1912 Commits

Author SHA1 Message Date
Connor McLaughlin
070b16e611 Updater/Win32: Use shell for deleting directories 2020-08-06 22:07:56 +10:00
Connor McLaughlin
512a8b2b39 FileSystem: Make more functions UTF-8 compatible on Windows 2020-08-06 22:07:43 +10:00
Connor McLaughlin
f1315b182f Updater: Fix hang instead of skipping updater.exe 2020-08-06 20:54:59 +10:00
Connor McLaughlin
e956bbdab8 Updater: Don't always open console window 2020-08-06 20:11:31 +10:00
Connor McLaughlin
8bc6433be1 scmversion: Include the current commit hash 2020-08-06 20:11:22 +10:00
Connor McLaughlin
12bef7caa2 Add update installer program (Windows only for now) 2020-08-06 19:36:41 +10:00
Connor McLaughlin
045e6dff61 Common: Add Win32ProgressCallback 2020-08-06 19:33:08 +10:00
Connor McLaughlin
7cafb8c515 Common: Add MinizipHelpers (RAM and UTF-8 compatible fopen) 2020-08-06 19:33:02 +10:00
Connor McLaughlin
6e586311e8 Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
Connor McLaughlin
8c1a72f640 Qt: Unmark window info error for translation 2020-08-06 19:30:47 +10:00
Connor McLaughlin
05f0ce6da8 libretro: Fix build 2020-08-06 01:50:02 +10:00
Connor McLaughlin
2cc1fe9c02 libretro: Expose CD-ROM preload option 2020-08-06 01:20:12 +10:00
RibShark
1ebbb1e42a
Only force 2 second pregap for track 1
Fixes #579
2020-08-05 15:19:28 +01:00
Connor McLaughlin
b6d25c46e4 Qt: Add de language to update_translations.bat 2020-08-05 20:42:48 +10:00
Connor McLaughlin
a7dbb9ab28 CDImage: Work around cue parser requiring new line at end 2020-08-05 03:14:06 +10:00
Connor McLaughlin
466e4099d4 CDROM: Fix handling of logical seeks to audio sectors
Fixes Wizard's Harmony.
2020-08-05 03:14:04 +10:00
Connor McLaughlin
fbdc9ae631 CommonHostInterface: Remove additional API reset/restore on screenshot 2020-08-04 21:08:56 +10:00
Connor McLaughlin
dd9705ef31 GPU/HW: Fix last row of oversized writes not applying
Combined with the wrap changes, fixes Namco Museum motherboard scene.
2020-08-04 14:40:00 +10:00
Connor McLaughlin
0b0bc32afb GPU/HW: Use texture samplers rather than fetching for batches
Enables wrap-around.
2020-08-04 14:40:00 +10:00
Connor McLaughlin
0fc301d654 GPU/HW: Use wrap texture address modes 2020-08-04 14:40:00 +10:00
Connor McLaughlin
231c0b5ff6 GPU/SW: Wrap texture coordinates when sampling 2020-08-04 14:40:00 +10:00
Connor McLaughlin
69cbc0b5a2 GL/Texture: Add wrap texture mode option 2020-08-04 14:40:00 +10:00
Connor McLaughlin
3df1670809 libretro: Try for a GLES context first depending on preferred renderer 2020-08-04 14:40:00 +10:00
Connor McLaughlin
e198e31598 Qt: Add German/Deutsch translation 2020-08-03 13:32:55 +10:00
Connor McLaughlin
8b4624a98e Update Portuguese (Br) translation 2020-08-03 13:23:34 +10:00
Connor McLaughlin
818892cb1b GPU: Claer interlaced field buffer when enabling
Fixes old frames getting briefly displayed.
2020-08-03 03:26:13 +10:00
Connor McLaughlin
23df239469 GPU/HW: Debug build compile fix 2020-08-03 03:26:00 +10:00
Connor McLaughlin
f712c42c21 GPU/HW: Add more details to debug window 2020-08-03 03:06:23 +10:00
Connor McLaughlin
9b7512f7b8 GPU/HW: Implement automatic resolution scale from window size 2020-08-03 03:06:03 +10:00
Connor McLaughlin
be6ae8b70b GPU/Vulkan: Work around Mali crash with readbacks 2020-08-03 02:03:33 +10:00
Connor McLaughlin
b527118c0a GPU/HW: Fix macOS compile 2020-08-02 18:04:00 +10:00
Connor McLaughlin
92975b2e81 GPU/HW: Tiny performance optimization in polygon loading 2020-08-02 17:32:43 +10:00
Connor McLaughlin
96ba9198ef GPU/HW: Expand lines into triangles before rendering
Fewer batches, consistent upscaling behavior.
2020-08-02 17:17:11 +10:00
Connor McLaughlin
568cfa1865 GPU/OpenGL: Fix possible error on shutdown 2020-08-02 17:16:51 +10:00
Connor McLaughlin
4d9c2c1b6c GPU: Ensure pending time is used in events
Fixes long delay in Syphon Filter.
2020-08-02 14:09:22 +10:00
Connor McLaughlin
75156b76af CMake: Fix Linux build 2020-08-02 13:21:16 +10:00
Connor McLaughlin
ba9ada1100 Qt: Add Portuguese (Pt) translation 2020-08-02 13:14:52 +10:00
Connor McLaughlin
bd0c403672 GPU/HW: Fix mask bit test regression
Fixes white boxes in Silent Hill. Again.
2020-08-02 13:04:25 +10:00
Connor McLaughlin
5f9481dd3d Qt: Fix game list settings headings not being translatable 2020-08-02 03:06:23 +10:00
Connor McLaughlin
9a9d66882c Qt: Fix game list headings not being translatable 2020-08-02 03:06:23 +10:00
jdgleaver
363804c48b (libretro/Vulkan) Fix glslang shader-related crashes 2020-08-01 15:29:59 +01:00
Connor McLaughlin
0c1b637549 PGXP: Add initial implementation 2020-08-02 00:25:07 +10:00
Connor McLaughlin
013497cf20 Qt/GPUSettings: Fix typo in force NTSC timing description 2020-08-01 22:35:28 +10:00
Connor McLaughlin
e9882a10aa System: Move restore/reset graphics API state to System
Fixes frame stepping.
2020-08-01 16:45:07 +10:00
Connor McLaughlin
3532ab8d72 Qt: Update interlaced rendering option help 2020-08-01 14:04:52 +10:00
Connor McLaughlin
7067b8f6e3 CDImage/CHD: Handle UTF-8 strings when opening 2020-08-01 14:01:23 +10:00
Connor McLaughlin
ede8de92f6 FileSystem: Use wide strings for FindFiles and StatFile on Windows 2020-08-01 14:00:58 +10:00
Connor McLaughlin
2eb9384275 Replace more instances of fopen() with FileSystem::OpenFile() 2020-08-01 14:00:22 +10:00
Connor McLaughlin
2885d2e547 CPU/CodeCache: Hopefully fix 32-bit compile errors 2020-08-01 03:53:53 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
1f9fc6ab74 BIOS: Fix Linux build 2020-07-31 16:34:25 +10:00
Connor McLaughlin
8802177e25 BIOS: Add more revision filenames/hashes 2020-07-31 16:28:15 +10:00
Connor McLaughlin
66e79091d3 BIOS: Use fopen() wrapper from FileSystem 2020-07-31 16:04:10 +10:00
Connor McLaughlin
8b0c3f0dc8 FileSystem: Use wide strings for fopen on Windows 2020-07-31 16:04:06 +10:00
Connor McLaughlin
3edb8e113e StringUtil: Add wide string<->utf8 conversion for Windows 2020-07-31 16:04:00 +10:00
Connor McLaughlin
f443691ad0 Qt: Fix deprecreated errors with 5.15 2020-07-31 03:40:51 +10:00
Connor McLaughlin
fb85e2b441 Qt: Update Portuguese (Br) translation 2020-07-31 03:32:48 +10:00
Connor McLaughlin
5634e821c5 CDROM: Reset audio decoder state immediately after pause or seek
Fixes stuttering dialogue in Dino Crisis (control room at beginning of
game).
2020-07-30 01:55:37 +10:00
Connor McLaughlin
5a34a15bf2 CDROM: Include FIFO size in debug window 2020-07-30 01:03:59 +10:00
Connor McLaughlin
167169a03b Qt: Update Portuguese translation 2020-07-30 00:49:32 +10:00
Connor McLaughlin
dd48a1f585 System: Handle large event timing overshoots better
Usually a result of DMA cycle stealing. Instead of adding all time, add
min(all_events.downcount) at a time. 1.5% performance improvement, but
fixes desyncs between the SPU and CD-ROM.
2020-07-30 00:47:19 +10:00
Connor McLaughlin
0317541477 libretro: Remove VRAM resolution from scale text 2020-07-29 20:01:22 +10:00
Connor McLaughlin
415c21dc84 libretro: Possible fix for crash when reloading content 2020-07-29 03:00:00 +10:00
Connor McLaughlin
77481f5b23 Qt: Add context menu and open directory to game directory list 2020-07-29 02:51:52 +10:00
Connor McLaughlin
8956fc27ce Qt: Make about dialog more translation-friendly 2020-07-29 02:38:04 +10:00
Connor McLaughlin
c7b457de9e CubebAudioStream: Continue even without minimum latency
Fixes audio not functioning on Android.
2020-07-29 02:38:04 +10:00
Connor McLaughlin
982c428074 Qt: Improve auto-sizing for settings dialog 2020-07-29 02:38:04 +10:00
Connor McLaughlin
bc6f6d1a6d Qt: Display Portuguese language as Portuguese (Br) 2020-07-29 02:38:04 +10:00
Connor McLaughlin
f82e64a60c Qt/Settings: Add recommended resolution to scale
Apparently the framebuffer/VRAM dimensions were too confusing.
2020-07-28 20:33:09 +10:00
Connor McLaughlin
b894b882ed Qt/Settings: Add help for GPU adapter 2020-07-28 20:33:09 +10:00
Connor McLaughlin
20ff075c3f Qt: Mark individual setting help as translatable 2020-07-28 20:33:09 +10:00
Connor McLaughlin
e187597dec Qt: Make settings main help text translatable 2020-07-28 20:33:09 +10:00
Connor McLaughlin
27f62723c7 Qt: Make gmae list headings translatable 2020-07-28 20:33:09 +10:00
Connor McLaughlin
79c8b9f52c Qt: Add Portuguese translation 2020-07-28 20:33:09 +10:00
Connor McLaughlin
3edb255eca Qt: Add translation support and language setting 2020-07-28 19:14:44 +10:00
Connor McLaughlin
8665a24eee CommonHostInterface: Fix crash when there's no controller interface 2020-07-26 23:59:47 +10:00
Connor McLaughlin
cdab84e210 GPU/Vulkan: Display shader compiling message 2020-07-26 23:59:06 +10:00
Connor McLaughlin
7c54129409
Merge pull request #665 from ggrtk/analog-controller
AnalogController: Expose axis scale setting to frontend
2020-07-26 23:57:40 +10:00
Connor McLaughlin
caf9943418 GPU/Vulkan: Possible workaround for Adreno GS shader compiler bug 2020-07-25 15:17:29 +10:00
Albert Liu
79576ca956 AnalogController: Expose axis scale setting to frontend 2020-07-24 19:18:41 -07:00
Connor McLaughlin
d711baaa31 GPU/HW: Fix lines being one pixel too short
Fixes lines in screen wipe effect in Vagrant Story.
2020-07-25 02:37:01 +10:00
Connor McLaughlin
08b26edceb CDImage: Fix incorrect track length
Shouldn't affect much, other than the game properties window.
2020-07-25 02:36:41 +10:00
Connor McLaughlin
10f23667c9 CDImage: Fix incorrect pregap file offset calculation
Should fix repeating audio at the start of some tracks.
2020-07-24 13:47:21 +10:00
Connor McLaughlin
5a955a4fdc Qt: Fix audio volume/mute being lost when restarting emulation 2020-07-24 02:55:00 +10:00
Connor McLaughlin
4a3e5ed644 VulkanHostDisplay: Fix custom crosshair rendering on NVIDIA 2020-07-24 02:40:46 +10:00
Connor McLaughlin
99b0ba3f20 libretro: Use correct path for shared mode memcards 2020-07-24 02:40:46 +10:00
Connor McLaughlin
90aaee86c7 libretro: Use duckstation_shared_card_N.mcd in shared mode
shared_card_n.mcd is too ambiguious when it's sharing a directory with
other cores.
2020-07-24 02:40:46 +10:00
Connor McLaughlin
e30c0a6881 Qt: Don't allow booting when changing disc from game list 2020-07-24 02:40:46 +10:00
Albert Liu
bf597aab44 Settings: Specify GPU resolution scale as VRAM size 2020-07-23 01:03:18 -07:00
Albert Liu
e782b678b6 Qt/GPUSettings: Update aspect ratio help text 2020-07-22 12:08:01 -07:00
Connor McLaughlin
a6acd33ce6 libretro: Include m3u in valid_extensions 2020-07-23 03:00:49 +10:00
Connor McLaughlin
104b80f111 HostInterface: Move 'System shut down' message to SDL
Only frontend where it makes sense anyway.
2020-07-23 02:45:20 +10:00
Connor McLaughlin
961afdf765 Qt: Ignore resume states when "Save state on exit" is unchecked 2020-07-23 02:44:06 +10:00
Connor McLaughlin
f3df4f91a2 libretro: Implement disk control interface 2020-07-23 02:36:23 +10:00
Connor McLaughlin
8e1c0a4fe4 System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
Connor McLaughlin
266d70c629 Common/FileSystem: Add IsAbsolutePath() and tests 2020-07-23 02:35:37 +10:00
Connor McLaughlin
d46c104d1b System: Preload CD images to RAM when switching/loading state 2020-07-23 02:35:23 +10:00
Connor McLaughlin
6c162eb3c5 Qt: Support binding multiple buttons/axis to controllers 2020-07-23 02:35:15 +10:00
Connor McLaughlin
08a8434140 GPU/HW: Fix off-by-one in wrap-around VRAM writes 2020-07-23 02:35:03 +10:00
Connor McLaughlin
10cd00c8dd CDROM: Play audio when reading and mode.0 is set 2020-07-22 15:23:13 +10:00
Connor McLaughlin
e9db1d0f6f GPU/OpenGL: Use base class helper for filling VRAM copy uniforms 2020-07-22 14:47:09 +10:00
Connor McLaughlin
2dc62ab987 GPU/HW: Fix VRAM updates when Y >= 512 2020-07-22 14:46:52 +10:00
Connor McLaughlin
622e50fa73
Merge pull request #637 from jdgleaver/psp-660-bios
Finish adding support for PSX BIOS included in PSP firmware 6.60
2020-07-22 13:01:11 +10:00
Albert Liu
855fc9a31c CommonHostInterface: Prevent some potential null pointer dereferences 2020-07-21 17:14:11 -07:00
jdgleaver
49f9ddfa0e Finish adding support for PSX BIOS included in PSP firmware 6.60 2020-07-21 17:06:38 +01:00
jdgleaver
7478e75ed6 (libretro) Fix 'Fast Boot' option 2020-07-21 16:32:36 +01:00
Connor McLaughlin
f28ef01d24 CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
Fixes cutscene audio in Nickelodeon Rugrats - Search for Reptar.
2020-07-22 00:05:52 +10:00
Connor McLaughlin
f9bbbbbaec Settings: Make auto-detect the default console region 2020-07-22 00:03:31 +10:00
Connor McLaughlin
9496c992f7 System: Add an option to preload CD image to RAM 2020-07-22 00:03:22 +10:00
Connor McLaughlin
3187d07d03 CDImage: Add memory CD image class 2020-07-22 00:03:07 +10:00
Connor McLaughlin
8b91bf5e57 Core: Add loading screen based progress callbacks 2020-07-22 00:03:01 +10:00
Connor McLaughlin
cf366d3fba CDImage: Fix crash reading subq from lead-in 2020-07-22 00:02:51 +10:00
Connor McLaughlin
03c3b10054 CDSubChannelReplacement: Use subq union directly 2020-07-22 00:02:44 +10:00
Connor McLaughlin
93528db388 System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
Connor McLaughlin
75a8a7fcca Settings: Make per-game memory cards for slot 1 the default 2020-07-21 20:15:52 +10:00
Connor McLaughlin
b2595a3b3b Qt: Fix volume slider slowing down emulation 2020-07-21 20:10:17 +10:00
Connor McLaughlin
2fb00faa67 Qt: Delay settings save by one second 2020-07-21 20:10:11 +10:00
Connor McLaughlin
68d98af497 Qt: Remove usage of QString where possible for settings 2020-07-21 20:10:06 +10:00
Connor McLaughlin
eb7da791ea CommonHostInterface: Fix command line help not printing on Windows 2020-07-21 20:09:54 +10:00
Connor McLaughlin
bddd098a66
Merge branch 'master' into qt-inisettings 2020-07-21 13:28:18 +10:00
Connor McLaughlin
f67862de5f
Merge pull request #622 from ggrtk/qt-gamelistsettings
Qt/GameListSettings: Use native path separators
2020-07-19 12:58:00 +10:00
Elizabeth
39917117d2
Disable Interlacing description "Unchecked"
As noted by Kurayami6, Disable Interlacing should show "Unchecked" as the default option for this enhancement.
2020-07-18 13:21:13 -04:00
Albert Liu
2853bf851a Qt/GameListSettings: Use native path separators
Fixes possible duplicate game list entries on Windows.
2020-07-17 18:43:30 -07:00
Connor McLaughlin
1069e12bff Qt: Add binding how-to text to hotkey page 2020-07-18 01:33:51 +10:00
Connor McLaughlin
389f452e10 Qt/GameListSettings: Use push button for all buttons 2020-07-18 01:33:36 +10:00
Connor McLaughlin
5c5ee17fa7 Qt: Fix widescreen hack option positioning 2020-07-18 01:28:35 +10:00
Connor McLaughlin
2702eb90bf libretro: Add widescreen hack option 2020-07-18 00:28:37 +10:00
Connor McLaughlin
1e6740762d Qt: Add widescreen hack option 2020-07-18 00:28:37 +10:00
Connor McLaughlin
8c3051ae14 SDL: Add widescreen hack option 2020-07-18 00:28:37 +10:00
Connor McLaughlin
5c1c467e38 GTE: Add widescreen hack 2020-07-18 00:28:37 +10:00
Connor McLaughlin
5f76140aa5 libretro: Expose main RAM to frontend 2020-07-18 00:28:37 +10:00
Connor McLaughlin
401ecfa872 Bus: Make memory map public 2020-07-18 00:28:37 +10:00
Albert Liu
a92fd98d7f Qt/GameListSettings: Fix QToolButtons staying highlighted after use 2020-07-17 03:50:02 -07:00
Albert Liu
79adabeb91 CommonHostInterface: Bump to settings version 3
This is required for phasing out QSettings usage because game paths were
being saved using the QSettings multi-value format, which is
incompatible with SimpleIni.
2020-07-16 20:35:49 -07:00
Albert Liu
97be6c922c Fix MSVC build 2020-07-16 20:35:49 -07:00
Albert Liu
4e2b3189b0 Qt: Replace QtSettingsInterface with INISettingsInterface 2020-07-16 20:35:49 -07:00
Albert Liu
9b2740b395 HostInterface: Save tweak/hack defaults to settings file
Fixes tweak/hack defaults not displaying correctly in Qt frontend.
2020-07-16 20:35:18 -07:00
Albert Liu
9d6325f828 QtHostInterface: Fix compiler warning 2020-07-16 20:32:42 -07:00
Connor McLaughlin
71cef1de3f GL/ContextGLX: Add additional logging 2020-07-15 15:50:30 +10:00
Connor McLaughlin
dd9a4191e6 AnalogController: Fix swapped rumble test
Fixes weak rumble test in MGS.

I should write some hardware tests for this at some point, particularly
for the large motor, which should have a variable intensity.
2020-07-15 02:38:16 +10:00
Connor McLaughlin
7ba1bed37b Settings: Leave interlacing on by default
Too many games break without it.
2020-07-14 01:27:57 +10:00
Connor McLaughlin
48be73be5a SDL: Fix crash when changing debug settings while running 2020-07-14 01:26:43 +10:00
Connor McLaughlin
6ed67468d2 CDROM: Prevent games which spam Reset from getting wedged 2020-07-14 01:26:37 +10:00
Albert Liu
91f51c2833 Settings: Add 1:1 pixel aspect ratio 2020-07-12 17:09:15 -07:00
Albert Liu
9e316e4502 Settings: Add 8:7 display aspect ratio
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
2020-07-12 17:08:28 -07:00
Connor McLaughlin
1ed57a9fdf Qt: Hook up mouse events to ImGui 2020-07-13 02:39:59 +10:00
Connor McLaughlin
dbce58e07d CDROM: Display paused position in debug window 2020-07-13 02:23:56 +10:00
Connor McLaughlin
35093818c6 libretro: Add resolutions up to 16x 2020-07-12 23:31:21 +10:00
Albert Liu
c44e74db80 GPU: Compute VRAM display width from GP1(06h) values
Fixes overpadding in some specific cases, e.g. when cropping overscan in
Captain Commando.
2020-07-11 10:57:23 -07:00
Connor McLaughlin
8febf5df04 D3D11HostDisplay: Fix reversed feature level order 2020-07-12 00:44:13 +10:00
Connor McLaughlin
113b0f57d6 libretro: Fix Vulkan context creation on Mali
We don't use the loader functions here anyway, so no need to try to
retrieve them.
2020-07-12 00:41:53 +10:00
Connor McLaughlin
3ad780b52e libretro: Fix logging breaking when retro_set_environment called twice 2020-07-12 00:41:09 +10:00
Connor McLaughlin
282f166e7a Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin
fb6538da35 Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin
50a25b63b1 CDROM: Track seek position when resetting
Fixes Blasto hanging after starting game.
2020-07-11 20:35:36 +10:00
Connor McLaughlin
d1a2ebd8f3 GPU/HW: Eliminate CPU round trip on oversized VRAM writes 2020-07-11 20:35:33 +10:00
Connor McLaughlin
86c6be41b3 SDL: Wayland support 2020-07-11 03:28:57 +10:00
Connor McLaughlin
4ce5f7e802 GLContext: Wayland support 2020-07-11 03:28:25 +10:00
Connor McLaughlin
eab70546c8 CDROMAsyncReader: Only log warning when waiting time exceeds 1ms 2020-07-11 03:21:05 +10:00
Connor McLaughlin
c5e8327e7a CDROM: Seek to LBA 0 when resetting
Fixes Love & Destroy.
2020-07-10 20:55:15 +10:00
Connor McLaughlin
71157b171e CDROM: Use partial seek position when re-seeking 2020-07-10 20:55:00 +10:00
Connor McLaughlin
4d1880091e GPU: Ignore display start bit 0 instead of reducing width 2020-07-10 20:31:58 +10:00
Connor McLaughlin
93abf8e53d GPU: Drop least significant bit of display start address
Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
2020-07-10 20:23:27 +10:00
Connor McLaughlin
604ff20b0d AnalogController: Treat rumble as binary on/off
Fixes vibration in Final Fantasy 8.
2020-07-10 20:15:46 +10:00
Connor McLaughlin
d6ec1fd84e Build fix 2020-07-10 14:46:44 +10:00
Connor McLaughlin
c01854e9d1 Define LIBRETRO macro when building core, skip swap chain 2020-07-10 14:02:45 +10:00
Connor McLaughlin
a5fe740e30 Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
Connor McLaughlin
60a739e305 D3D11HostDisplay: Add __has_include check for dxgi1_5.h 2020-07-09 13:24:56 +10:00
Connor McLaughlin
9685be9064 D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin
5984f977ca D3D11HostDisplay: Ensure we only get feature level 10-11 2020-07-09 13:00:31 +10:00
Connor McLaughlin
46dfccef81 Common/DimensionalArray: Don't break clang 2020-07-08 15:40:08 +10:00
Connor McLaughlin
532c2a0c15 cmake: Drop msbuild-based libretro dll in top-level dir too 2020-07-08 15:18:49 +10:00
Connor McLaughlin
a68bbb3e85 Common/DimensionalArray: Work around VC2017 issue 2020-07-08 15:04:47 +10:00
Connor McLaughlin
068b244303 libretro: Do SET_CORE_OPTIONS unconditionally 2020-07-08 12:48:57 +10:00
Connor McLaughlin
57cf40d1ae Bus: Work around VS2017 bug with std::array 2020-07-08 12:45:53 +10:00
Connor McLaughlin
6ae5caa23b Common/StringUtil: Add missing include 2020-07-08 12:45:49 +10:00
Connor McLaughlin
209d7c67e9 GPU/OpenGL: Prefer SSBOs over small texel buffers+subimage 2020-07-08 02:05:36 +10:00
Connor McLaughlin
922003ba50 libretro: Ignore renderer changes
RetroArch does not support hot swapping renderers.
2020-07-08 02:05:36 +10:00
Connor McLaughlin
97a946bd62 CommonHostInterface: Implement frame step hotkey 2020-07-08 02:05:36 +10:00
Connor McLaughlin
01287cb7da build: Support building libretro core for Android 2020-07-07 20:27:14 +10:00
Connor McLaughlin
c242d4707f build: Drop Linux libretro core in current directory too 2020-07-07 20:27:14 +10:00
Connor McLaughlin
089b1d465f build: Drop libretro DLL in build directory 2020-07-07 19:09:14 +10:00
Connor McLaughlin
9a631ff52c build: Don't build unit tests for libretro core 2020-07-07 18:54:02 +10:00
Connor McLaughlin
729e1b3392 GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
Connor McLaughlin
da180a1c4f Vulkan: Fix crash when device creation fails 2020-07-07 00:59:42 +10:00
Connor McLaughlin
1d4b5e22cb Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported 2020-07-07 00:59:35 +10:00
Connor McLaughlin
d1eae288bf GameList: Add EntryCompatibilityRatingToString 2020-07-07 00:59:28 +10:00
Connor McLaughlin
5274fa32ac Qt: Pump events on main thread when waiting for init 2020-07-06 02:47:33 +10:00
Connor McLaughlin
76cb52407b SDLControllerInterface: Init joystick API as well 2020-07-06 02:47:33 +10:00
Connor McLaughlin
547e8b239b libretro: Reduce base width/height
Stops the window opening so large.
2020-07-06 02:47:33 +10:00
Connor McLaughlin
11c0601a67 libretro: Work around hw render interface pointer being freed 2020-07-06 02:47:33 +10:00
Albert Liu
e42d5fed75 GPU: Adjust 4-pixel boundary alignment formula
Fixes missing edge in Tenchi wo Kurau II: Sekiheki no Tatakai.
2020-07-05 06:00:36 -07:00
Albert Liu
000a51298a GPU: Don't round screen size to 4-pixel multiple 2020-07-05 06:00:36 -07:00
Albert Liu
e2b1158514 GPU: Report CRTC padding as signed in debug window 2020-07-05 06:00:36 -07:00
Connor McLaughlin
67bc14dac9 CI: Use libretro core naming convention 2020-07-05 13:15:12 +10:00
Connor McLaughlin
511c3133f1 GPU: Let GPU catch up before handling GP1 reset commands
Fixes trashed VRAM writes in some homebrew.
2020-07-05 02:25:56 +10:00
Connor McLaughlin
b0b3901722 libretro: Fix DualShock analog mode auto-enable 2020-07-05 00:05:14 +10:00
Connor McLaughlin
c76bb5eb6a libretro: Fix display aspect ratio 2020-07-04 22:33:07 +10:00
Connor McLaughlin
343e3ba3b7 libretro: Better handle resolution changes 2020-07-04 22:14:07 +10:00
Connor McLaughlin
e15fafe428 libretro: Reduce OSD message durations 2020-07-04 22:14:07 +10:00
Connor McLaughlin
8408d3b6bf libretro: Disable shader cache
Can't seem to see somewhere we can save shader blobs. It wasn't working
anyway because it would generate invalid paths.
2020-07-04 22:14:07 +10:00
Connor McLaughlin
f9622b2450 libretro: Fix memory card save locations 2020-07-04 22:14:07 +10:00
Connor McLaughlin
9b3e344ad8 Renderers: Support empty shader cache 2020-07-04 22:14:07 +10:00
Connor McLaughlin
f396a2c373 Renderers: Make shader cache path a prefix instead of directory 2020-07-04 22:14:07 +10:00
Connor McLaughlin
b9ffca1ddf libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
Connor McLaughlin
218f6721d3 libretro: Fix display rendering in D3D11/OpenGL 2020-07-04 20:05:49 +10:00
Connor McLaughlin
2c4fce3f0d D3D11HostDisplay: Don't create swap chain for headless 2020-07-04 17:37:50 +10:00
Connor McLaughlin
b3359dadc9 Qt: Save original style name for restoring after theme switch 2020-07-04 15:54:26 +10:00
Connor McLaughlin
1231f6dafe GPU: Handle GP1 command mirrors 2020-07-04 01:28:18 +10:00
Albert Liu
0a0a2024fd SDLControllerInterface: Prefer cbutton.which for button events
Functionally the same as caxis.which due to SDL_Event union, but prefer
using SDL_ControllerButtonEvent members for button events.
2020-07-02 17:45:44 -07:00
Connor McLaughlin
2d74062abb CPU: Delay interrupts by one instruction/block
Fixes Gameshark Sampler Disc.
2020-07-03 01:51:08 +10:00
Connor McLaughlin
8a8ce8d41c NamcoGunCon: Use correct GPU clock as reference 2020-07-03 01:51:05 +10:00
Connor McLaughlin
0710e3b6d3 CDROM: Ignore sectors with channel number=255
Some games (Taxi 2 and Blues Blues) have junk audio sectors with a channel number of 255.
We need to skip them otherwise it ends up playing the incorrect file.

TODO: Verify with a hardware test.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
bff5432879 Pad: Improve ACK timing
Fixes random pauses in Moto Racer.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
b471d1043a Settings: Load Memory Cards From State -> Load Devices From State
Makes it apply to controllers too.
2020-07-02 00:50:53 +10:00
Connor McLaughlin
655dff84e2 VulkanHostDisplay: Fix software cursor rendering 2020-07-01 01:57:25 +10:00
Connor McLaughlin
400ee3d9b3 OpenGLHostDisplay: Fix software cursor rendering 2020-07-01 01:57:25 +10:00
Connor McLaughlin
8cd9e0887e libretro: Use framebuffer view dimensions not texture dimensions 2020-07-01 01:57:25 +10:00
Connor McLaughlin
70f4ce7cde libretro: Add auto analog mode option for controllers 2020-07-01 01:57:25 +10:00
Connor McLaughlin
f65a50d84b HostDisplay: Use surface scale for drawing software cursor 2020-07-01 01:57:25 +10:00
Connor McLaughlin
bf08385051 WindowInfo: Add surface_scale field 2020-07-01 01:57:25 +10:00
Connor McLaughlin
e374853cf5 HostInterface: Better configuration of custom crosshair/software cursor 2020-07-01 01:57:25 +10:00
Connor McLaughlin
f0c1dfefe7 Core: Add resources file
Currently includes a crosshair icon.
2020-07-01 00:56:46 +10:00
Connor McLaughlin
ed6065d7f5 D3D11HostDisplay: Fix software cursor rendering 2020-07-01 00:56:46 +10:00
Connor McLaughlin
7d88bba764 Common: Add an image helper class 2020-07-01 00:56:46 +10:00
Connor McLaughlin
78cf890c6c Qt: Hook up per-controller-type-settings to UI 2020-07-01 00:56:46 +10:00
Connor McLaughlin
bcc6d5d53d Qt: Support float settings in setting widget binder 2020-07-01 00:56:46 +10:00
Connor McLaughlin
0b11a14e24 Qt: Better handling of default settings not in ini 2020-07-01 00:56:46 +10:00
Connor McLaughlin
4dc9e10777 HostInterface: Support per-controller-type settings 2020-07-01 00:56:46 +10:00
Connor McLaughlin
f3b2953e40 Common/StringUtil: Add FromChars overload for bool 2020-07-01 00:56:46 +10:00
Connor McLaughlin
38aa485f8f libretro: Analog controller/DualShock support 2020-06-30 03:03:56 +10:00
Connor McLaughlin
51b4776b8f libretro: Work around video driver switching crash in RetroArch 2020-06-30 03:03:56 +10:00
Connor McLaughlin
861b98ed3b libretro: Additional work
- Reliable resolution switching.
 - Hook up logging.
 - Memory cards and controller type settings.
 - Save state support.
 - Direct3D support.
2020-06-30 03:03:56 +10:00
Connor McLaughlin
2a38090e7a HostDisplay: Move most backend logic to FrontendCommon 2020-06-30 03:03:56 +10:00
Connor McLaughlin
936d92dfb8 System: Add option to force start in software mode 2020-06-30 02:44:19 +10:00
Connor McLaughlin
919494079b System: Make saving screenshots to state optional 2020-06-30 02:44:09 +10:00
Connor McLaughlin
dc7cc3b67f Common/ByteStream: Fix buffer corruption in MemoryByteStream 2020-06-30 02:44:01 +10:00
Connor McLaughlin
e5f56fcd33 MDEC: Slightly reduce block timing
Fixes FMVs in Disney's Treasure Planet.

Probably needs sub-block timing emulated at some point.
2020-06-29 14:45:14 +10:00
Connor McLaughlin
614ea632a5 SPU: Log warning when data is lost due to reg clear 2020-06-29 14:45:03 +10:00
Connor McLaughlin
ea1066f76e GL/StreamBuffer: Use glBufferData() on all drivers 2020-06-29 14:44:16 +10:00
Connor McLaughlin
745b53e4cb GL/Context: Fix crash in some GLX drivers 2020-06-27 17:35:08 +10:00
Connor McLaughlin
15afe4f436 GPU/Vulkan: Fix incorrect vkCmdPushConstants() call 2020-06-27 16:26:20 +10:00
Albert Liu
1a45ee3018 CommonHostInterface: Use largeImage fields in Discord presence payload
Fixes application icon not showing up in Discord Rich Presence.
2020-06-26 22:28:48 -07:00
Connor McLaughlin
0b261e836b GPU/Vulkan: Fix shader VRAM copies
Fixes battle transitions in Final Fantasy IX.
2020-06-27 03:00:03 +10:00
Connor McLaughlin
58b0e6859a Frontend: Reset/restore GPU state before saving screenshot
Fixes driver crashes in Vulkan.
2020-06-27 02:59:58 +10:00
Connor McLaughlin
b94de1924d GPU/ShaderGen: Round normalized colours before converting to integer
Fixes broken rendering/precision issues on Intel Ivy Bridge GPUs.

Many thanks to linkmauve from Dolphin for the idea - seems Dolphin also
had a similar problem a few years ago.
2020-06-26 21:40:53 +10:00
Connor McLaughlin
16ca214d09 GPU/OpenGL: Fix VRAM writes breaking on <GL4.3 2020-06-26 21:39:37 +10:00
Connor McLaughlin
34d7b752d8 GPU/ShaderGen: Enable GL_ARB_shader_storage_buffer_object on <GL4.3 2020-06-26 21:39:12 +10:00
Connor McLaughlin
998ec85b16 CDROM: Log slow sector reads in Release builds too 2020-06-26 17:17:25 +10:00
Connor McLaughlin
737337a526 CDROM: Fix incorrect sector read after incomplete seek->read
Fixes crash in Disney's The Lion King - Simba's Mighty Adventure.
2020-06-26 17:15:41 +10:00