to macros
...
Arguably less useful than on the PS2, but is still applicable
to the left/right analog sticks.
2024-10-22 19:39:56 +10:00
Stenzek
396e7d994a
System: Make global safe mode always take precedence
2024-10-22 01:11:31 +10:00
Stenzek
c11b250efe
Cheats: Search archives with disc set serials
...
That way the list is auto-populated for all discs.
2024-10-21 20:25:07 +10:00
Stenzek
32e62725dd
Pad: Implement RX/TX IRQs
2024-10-21 00:38:05 +10:00
Stenzek
6e1d8c5213
Qt: Fix settings clear not resetting input profile
2024-10-21 00:29:54 +10:00
Stenzek
a9bfe2642f
System: Simplify error path in BootSystem()
2024-10-21 00:18:12 +10:00
Stenzek
b62e58776e
System: Fix GPU usage disappearing on renderer change
2024-10-21 00:12:20 +10:00
Stenzek
05c285f760
Settings: Fix cheats/patches not being removed on clear
2024-10-21 00:08:56 +10:00
Stenzek
c250209336
System: Fix input profiles inheriting base settings
2024-10-21 00:05:32 +10:00
Stenzek
0d3501d435
Misc: Pass SettingsInterface by const reference
2024-10-20 23:59:47 +10:00
Stenzek
825dd13c6b
GameDatabase: Fix crash with deinterlacing mode
2024-10-20 23:21:39 +10:00
Stenzek
4ab22921c4
GPUDump: Add GPU dump recording and playback
...
Implements the specification from:
https://github.com/ps1dev/standards/blob/main/GPUDUMP.md
2024-10-20 22:02:24 +10:00
Stenzek
428c3e3426
Host: Fix error when switching to surfaceless
2024-10-20 22:02:22 +10:00
Stenzek
056b629837
ImGuiManager: Add 'Screen Margins' (i.e. safe zone)
2024-10-20 13:17:22 +10:00
Stenzek
e0bc03b525
Controller: Fix localization with new types
2024-10-20 12:55:10 +10:00
Stenzek
6cc350a459
Cheats: Serialize access to zips
...
Prevents the UI thread from trashing the zip struct while the
emulation thread is also reading.
2024-10-20 12:43:11 +10:00
Stenzek
163cb2f653
MemoryScanner: Fix default operator value
2024-10-19 22:51:52 +10:00
Stenzek
43ed92415d
GPU/HW: Fix assert triggering in debug mode
2024-10-19 17:05:06 +10:00
Stenzek
9050098e3e
GameDatabase: Rework deinterlace mode selection
...
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).
Also remove it from a bunch of games which apparently no longer
need it? Very strange...
2024-10-19 17:02:22 +10:00