Stenzek
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4bacbc8958
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Qt: Eliminate heap allocations in GameListSortModel
More of an issue since the filter is now checking multiple fields.
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2025-05-13 21:43:32 +10:00 |
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Stenzek
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b91d219524
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Qt: Clarify that XInput should only be used for wrappers
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2025-05-13 21:31:00 +10:00 |
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Stenzek
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2b280bddd0
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GPU/TextureCache: Display replacement info on game start
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2025-05-13 21:21:16 +10:00 |
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zkdpower
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2c67c7d287
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Update the Simple-Chinese translation to latest. (#3413)
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2025-05-12 20:58:43 +10:00 |
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KamFretoZ
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085ef31ee8
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Qt: Search more things! (#3414)
Co-authored-by: KrossX <2485237+krossx@users.noreply.github.com>
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2025-05-12 20:58:36 +10:00 |
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Stenzek
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6cde51b7b5
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Achievements: Tidy up API calls
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2025-05-11 14:07:31 +10:00 |
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Stenzek
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aee66edd6e
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Achievements: Unload RAIntegration on UI thread
Fixes crash when toggling it on/off.
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2025-05-09 20:58:38 +10:00 |
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Stenzek
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18c5608f7d
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Qt: Work around MacOS disc change menu bug
QActionGroup usage here was incorrect.
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2025-05-07 21:29:39 +10:00 |
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Stenzek
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b2dcf39f8b
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FullscreenUI: Fix possible crash with RAIntegration
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2025-05-06 22:50:32 +10:00 |
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Stenzek
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2aea3e1c3c
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FullscreenUI: Add vertical padding to several windows
Looks less cluttered.
- Achievement/leaderboard lists.
- Game list/game grid.
- Save state selector.
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2025-05-06 22:42:06 +10:00 |
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Stenzek
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30fe7f3e4a
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Achievements: Manually generate badge URLs when using RAIntegration
It doesn't fill in these fields (currently at least).
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2025-05-06 22:42:06 +10:00 |
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Stenzek
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942316b2d0
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Log: Fix inconsistent enum ordering
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2025-05-06 22:40:21 +10:00 |
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Stenzek
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03db7ea8ea
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GPUThread: Remove unnecessary padding
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2025-05-05 02:22:57 +10:00 |
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Stenzek
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c8a5712c10
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FullscreenUI: Fix possible crash with achievements/leaderboards hotkey
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2025-05-05 02:22:57 +10:00 |
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Stenzek
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d326d307b4
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Achievements: Fix memory writes using CPU addresses
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2025-05-05 02:22:57 +10:00 |
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Anderson Cardoso
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ea58cd1d57
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Atualização Português do Brasil (#3411)
Atualizado para a última versão.
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2025-05-05 02:22:40 +10:00 |
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Stenzek
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ad13b17bea
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FullscreenUI: Fix slow fadeout on fast forward toggle
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2025-05-03 00:46:18 +10:00 |
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Stenzek
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6cafb5cdea
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FullscreenUI: Fix resume state dialog height at some window sizes
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2025-05-03 00:45:45 +10:00 |
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Víctor "IlDucci
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af5fb6961c
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Spanish (Spain) translation update 2025/04/26 (#3410)
- Translated latest strings.
- Minor tweaks related to the Game Settings.
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2025-05-03 00:44:51 +10:00 |
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Stenzek
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8d80ae123d
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Controller: Remove 'f' from string float values
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2025-04-26 14:41:45 +10:00 |
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KamFretoZ
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d049b36387
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Log: Allow read-only access to the log file (#3409)
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2025-04-26 13:03:39 +10:00 |
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Stenzek
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611bb8fb4f
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VulkanDevice: Remove hardcoded 1.0 API version
Been like this for a couple of months, evidently forgot to remove it
when testing...
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2025-04-25 17:40:40 +10:00 |
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Stenzek
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f8cd1d3d92
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Qt: Warn on cheat enable if gamesettings disabled
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2025-04-25 15:54:34 +10:00 |
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Stenzek
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773ec046b5
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Justifier: Fix byteswapped RGB colours
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2025-04-24 21:41:38 +10:00 |
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Stenzek
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589b8f5139
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Justifier: Handle byte 4 IRQ enable flag
Fixes games with two justifiers connected concurrently.
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2025-04-24 21:41:31 +10:00 |
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Stenzek
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740758fdda
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CPU/Recompiler: Call RaiseBreakException() on BP
For pcdrv.
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2025-04-24 10:51:07 +10:00 |
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Stenzek
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559f831c30
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Achievements: Defer login/game identify until after RAIntegration load
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2025-04-23 22:16:27 +10:00 |
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Stenzek
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50e99dd1ff
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D3D12Device: Fix incorrect state when texture uploaded 2x w/o use
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2025-04-23 22:16:27 +10:00 |
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Anderson Cardoso
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b0172a0afc
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Atualização Português do Brasil (#3408)
Atualizado para a última versão.
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2025-04-23 22:16:09 +10:00 |
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Stenzek
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769e6f2bae
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GPUThread: Fix command size blow-up
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2025-04-21 19:10:18 +10:00 |
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Stenzek
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41ee9d9ff0
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FullscreenUI: Use path from game list entry on resume
Fixes clean boot failing when selecting a game with a no-longer-valid
path.
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2025-04-21 13:30:03 +10:00 |
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Stenzek
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b4019f325c
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GPU/HW: Fix black dots with some texture filters
JINC2 specifically ended up with NaNs propagating through.
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2025-04-21 13:06:09 +10:00 |
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Stenzek
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f4df18b7cf
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Cheats: Make FormatCodeForFile() public
Needed for Android.
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2025-04-20 00:23:23 +10:00 |
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Stenzek
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1caf45cf62
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SmallString: Fix possible non-null-termination in set_size()
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2025-04-19 23:56:35 +10:00 |
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Stenzek
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437430cbc4
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System: Pull screenshot format from path extension
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2025-04-19 22:49:16 +10:00 |
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Stenzek
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1f10cac42a
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GPUThread: Align commands to 16 bytes
Apparently some of the types end up 16-byte aligned on Android x86_64.
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2025-04-19 22:45:21 +10:00 |
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Stenzek
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bd558efaaa
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CMake: Use upstream-compatible Findzstd
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2025-04-19 20:43:27 +10:00 |
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Stenzek
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876b80ccd2
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ImGuiManager: Fix incorrect backend flag on aux window
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2025-04-19 18:07:06 +10:00 |
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Stenzek
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df2a5a5e67
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ImGuiManager: Move drawing out of GPUDevice
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2025-04-19 16:21:29 +10:00 |
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Stenzek
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a86eabc1f0
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Win32RawInputSource: Fix handling of absolute positioned devices
Maybe? Works in VMware now, I don't have any actual tablets.
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2025-04-18 18:48:31 +10:00 |
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Stenzek
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75ae7deadb
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FullscreenUI: Add padding to game list
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2025-04-18 14:44:25 +10:00 |
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Stenzek
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1fa77e530b
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FullscreenUI: Center achievement/leaderboard images
Fixes the placeholder image being stretched.
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2025-04-17 21:05:54 +10:00 |
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Stenzek
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9a6725367b
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FullscreenUI: Change default background name
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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def6b76116
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FullscreenUI: Make menu item borders optional
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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5b5eef61d7
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FullscreenUI: Increase spacing between menu items
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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7aa831c8df
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FullscreenUI: Improve look of slider popups
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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ddf906f377
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FullscreenUI: Polish achievements login dialog
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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9c819d9676
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ImGuiManager: Fix tab key handling
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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c9ae4dcd0f
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SPU: Enable VU meter in debug builds
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2025-04-17 21:05:44 +10:00 |
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Stenzek
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3d2085f797
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GPU: Fix some CPU thread state reads
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2025-04-14 22:20:29 +10:00 |
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