4 Commits

Author SHA1 Message Date
Stenzek
3ecaffd427
dep/reshadefx: Don't unconditionally emit point size variable
Metal compiler doesn't like it.
And we're only using triangles at the moment anyway.
2025-04-07 20:47:31 +10:00
Stenzek
432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 2024-09-08 19:43:18 +10:00
Stenzek
86bff869bc
dep/reshadefx: Update to 7bdfb03 2024-09-08 19:19:58 +10:00
Stenzek
8c638b4c78 dep: Add reshadefx 2023-08-16 01:12:58 +10:00