347 Commits

Author SHA1 Message Date
Connor McLaughlin
1289064316 Settings: Drop audio sync option
Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin
57c1ca97f7 Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
Connor McLaughlin
06ecc50797 System: Fix CPU usage not showing for sw-renderer-for-readbacks 2022-08-05 17:17:29 +10:00
Connor McLaughlin
8f314c8d49 System: Fix vsync resetting on pause and fast forward on boot 2022-08-05 17:09:44 +10:00
Connor McLaughlin
589785f8a0 System: Don't print whole path in save OSD messages 2022-08-05 17:09:02 +10:00
Connor McLaughlin
6bf0ad789e fixup! Misc: Necessary emucore changes for Android 2022-08-05 17:07:07 +10:00
Connor McLaughlin
523297c60e System: Fix querying invalid handle on boot 2022-08-05 17:06:50 +10:00
Connor McLaughlin
9c3e4c78c8 System: Fix match window aspect ratio not working on startup 2022-08-05 17:06:02 +10:00
Connor McLaughlin
3505ca26e0 SaveStateSelectorUI: Fix loading/saving without popup 2022-07-31 17:33:03 +10:00
Connor McLaughlin
a899ca88f2 Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin
89659db7ee Path: Unicode handling and tests for SanitizeFileName 2022-07-30 21:46:14 +10:00
Connor McLaughlin
be5b979713 AudioStream: Make speed changes less poppy 2022-07-29 21:16:02 +10:00
Connor McLaughlin
68b5dd869c SPU: Add time stretched audio output 2022-07-28 22:10:47 +10:00
Connor McLaughlin
a461ba8be6 System: Update speed limiter on boot 2022-07-28 22:10:46 +10:00
Connor McLaughlin
6b8b08ef61 System: Fix invalid memory read in SW thread stats 2022-07-28 22:10:46 +10:00
Connor McLaughlin
6386004b2c FullscreenUI: Fix incorrect vsync state on unpause 2022-07-26 21:46:18 +10:00
Connor McLaughlin
c2f4b7e7b8 CDROM: Only apply extra remove delay on disc swap 2022-07-26 20:14:45 +10:00
Connor McLaughlin
fc40397818 GPU: Don't set empty post chain 2022-07-23 13:55:09 +10:00
Connor McLaughlin
be03998be0 System: Fix title not showing for non-database discs 2022-07-23 13:55:09 +10:00
Connor McLaughlin
a1edddc59d CDROM: Revamp/improve preload image procedure 2022-07-23 13:55:09 +10:00
Connor McLaughlin
75b4891f78 Qt: Fix Apply Game Settings option 2022-07-23 00:13:55 +10:00
Connor McLaughlin
701780e2ef Qt: Regression fixes 2022-07-22 22:53:06 +10:00
Connor McLaughlin
b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin
af91fcf195 Backport more common classes 2022-07-21 17:29:58 +10:00
Connor McLaughlin
b7fbde31a7 Move utility classes from common to own static lib 2022-07-21 17:29:58 +10:00
Connor McLaughlin
d2ca454576 Sync filesystem.h/path.h 2022-07-21 17:29:57 +10:00
Connor McLaughlin
b5bf3593c4 ByteStream: Move routines from FileSystem to ByteStream 2022-07-21 17:29:57 +10:00
wheremyfoodat
d959899022 Allow .ps-exe suffix for executables. 2022-07-16 19:05:17 +03:00
Connor McLaughlin
9ab64ecdb3 CDImage: Add Precache() method 2022-04-03 21:09:36 +10:00
Connor McLaughlin
a55b5022c7 System: Include cheevos state in save states 2022-03-27 16:59:02 +10:00
Brian Blakely
717ee3103f M3U: Preloading to RAM for single-disc playlists. 2022-03-27 16:58:51 +10:00
Connor McLaughlin
4513c7a23d System: Invalidate instead of flushing code cache on memory state 2021-12-25 14:28:33 +10:00
Connor McLaughlin
fe2062ff9f System: Warning fix 2021-12-25 14:28:32 +10:00
Connor McLaughlin
c346dfe8a4 SPU: Drop OOB register warnings to dev level 2021-11-26 11:31:59 +10:00
Connor McLaughlin
14eecae680 System: Use exe hash plus pvd hash for image hash code 2021-11-09 12:54:30 +10:00
Connor McLaughlin
946481c2aa System: Add a workaround for PSF files with incorrect header 2021-11-06 10:48:23 +10:00
Connor McLaughlin
355d7664d2 System: Fix unused variable warning 2021-10-25 17:27:41 +10:00
Connor McLaughlin
75e9506803 System: Get rid of double GPU reset 2021-08-24 11:57:11 +10:00
Connor McLaughlin
c4f0dafb1f System: Don't time memory load/save states by default
Reduces log spam.
2021-08-12 21:31:40 +10:00
Connor McLaughlin
50a09384e1 CommonHostInterface: Add onscreen indicator for rewind 2021-08-07 12:07:04 +10:00
Connor McLaughlin
29bc0c950a System: Reset before loading save state on boot 2021-07-24 13:07:09 +10:00
Connor McLaughlin
0000750527 System: Fix rewind rate with vsync off 2021-07-17 20:14:40 +10:00
Anderson_Cardoso
41fc84ae51
Update information about SBI file
A simple update message to make it more clear for end users in regard SBI files.
2021-07-14 10:55:07 -03:00
Connor McLaughlin
14e7f8fd13 GPU: Add D3D12 renderer 2021-07-10 21:45:10 +10:00
Connor McLaughlin
8f3162675f Warning fixes 2021-07-07 19:54:13 +10:00
Connor McLaughlin
911e9a37f1 WIN32 macro -> _WIN32 2021-06-30 14:38:07 +10:00
Connor McLaughlin
bc1331208b System: Don't try to preload multi-disc images 2021-06-27 13:52:43 +10:00
Connor McLaughlin
d3d92226a5 PGXP: Further optimizations
Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
2021-06-12 22:02:33 +10:00
Connor McLaughlin
aae0fb3f2b System: Support loading libps.exe (for Net Yaroze) 2021-06-11 20:47:46 +10:00
Connor McLaughlin
350049826f Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00
Connor McLaughlin
9aa386e96c System: Add option to load/apply image patches 2021-06-01 21:55:37 +10:00
Connor McLaughlin
6a2b2ac7f8 System: Don't wipe out nonpersistent memory cards during game change 2021-05-24 21:24:22 +10:00
Connor McLaughlin
d9a655fb41 System: Add non-persistent memory card type 2021-05-23 17:12:01 +10:00
Connor McLaughlin
98e4c181ca CDROM: Add seek speedup enhancement 2021-05-23 16:18:34 +10:00
Connor McLaughlin
ff0bd7abc4 System: Add file title memory card type 2021-05-21 13:19:25 +10:00
Connor McLaughlin
67f352339c CommonHostInterface: Add swap memory cards hotkey 2021-05-20 12:19:28 +10:00
Connor McLaughlin
bced237034 MemoryCard: Sanitize game titles for file names 2021-05-20 12:19:28 +10:00
Connor McLaughlin
21d6af287e System: Fix a possible crash with runahead 2021-05-20 12:19:27 +10:00
Connor McLaughlin
e382df0d41 Support expanding RAM to 8MB (dev console) 2021-05-03 12:43:33 +10:00
Connor McLaughlin
f1310bf93a System: Don't discard PGXP state when runahead-rollbacking
You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
c2916e0719 System: Render save state screenshots at fixed resolution
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
fe1a582909 System: Disallow booting when SBI files are missing 2021-04-22 13:40:48 +10:00
Connor McLaughlin
03f3f0369c GameList: Reduce number of system calls when scanning 2021-04-17 21:52:26 +10:00
Connor McLaughlin
1b16662f17 System: Remove unused ParseM3UFile function 2021-04-17 21:52:26 +10:00
Connor McLaughlin
ff14e8aede Add JSON game database to replace dat parsing 2021-04-17 17:04:23 +10:00
Connor McLaughlin
922d320523 CPU/Recompiler: Reserve whole fastmem region to avoid clashes 2021-04-11 12:42:51 +10:00
Connor McLaughlin
0644faa635 System: Disable memory cards when running PSFs 2021-04-08 11:34:15 +10:00
Connor McLaughlin
dec2d48bfe System: Fix crash when launching exe/psf 2021-03-28 13:47:53 +10:00
Connor McLaughlin
5df28eff9d System: Fix failing to load new single disc save states 2021-03-27 15:43:42 +10:00
Connor McLaughlin
5aa70cf797 Settings: Add memory card directory option 2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe CDImage: Support sub-images, use subimages for m3u 2021-03-27 15:18:29 +10:00
Albert Liu
d10365c60e System: Fix message crash for missing CD image 2021-03-22 19:17:04 -07:00
Connor McLaughlin
11dcba1b68 CDImage: Use Error class for complex errors 2021-03-19 01:58:00 +10:00
Connor McLaughlin
1911a25a9f System: Add warning if CD-ROM read speedup is enabled on startup 2021-03-17 00:58:09 +10:00
Albert Liu
46ff2b553d CDImage: Add support for loading PBP images 2021-03-15 20:06:39 -07:00
Connor McLaughlin
753dd0480f CDImage: Add support for loading mds/mdf images 2021-03-07 16:26:15 +10:00
Connor McLaughlin
6bbb1128b6 System: Hash executable for game code when system.cnf missing 2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0 CDImage: Add support for ECM images 2021-03-07 02:47:00 +10:00
Connor McLaughlin
521ade025c System: Make hardware renderer init failure an OSD message 2021-03-05 01:05:16 +10:00
Albert Liu
3482313e2f Multitap: Add option to enable only on port 2 2021-03-01 14:59:59 -08:00
Connor McLaughlin
c7a4efc395 System: Don't strip subdirectories when reading exe
Fixes getting hashes for cheevos in games such as Metal Gear Solid -
Integral.
2021-03-02 01:48:31 +10:00
Albert Liu
f9dc1a7e80 Core: Add Multitap support 2021-02-26 21:04:12 -08:00
Connor McLaughlin
0ec2c87a0e Implement RetroAchivements 2021-02-27 00:44:53 +10:00
Connor McLaughlin
229ed5a852 System: Add helpers for reading executables off discs 2021-02-24 01:21:43 +10:00
Connor McLaughlin
7501e89b7a System: Add path/image to game change notification 2021-02-24 01:21:43 +10:00
Connor McLaughlin
24c2165bb3 GPU: Allow closing window/app to interrupt shader compilation 2021-02-19 01:48:44 +10:00
Connor McLaughlin
1b544ae350 GameList: Slight optimization to scanning 2021-02-19 01:37:56 +10:00
Connor McLaughlin
db4f521d92 System: Make some boot error messages translatable 2021-02-18 02:08:48 +10:00
Connor McLaughlin
09805c1f80 FullscreenUI: Fix controller navigation in disc change 2021-02-18 02:08:47 +10:00
Connor McLaughlin
bfa2b72e08 Fix a couple of name typos 2021-02-11 02:17:25 +10:00
Connor McLaughlin
6ab926ab28 System: Make the SBI check a confirm dialog instead of message 2021-02-11 02:04:47 +10:00
Connor McLaughlin
701edb335a Various warning fixes 2021-02-06 19:19:55 +10:00
C.W. Betts
662d6e9711 Fix possible log formatting errors. 2021-02-04 17:54:51 -07:00
Connor McLaughlin
55a1d0437d System: Display message on media change 2021-01-31 17:10:27 +10:00
Connor McLaughlin
3c2b11fccb System: Don't log rewind pending flag when disabled 2021-01-29 01:27:32 +10:00
Connor McLaughlin
4bb3fb48f9 System: Add a new throttler/pacer which can catch up on lost time
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.

But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
16a32bf696 Qt: Simplify runahead settings 2021-01-26 03:38:31 +10:00
Connor McLaughlin
e79dff1731 System: Use hybrid sleep on Android 2021-01-26 03:38:31 +10:00
Connor McLaughlin
24dd49e05d GPU: Fix runahead with MSAA enabled in D3D11/Vulkan 2021-01-26 03:22:23 +10:00
Connor McLaughlin
3f96473fb5 System: Reuse existing texture/buffers for runahead/rewind 2021-01-25 01:15:46 +10:00
Connor McLaughlin
e01d66d18e System: Implement runahead 2021-01-25 01:15:46 +10:00
Connor McLaughlin
516d685dd0 System: Add memory-only save states and rewind 2021-01-25 01:15:45 +10:00
Connor McLaughlin
b62f31fd96 System: Use region from exe/psf when booting 2021-01-24 17:37:09 +10:00
Connor McLaughlin
10135e08a2 PSFLoader: Support loading minipsfs/libraries 2021-01-24 17:37:09 +10:00
Connor McLaughlin
d44de3a9dc System: Use SetWaitableTimer() for throttling on Windows 2021-01-14 00:40:25 +10:00
Connor McLaughlin
2b5cfb272c Qt: Add dump VRAM and SPU RAM actions 2021-01-13 19:24:41 +10:00
Connor McLaughlin
b5ffbfe826 Qt: Fix audio sliders not applying correctly 2021-01-13 02:37:04 +10:00
Connor McLaughlin
4e87b30b40 System: Skip throttler phase reset when running at <100% 2021-01-01 14:08:09 +10:00
Connor McLaughlin
cbcbb675d6 System: Fix pause on start 2020-12-27 00:54:53 +10:00
Connor McLaughlin
3cd3d1c09d Qt: Fix opening debugger when system already paused 2020-12-27 00:54:53 +10:00
Connor McLaughlin
8db961042a GPU: Support replacing VRAM writes with new textures 2020-12-26 00:47:03 +10:00
Michael Forney
64c0ca14a3 System: Fix some bugs in GetTitleForPath
The previous implementation had a few issues in certain edge cases:
- If the path contained no '/' or '\', then the string_view constructor
  is called with a count that exceeds the length of the string
  (effectively `title_end - (char *)0`, which is undefined behavior,
  at least in C).
- If the only '/' was the filesystem root, the last character of
  the title was truncated, and the '/' remained. For example,
  "/title.bin" resulted in "/titl".
- At least in C, it is undefined behavior to use the the < operator
  with a null pointer, which is done in std::max if the path did
  not have both '/' and '\'.

The first issue results in a std::bad_alloc exception on my machine.
2020-12-26 00:47:02 +10:00
Connor McLaughlin
9e1987063d System: Add a libcrypt game list, and check serials
Nag the user if they're missing a sbi file.
2020-12-18 03:03:22 +10:00
Connor McLaughlin
3b23542ec9 CPU: Provide debugger/breakpoint/step functionality 2020-12-17 11:57:47 +10:00
Connor McLaughlin
98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin
98d6b49987 System: Log FPS/frame times every second 2020-12-08 01:47:28 +10:00
Connor McLaughlin
b44a654943 System: Reset throttler when audio buffers underflow
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
8b3426a96e System: Reinitialize code cache on hw settings change/disc swap
Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
37c9e69b3e System: Zero downcount at end of frame
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
Connor McLaughlin
b695d3c6ce System: Use existing media if save state media is not found 2020-11-30 01:15:44 +10:00
Connor McLaughlin
a75b6e512a System: Improve translatability of save state error 2020-11-28 00:35:03 +10:00
Albert Liu
32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
Connor McLaughlin
b45bee5954 libretro: Work around crash in RetroArch Vulkan driver 2020-11-25 23:06:41 +10:00
Connor McLaughlin
2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin
863f84e3f6 System: Fix frame limiter on fast systems (when frametime <1ms) 2020-11-03 16:17:45 +10:00
Connor McLaughlin
b2d224abfc System: Set BIOS before resetting
Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Albert Liu
f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
Connor McLaughlin
7566c45f64 CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
Connor McLaughlin
69b2c3fc2d StateWrapper: Track save state version 2020-10-18 14:54:38 +10:00
Connor McLaughlin
27697d0508 System: Implement CPU overclocking [SAVEVERSION+]
Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Silent
2d90cfc07e
Tidy up SystemBootParameters constructors 2020-09-12 23:05:38 +02:00
Connor McLaughlin
03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin
ddb38ac31d Add pcsxr and libretro cheat list parsing 2020-09-09 22:11:28 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman
2ef6b6aa40 Region flag upgrade & correct NTSC-U to NTSC-U/C
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin
fd0a009a7f System: Add missing <cctype> include 2020-09-03 12:25:59 +10:00
Connor McLaughlin
6bbbb96d4b Move GameList to FrontendCommon
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801 Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
Connor McLaughlin
2768c2c91d System: Fix VRAM sometimes getting lost when loading state 2020-08-22 18:16:35 +10:00
Connor McLaughlin
ab002e78e1 Support translating strings in emulator core 2020-08-22 13:06:20 +10:00
Connor McLaughlin
60d3fffec1 Add per-game overrides (mainly for compatibility) 2020-08-21 00:09:37 +10:00
Connor McLaughlin
7c697f363e libretro: Make single cards for playlist the default, fix disabled case
This bug was causing the option to act as if it was disabled anyway.
2020-08-17 11:51:47 +10:00
Connor McLaughlin
4e62b32d60 Add option to dump the contents of RAM to a file 2020-08-16 23:20:36 +10:00
Connor McLaughlin
f5fb8186c7 Switch some messages to the OSD and increase durations 2020-08-16 00:20:10 +10:00
Connor McLaughlin
d9893bb127 System: Add option to use a single memory card for playlists 2020-08-16 00:20:10 +10:00
Connor McLaughlin
dedeee1698 System: Track playlists in save states 2020-08-16 00:20:10 +10:00
Connor McLaughlin
d4665e8b22 GPU: Tweaks to ODE handling
Fixes Team Buddies and The Next Tetris.
2020-08-16 00:20:10 +10:00
Connor McLaughlin
b1377fe0d9 CPU/Recompiler: Add a fast block lookup array
Up to 15% perf improvement.
2020-08-08 23:06:28 +10:00
Connor McLaughlin
e5c46a54b7 System: Restore/reset state on recreating GPU/updating settings
Fixes display corruption on RetroArch when switching renderers.
2020-08-06 23:20:52 +10:00
Connor McLaughlin
e9882a10aa System: Move restore/reset graphics API state to System
Fixes frame stepping.
2020-08-01 16:45:07 +10:00