64 Commits

Author SHA1 Message Date
Stenzek
3dca598063
Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
2024-09-21 22:26:06 +10:00
Stenzek
20b4581bbe
Settings: Remove second source of truth for OSD notifications
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:42 +10:00
Stenzek
3078339f64
Common: Extract out ryml helpers 2024-09-09 00:35:31 +10:00
Stenzek
a7d8e6d018
Host: Add disambiguation variants for translations 2024-09-03 21:39:00 +10:00
Stenzek
87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
Also add the ability to explicitly commit and check for errors.
2024-09-03 20:43:10 +10:00
Stenzek
1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
Stenzek
f9a594058f
Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:26 +10:00
Stenzek
6d0f92d4fb
dep/fmt: Bump to v11.0.2 2024-09-03 17:54:43 +10:00
spacepaw
63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287) 2024-09-03 10:50:45 +02:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
e8b787fb57
Misc: Change various icons 2024-08-25 23:17:05 +10:00
Stenzek
1aa9c2d564
GameDatabase: Add DisableSpriteTextureFiltering trait 2024-08-23 15:18:55 +10:00
Stenzek
fda6140088
GameDatabase: Add DisableAutoAnalogMode trait
For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
Stenzek
c3bf267936
System: Remove redundant remap 2024-08-04 21:03:39 +10:00
Stenzek
c538df317a
GameDatabase: Add crop mode override 2024-08-04 18:59:21 +10:00
Stenzek
6ce9e571ed
Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
Stenzek
7aaaf7c575
GameDatabase: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
Stenzek
440e08cf3e
Qt: Fix crash opening game compatibility report 2024-07-27 01:31:22 +10:00
Stenzek
2a617c505a
GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
Stenzek
deed0c9713
GameDatabase: Merge compatibility messages 2024-07-22 14:59:55 +10:00
Stenzek
9a89ab3bab
GameDatabase: Add deinterlacing mode override 2024-07-17 20:57:36 +10:00
Stenzek
de27e5de92
GPU: Add option to disable PGXP on 2D polygons 2024-07-09 20:37:58 +10:00
Stenzek
7f21226a99
GameDatabase: Warn if vertex cache is enabled but unnecessary 2024-07-07 14:29:29 +10:00
Stenzek
34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering 2024-06-17 15:56:56 +10:00
Stenzek
8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates' 2024-06-16 19:09:46 +10:00
Stenzek
4e922a34a7
Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek
b6d019db66
Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek
5808e14b7e
GameDatabase: Warning fix 2024-05-13 00:06:56 +10:00
Stenzek
d3546d18a1
Qt: Add compatibility report in game summary 2024-05-06 00:00:41 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek
3e99084770
Settings: Fix double source of truth for controller names 2024-04-27 13:21:11 +10:00
Stenzek
cb6be52404
GameDatabase: Warn if CPU mode is enabled and unnecessary 2024-04-03 22:58:20 +10:00
Stenzek
8c09e9389d
GameDB: Add DisablePGXPPreserveProjFP trait
And add it to Crash Team Racing.
2024-03-23 14:11:28 +10:00
Stenzek
713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2) 2024-03-02 17:13:19 +10:00
Stenzek
f6dc80cefa
GameDatabase: Use TitleCase for traits 2024-02-04 16:47:26 +10:00
Stenzek
8ffc50a2a5
Data: Remove JSON GameDB 2024-02-04 16:14:05 +10:00
Stenzek
d7a1c447c6
GameDatabase: Switch to YAML 2024-02-04 16:14:05 +10:00
Stenzek
73cee9f705
Settings: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
Stenzek
b7c53102c6
GameDB: P2 2023-12-07 20:16:22 +10:00
Stenzek
d43efebcc5
GameDB: Add DisableTextureFiltering option 2023-12-01 17:36:37 +10:00
Stenzek
4ac4388b08
GameDatabase: Fix identification of misnamed-exe games 2023-11-29 23:05:27 +10:00
Stenzek
eab9f57a5d
GameDB: Widescreen rendering disables 2023-11-29 16:08:05 +10:00
Stenzek
cce7be4723
Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
Stenzek
6fd7eda68f Misc: Fix build on Debian Bullseye 2023-10-02 23:50:56 +10:00
Stenzek
ac0601f408 Common: Drop String, add SmallString 2023-09-23 14:14:52 +10:00
Stenzek
391307efaa Common: Drop fallback path for HeterogeneousContainers 2023-09-05 21:37:04 +10:00
Stenzek
25fb69564b GameDatabase: Fix stale database cache check 2023-09-02 23:17:56 +10:00
Stenzek
e23c9875d5 Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
Stenzek
2419008242 GameDatabase: Parse discSetName/discSetSerials 2023-08-23 18:41:14 +10:00
Stenzek
d09e5051ca Settings: Translate display names in core
Enables the values to show in the Big Picture UI.
2023-08-20 13:25:45 +10:00