Stenzek
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9df59713da
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GPUDevice: Put debug messages/scopes behind conditions
And completely compile them out in Release builds.
Gets Devel close to Release in terms of performance.
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2024-12-01 23:21:33 +10:00 |
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Stenzek
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e647192437
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GPUDevice: Add compute shader support
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2024-11-24 23:29:28 +10:00 |
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Stenzek
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eb46142ee7
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GPUDevice: Extract swap chain to separate class
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2024-10-18 20:48:29 +10:00 |
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Stenzek
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3dca598063
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Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
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2024-09-21 22:26:06 +10:00 |
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Stenzek
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c42fb7c16e
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GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
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2024-09-08 22:11:58 +10:00 |
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Stenzek
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6a5f16d89a
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VulkanDevice: Handle rare case of unaligned SPIR-V
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2024-09-08 21:55:51 +10:00 |
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Stenzek
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7f4e5d55db
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Misc: Update copyright headers
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2024-09-01 22:08:31 +10:00 |
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Stenzek
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1006fa00da
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GPUDevice: Add support for Raster Ordered Views
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2024-07-23 14:46:06 +10:00 |
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Stenzek
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ba6b65401d
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GPUDevice: Improve pipeline error reporting
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2024-07-22 15:43:06 +10:00 |
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Stenzek
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6bfd862cb3
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GPUDevice: Fix transpiled interface linking with OpenGL
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2024-06-23 23:39:56 +10:00 |
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Stenzek
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ef69c31e9f
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GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
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2024-06-14 21:21:34 +10:00 |
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Stenzek
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03f9708911
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GPUDevice: Move SPIR-V compilation to base class
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2024-05-13 00:06:56 +10:00 |
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Stenzek
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ca3cfbaa99
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Misc: Pass string_view by value
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2024-05-05 22:28:29 +10:00 |
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Stenzek
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e9107bd140
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VulkanDevice: Add env var for non-semantic debug info
Backport of 070068366f
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2024-04-14 17:25:23 +10:00 |
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Stenzek
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e646096180
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VulkanDevice: Fix validation errors
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2024-04-11 22:53:02 +10:00 |
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Stenzek
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98241cb6ba
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GPUDevice: Swap out glslang for shaderc
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2024-04-05 17:53:24 +10:00 |
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Stenzek
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72ab669e70
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GPUDevice: Add support for feedback loops
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2024-04-01 13:55:19 +10:00 |
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Stenzek
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f1847462a9
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VulkanDevice: Fix rendering to multiple targets
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2024-03-24 22:32:44 +10:00 |
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Stenzek
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3b2c70cda5
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GPUDevice: Get rid of framebuffer abstraction
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2023-12-09 22:08:13 +10:00 |
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Stenzek
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e382f2b64a
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Settings: Add option to disable DSB/fbfetch
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2023-11-28 14:38:38 +10:00 |
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Stenzek
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605aa3c53a
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Misc: Swap gsl::span for std::span
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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80e3d29ab8
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Misc: clang-cl warning clean-up
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2023-09-03 14:30:26 +10:00 |
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Stenzek
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e804b5e701
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GPUDevice: Support geometry shaders
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2023-09-02 22:09:22 +10:00 |
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Stenzek
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22eecc2b0a
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VulkanDevice: Fix multi-texture+UBO push descriptors
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2023-08-30 02:03:22 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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