25 Commits

Author SHA1 Message Date
Stenzek
9df59713da
GPUDevice: Put debug messages/scopes behind conditions
And completely compile them out in Release builds.

Gets Devel close to Release in terms of performance.
2024-12-01 23:21:33 +10:00
Stenzek
e647192437
GPUDevice: Add compute shader support 2024-11-24 23:29:28 +10:00
Stenzek
eb46142ee7
GPUDevice: Extract swap chain to separate class 2024-10-18 20:48:29 +10:00
Stenzek
3dca598063
Log: Switch to enum class
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
2024-09-21 22:26:06 +10:00
Stenzek
c42fb7c16e
GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-08 22:11:58 +10:00
Stenzek
6a5f16d89a
VulkanDevice: Handle rare case of unaligned SPIR-V 2024-09-08 21:55:51 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
1006fa00da
GPUDevice: Add support for Raster Ordered Views 2024-07-23 14:46:06 +10:00
Stenzek
ba6b65401d
GPUDevice: Improve pipeline error reporting 2024-07-22 15:43:06 +10:00
Stenzek
6bfd862cb3
GPUDevice: Fix transpiled interface linking with OpenGL 2024-06-23 23:39:56 +10:00
Stenzek
ef69c31e9f
GPUDevice: Support transpiling shaders at compile time
And use it for GLSL postprocessing shaders.
2024-06-14 21:21:34 +10:00
Stenzek
03f9708911
GPUDevice: Move SPIR-V compilation to base class 2024-05-13 00:06:56 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek
e9107bd140
VulkanDevice: Add env var for non-semantic debug info
Backport of 070068366f
2024-04-14 17:25:23 +10:00
Stenzek
e646096180
VulkanDevice: Fix validation errors 2024-04-11 22:53:02 +10:00
Stenzek
98241cb6ba
GPUDevice: Swap out glslang for shaderc 2024-04-05 17:53:24 +10:00
Stenzek
72ab669e70
GPUDevice: Add support for feedback loops 2024-04-01 13:55:19 +10:00
Stenzek
f1847462a9
VulkanDevice: Fix rendering to multiple targets 2024-03-24 22:32:44 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
Stenzek
605aa3c53a Misc: Swap gsl::span for std::span 2023-09-05 22:10:50 +10:00
Stenzek
80e3d29ab8 Misc: clang-cl warning clean-up 2023-09-03 14:30:26 +10:00
Stenzek
e804b5e701 GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
Stenzek
22eecc2b0a VulkanDevice: Fix multi-texture+UBO push descriptors 2023-08-30 02:03:22 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00