Stenzek
d981dc7471
MetalDevice: Implement pipeline cache
2024-09-13 19:26:44 +10:00
Stenzek
ad67ab7ec3
MetalDevice: Use TranspileAndCreateShaderFromSource()
2024-09-13 17:31:59 +10:00
Stenzek
6f31e562a0
MetalDevice: Implement timed present
2024-09-13 15:19:29 +10:00
Stenzek
f2720b98dd
System: Reduce force-displayed-warning scope
...
Please don't make me regret this.
2024-09-10 23:53:39 +10:00
Stenzek
ddcb0cb541
Misc: Warning fixes
2024-09-10 23:53:27 +10:00
KamFretoZ
d7ce028a42
Qt: Make Virtual Controller List Word Wrapped
2024-09-10 20:13:01 +07:00
KamFretoZ
66b4391ab9
Qt: Tweak Grey Matter Theme
2024-09-10 20:12:29 +07:00
KamFretoZ
b6414756e5
Qt: Expand Controller List Width
2024-09-10 20:02:35 +07:00
KamFretoZ
065beff2da
Qt: Rename NeGcon Rumble controller name
2024-09-10 19:59:41 +07:00
KamFretoZ
0abd7c0524
Qt: Expand Controller Profile Dropdown Width
2024-09-10 19:56:38 +07:00
Stenzek
20b4581bbe
Settings: Remove second source of truth for OSD notifications
...
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:42 +10:00
Stenzek
2813b4bece
Achievements: Open profile on leaderboard selection
2024-09-09 22:10:06 +10:00
Stenzek
6c3f33804f
ImGuiFullscreen: Fix whole menu being unscrollable
...
If the first/last menu items were not enabled, e.g. settings pages
2024-09-09 21:37:52 +10:00
Stenzek
891d5cefbe
ImGuiFullscreen: Allow smooth scrolling
2024-09-09 21:57:08 +10:00
Stenzek
e93dea5ad8
SPU: Connect 0x1F801DB8/0x1F801DBA writes
...
But I'm not aware of any games that actually use this, and if there is a
sweep active, it will be soon overwritten anyway.
2024-09-09 21:04:47 +10:00
Stenzek
d1770b616f
Settings: Default console logging to running from TTY
2024-09-09 20:55:15 +10:00
Stenzek
fe9d06a194
Qt/Debugger: Snap code view to center on goto address
2024-09-09 20:41:10 +10:00
Stenzek
936c945e73
Qt/Debugger: Highlight selection on dump address
2024-09-09 20:37:04 +10:00
Stenzek
c633a6bacc
Qt/Debugger: Invalidate blocks on manual memory edit
...
Ensures recompiler isn't executing stale code.
2024-09-09 20:19:26 +10:00
Stenzek
128d5254ca
MSBuild: Disable RTTI on Windows builds
...
It's not used.
2024-09-09 19:22:41 +10:00
Stenzek
e2a3fe14f0
Cheats: Prevent inlining of memory functions
...
Clang is way too eager here and inlines the whole thing hundreds of
times within CheatList::Apply().
2024-09-09 18:53:51 +10:00
Stenzek
7bcdf11240
MediaCapture: Fix audio timestamp drift
...
Fixes capture lag after approximately 10 minutes.
2024-09-09 17:27:22 +10:00
Stenzek
de551c1836
D3D12Device: Fix crash when using media capture
2024-09-09 17:27:10 +10:00
Stenzek
559aff0ad5
D3D12Device: Use DXC and 12.0 feature level
2024-09-09 00:23:30 +10:00
Stenzek
4c31218d2b
GPUDevice: Add API version field
...
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
2024-09-08 23:33:05 +10:00
Stenzek
c42fb7c16e
GPUDevice: Support ingesting SPIR-V
...
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-08 22:11:58 +10:00
Stenzek
6a5f16d89a
VulkanDevice: Handle rare case of unaligned SPIR-V
2024-09-08 21:55:51 +10:00
Stenzek
432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan
2024-09-08 19:43:18 +10:00
Stenzek
86bff869bc
dep/reshadefx: Update to 7bdfb03
2024-09-08 19:19:58 +10:00
Stenzek
3078339f64
Common: Extract out ryml helpers
2024-09-09 00:35:31 +10:00
Stenzek
b10f043350
StringUtil: Fix typo
2024-09-09 00:35:12 +10:00
Stenzek
1d83e72887
Achievements: Fix incorrect plural string
2024-09-08 11:51:31 +10:00
Anderson Cardoso
b6c4d6dda9
Atualização Português do Brasil ( #3293 )
...
Atualizado para última versão.
2024-09-07 22:53:49 -03:00
shikulja
d29444e948
Update Russian translation ( #3292 )
...
* upd ts
* Update Russian translation
* Update Russian translation
2024-09-08 04:53:42 +03:00
Stenzek
1956575710
Cheats: Fix detection of ungrouped cheat import
2024-09-08 11:49:59 +10:00
Stenzek
32a3311208
System: Add option to automatically resize window
2024-09-07 22:05:54 +10:00
Stenzek
9d6ec23dc4
Common: Fix GSVector natvis
2024-09-07 21:53:32 +10:00
Stenzek
940cc636d6
GPU: Fix internal res screenshot AR with None cropping
2024-09-07 20:19:28 +10:00
Stenzek
af777c16ff
MediaCapture: Log video size
2024-09-07 20:19:07 +10:00
Stenzek
47a3cd44f3
CDROM: Support reading MODE1 sectors
2024-09-07 16:05:53 +10:00
Stenzek
1b2ff7e0e8
CDImage: Support reading MODE1 sectors
2024-09-07 16:05:43 +10:00
Stenzek
6ea2bb1810
Qt/Debugger: Auto refresh memory every 100ms
2024-09-07 13:39:14 +10:00
Stenzek
71ec59be06
Qt/Debugger: Highlight changed bytes in memory view
2024-09-07 13:19:01 +10:00
Stenzek
ac5a2a153a
GPUDevice: Remove BeginPresent() skip parameter
...
It wasn't used - System does its own present skipping.
2024-09-07 12:53:55 +10:00
Stenzek
4b0c1fdbf2
GPUDevice: Add recovery from lost device
2024-09-07 12:48:44 +10:00
Stenzek
1c1b82ed66
GPUDevice: Purge threaded presentation
...
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
Mrlinkwii
95185b7308
FSUI : some misc fixes ( #3291 )
...
FullscreenUI: Some misc fixes
2024-09-06 13:55:17 +01:00
Stenzek
2e080d4998
Qt: Add edit function to debugger memory view
2024-09-06 22:48:50 +10:00
Stenzek
153d95982b
RegTest: Compile fix
2024-09-06 22:14:29 +10:00
Stenzek
929b049bd8
Qt: Save/restore additional window positions
...
Cheat Manager, Memory Scanner, CPU Debugger.
2024-09-06 20:43:43 +10:00
Stenzek
ab1c85790c
CPU: Refactor execution mode switching
...
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
2024-09-06 20:00:30 +10:00
Stenzek
4c59513c79
GPUDevice: Fix pipeline cache loading
...
(again)
2024-09-06 18:00:00 +10:00
Stenzek
a074699dab
Qt: Fix 'Boot and Debug' menu option
2024-09-06 17:45:59 +10:00
spacepaw
5b4d625d23
Add *.psx as a supported PS-X EXE file type ( #3290 )
2024-09-06 09:33:19 +02:00
Anderson Cardoso
4a2714150e
Atualização Português do Brasil ( #3288 )
...
Atualizado para a última versão.
2024-09-03 10:36:21 -03:00
Stenzek
129df8410e
PostProcessing/FX: Log pipeline creation error description
2024-09-03 23:28:27 +10:00
Stenzek
a53dc85035
GPUDevice: Fix initial pipeline cache not being created
2024-09-03 22:45:42 +10:00
Stenzek
0458dfe8be
MemoryCard: Don't display message for empty card
2024-09-03 21:49:51 +10:00
Stenzek
a7d8e6d018
Host: Add disambiguation variants for translations
2024-09-03 21:39:00 +10:00
Stenzek
060c5553c0
INISettingsInterface: Use FileSystem atomic update routines
2024-09-03 20:43:42 +10:00
Stenzek
87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
...
Also add the ability to explicitly commit and check for errors.
2024-09-03 20:43:10 +10:00
Stenzek
1eb1b03141
MemoryCard: Defer creation of card until first save
...
Also do not overwrite the card if it failed to load.
2024-09-03 20:13:03 +10:00
Stenzek
1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
...
Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
Stenzek
94911abdca
System: Display disabled enhancements in safe mode
2024-09-03 19:29:59 +10:00
Stenzek
f9a594058f
Settings: Force Frame Timings => Force Video Timing
...
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:26 +10:00
Stenzek
6d0f92d4fb
dep/fmt: Bump to v11.0.2
2024-09-03 17:54:43 +10:00
Stenzek
6a3b1a2725
MDEC: Vectorize 16 and 24-bit copy-out
...
Speedup of 15% and 6% in FMV playback respectively.
2024-09-02 17:57:26 +10:00
spacepaw
63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings ( #3287 )
2024-09-03 10:50:45 +02:00
Stenzek
4c51337edd
ImGuiManager: Don't rasterize full glyph range for debug font
2024-09-02 12:37:58 +10:00
Stenzek
164a353352
System: Fix possible race condition in presence update
2024-09-02 12:12:41 +10:00
KamFretoZ
b564f928bd
DiscordRPC: Add Rcheevos Icon Support ( #3286 )
2024-09-01 22:02:28 +07:00
Stenzek
51cfea49fe
ImGuiManager: Split OSD and debug window fonts
...
Fixes the latter not fitting on screen anymore.
2024-09-02 00:27:48 +10:00
Stenzek
5ed8af4236
Achievements: Shrink URL buffer sizes
...
They never end up being 512 bytes.
2024-09-01 23:51:16 +10:00
Anderson Cardoso
0945a9a27f
Atualização Idioma Turco
...
Update Turkish to latest.
Validated by a native speaker.
2024-08-29 22:19:14 -03:00
Anderson Cardoso
7b178594a0
Atualização Português do Brasil
...
Atualizado para última versão.
2024-08-26 18:30:00 -03:00
zkdpower
7f9a69b977
Update the Simple-Chinese translation to latest. ( #3282 )
2024-09-01 21:27:57 +08:00
Víctor "IlDucci
bee80b0fea
Spanish (Spain) translation update 2024/08/30 ( #3285 )
...
- Adding translations for the latest changes.
2024-09-01 13:27:46 +00:00
Stenzek
88ee70ef8a
Misc: Remove unused files
2024-09-01 23:17:17 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers
2024-09-01 22:08:31 +10:00
Stenzek
aa955b8ae2
GPU/SW: Split out rasterizer, add dynamic selection
2023-12-23 20:38:41 +10:00
Stenzek
3fbdcdb4ff
AudioStream: Rewrite and integrate expander
2024-09-01 13:16:10 +10:00
Stenzek
14ab642ff3
Common: Add aligned_unique_ptr
2024-09-01 13:02:58 +10:00
Stenzek
81c9bdeeef
GSVector: Add a bunch of fp64 operations
2024-09-01 12:00:09 +10:00
Stenzek
b84d3f14fc
SPU: Vectorize reverb resampling
2024-08-31 17:30:25 +10:00
Stenzek
cdba1fe25a
Common: Rename iNN -> sNN
2024-08-31 14:38:20 +10:00
Stenzek
ac139d96f1
CDImage/ECM: Use EDC/ECC functions from libchdr
2024-09-01 19:43:39 +10:00
Stenzek
7df5764835
Data: Remove license-incompatible shaders
2024-09-01 20:01:34 +10:00
Stenzek
63c7f4a893
GPU/HW: Fix assert with accurate blending + true colour on
2024-08-27 23:46:34 +10:00
Stenzek
d651c9f477
GameList: Support excluding disc sets
2024-08-26 21:42:35 +10:00
Stenzek
542ef3a6c0
GPUDevice: Warning fix
2024-08-26 21:37:29 +10:00
Stenzek
667d1bf7c8
GPUDevice: Use CompressHelpers
...
And compress the pipeline cache. Saves a fair bit of disk space.
2024-08-26 21:33:28 +10:00
Stenzek
f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile()
2024-08-26 21:33:00 +10:00
Stenzek
c7a6e7e483
SHA1Digest: Span-ify
2024-08-26 21:27:51 +10:00
Stenzek
ae2e79f401
Util: Add CompressHelpers
2024-08-26 21:27:30 +10:00
Stenzek
2c27b20090
ImGuiManager: Remove unused function
2024-08-26 18:53:30 +10:00
Stenzek
63bf64b05d
ImGuiOverlays: Use actual recording icon
2024-08-26 18:55:15 +10:00
Stenzek
05c7e6009c
InputManager: Don't set key down for binds when ImGui has focus
...
Fixes unpausing etc when alt-tabbing.
2024-08-26 17:57:28 +10:00
Stenzek
940200f7f3
FullscreenUI: More animation fixes
2024-08-26 17:56:47 +10:00
Stenzek
46a6681159
CDROM: Fix incorrect clamp with seek speedup
...
And bump the minimum time up around 0.29ms or so, hopefully improve
stability in FF7.
2024-08-26 16:45:23 +10:00
Stenzek
344a4a6215
FullscreenUI: Navigation improvements
...
Improve default item focus, eliminate some animation glitches.
2024-08-26 15:47:50 +10:00