509 Commits

Author SHA1 Message Date
Connor McLaughlin
03a36645a2 Settings: Save fullscreen setting to ini 2019-12-27 20:38:07 +10:00
Connor McLaughlin
5bb2b3ec63 Frontend: Add audio backend to settings (switch-while-running) 2019-12-27 20:38:07 +10:00
Connor McLaughlin
16317d077e Settings: Add audio backend, move sync settings to Display/Audio 2019-12-27 20:38:07 +10:00
Connor McLaughlin
c8d3b2c546 GPU/Software: Use templates for render functions 2019-12-22 19:34:24 +10:00
Connor McLaughlin
a1b52980e2 GPU: Implement line renderering in software renderer 2019-12-22 18:53:20 +10:00
Connor McLaughlin
ad21f48a67 Fix Android build after controller changes 2019-12-16 16:46:43 +10:00
Connor McLaughlin
52c82b6aa3 Pad: Change controller types when loading states if needed 2019-12-16 00:05:48 +10:00
Connor McLaughlin
cbcb9b02b0 AnalogController: Rumble support 2019-12-15 23:22:53 +10:00
Connor McLaughlin
1d2bd11b02 Frontend: Add controller settings 2019-12-15 22:24:27 +10:00
Connor McLaughlin
a347b3606e Implement support for analog controllers 2019-12-15 21:58:27 +10:00
Connor McLaughlin
6e18e56089 Controller: Support general axis input events 2019-12-15 00:32:55 +10:00
Connor McLaughlin
32d8b4dc84 Frontend: Dynamic button mapping based on controller type 2019-12-15 00:17:43 +10:00
Connor McLaughlin
c65279f944 System: Create controllers dynamically based on config 2019-12-14 23:29:26 +10:00
Connor McLaughlin
ea0845d5ad Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
Connor McLaughlin
5fd421860a GameList: Support detecting region from system area of CDROM
More accurate than basing it off the code, and better support for
homebrew discs.
2019-12-13 16:51:40 +10:00
Connor McLaughlin
f77721b84d CPU/Recompiler: Fix "jalr t0, t0" and like instructions (mainly AArch64) 2019-12-13 14:36:41 +10:00
Connor McLaughlin
5e5b1b64db CPU/Recompiler: Incorporate latest work into AArch64 backend 2019-12-13 01:25:05 +10:00
Connor McLaughlin
44c76f3bf3 CPU/Recompiler: Support three-operand basic operations
e.g. add r1, r2, r3. This eliminates the extra move on ARM.
2019-12-13 00:51:41 +10:00
Connor McLaughlin
41298a74e1 CPU/Recompiler: Fetch instruction before dispatching interrupts
Fixes polygon glitches in Crash.
2019-12-12 23:55:42 +10:00
Connor McLaughlin
aa52dbfeb8 CPU/Recompiler: Use register cache for managing pc
Reduces the number of loadstores after each instruction.
2019-12-12 23:55:23 +10:00
Connor McLaughlin
002d1cd4fd CPU/CoreCache: Use virtual (unmasked) address as PC 2019-12-12 20:23:53 +10:00
Connor McLaughlin
a267451614 CPU/Recompiler: Remove unused code 2019-12-12 20:17:52 +10:00
Connor McLaughlin
20c7aaf74b CPU/Recompiler: Support pushing/popping the register cache state 2019-12-12 20:15:54 +10:00
Connor McLaughlin
1905d22a9a CPU/Recompiler/AArch64: Fix potential stack corruption in function calls 2019-12-12 02:38:03 +10:00
Connor McLaughlin
18066239b7 CPU/Recompiler: Fix bad codegen on slti where rd==rs 2019-12-12 00:00:48 +10:00
Connor McLaughlin
aafac96f34 CPU/Recompiler: Linux/Android compile fix 2019-12-11 22:54:22 +10:00
Connor McLaughlin
37933e9678 CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
Connor McLaughlin
b0eb8074f5 CPU/Recompiler: Implement lwc2/swc2 2019-12-11 22:04:11 +10:00
Connor McLaughlin
a5afb250ea CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
Connor McLaughlin
a6dab97928 CPU: Simplify GTE register addressing 2019-12-11 21:44:26 +10:00
Connor McLaughlin
4e7d420a06 CPU/Recompiler: Implement mfc0/mtc0/rfe 2019-12-11 20:50:55 +10:00
Connor McLaughlin
f5d65448d6 GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
Connor McLaughlin
8f624afb59 GPU: Fix handling of GP1(09h) 2019-12-11 16:47:49 +10:00
Connor McLaughlin
ffe90083d3 GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
Connor McLaughlin
cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
Connor McLaughlin
6f78fea159 GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
Connor McLaughlin
05e6d4c401 GPU/OpenGL: Clean up VAOs at shutdown time
These were leaking before.
2019-12-10 23:37:01 +10:00
Connor McLaughlin
152b56c8cc GPU: Fix mask bit setting on non-textured polygons
Fixes garbled colours in FMVs in some games.
2019-12-10 23:27:41 +10:00
Connor McLaughlin
0d293c4be4 Settings: Disable fast boot and TTY output by default
The latter can cause crashes in some games.
2019-12-10 23:06:45 +10:00
Connor McLaughlin
56b87f33c0 Controller: Linux build fix 2019-12-10 23:05:19 +10:00
Connor McLaughlin
df6e079920 GPU: Add a Force Progressive Scan option (disable interlacing) 2019-12-10 22:52:46 +10:00
Connor McLaughlin
fb0aad0917 System: Include SIO in save state 2019-12-10 00:28:58 +10:00
Connor McLaughlin
89e9373037 Controller: Add a set-button interface in base class 2019-12-09 01:06:58 +10:00
Connor McLaughlin
da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
Connor McLaughlin
c1710482df Pad: Add button name -> code lookup functions 2019-12-09 00:46:04 +10:00
Connor McLaughlin
8930383c96 GPU: Use start address in computation of drawing_even_line 2019-12-08 00:40:52 +10:00
Connor McLaughlin
42ee55ae17 CDROM: Seek to start of first track on stop
Fixes WipEout crashing after track selection.
2019-12-07 21:09:30 +10:00
Connor McLaughlin
315f2b701a Stub out SIO controller
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00
Connor McLaughlin
67c67bbb66 GPU: Add basic texture filtering support
Still has issues around the edges of text.
2019-12-07 17:03:56 +10:00
Connor McLaughlin
c284d3835f GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
2019-12-07 01:37:37 +10:00
Connor McLaughlin
8d7b93766d MemoryCard: Fix incorrect checksum after formatting
Fixes memory cards not working in the BIOS.
2019-12-07 00:03:05 +10:00
Connor McLaughlin
54277dc24f Pad: Update status after ACK 2019-12-07 00:02:47 +10:00
Connor McLaughlin
36fbc4523d CDROM: Skip reading sectors which have an invalid SubQ checksum
i.e. libcrypt support
2019-12-06 21:15:04 +10:00
Connor McLaughlin
bc44d4b1b0 CDImage: Support SBI replacement subchannel Q for cue/bin images 2019-12-06 21:14:58 +10:00
Connor McLaughlin
53621bd3eb CDROM: Fix clipping when combined left/volume volume > 0x80 2019-12-06 00:33:46 +10:00
Connor McLaughlin
4798f35e40 Pad: Delay ACK after receiving byte
The controller routines in the BIOS seem to depend on this, if they
happen at the same time depending on what part of the code it was in,
it'll assume no controller is connected.
2019-12-05 23:03:56 +10:00
Connor McLaughlin
9fa8eb239e CPU: Force-inline some accessor functions 2019-12-05 23:02:03 +10:00
Connor McLaughlin
8b9d44f4dc System: Use game code for automatic region detection 2019-12-05 17:09:10 +10:00
Connor McLaughlin
eeea5125f7 CPU: Use pending ticks as downcount comparison
Saves a few cycles decrementing the downcount.
2019-12-05 16:28:46 +10:00
Connor McLaughlin
0171dc4241 CPU/Recompiler: Prevent vixl from using scratch registers
This took too long to find that it was trashing one of our register
cache values. Let it abort instead, until we use the base assembler
instead of the macro assembler.
2019-12-05 02:03:01 +10:00
Connor McLaughlin
914abe64c1 CPU/Recompiler: Extend sign for add/sub/cmp immediates in AArch64 2019-12-05 02:02:23 +10:00
Connor McLaughlin
8c33163ef1 Android: Add type to game list (disc/psexe) 2019-12-04 21:54:14 +10:00
Connor McLaughlin
dec475db62 GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
Connor McLaughlin
baaa94d4c1 CPU/Recompiler: Instruction parity between x64 and AArch64 2019-12-04 19:52:56 +10:00
Connor McLaughlin
f49216f5f8 CPU/Recompiler: Implement most instructions for AArch64 2019-12-04 01:50:59 +10:00
Connor McLaughlin
e518cbfffb CPU/Recompiler: Fallback-all-instructions working in AArch64 2019-12-03 20:45:14 +10:00
Connor McLaughlin
bbe1cb5fe9 CPU: Preparations for AArch64 recompiler 2019-12-03 01:31:49 +10:00
Connor McLaughlin
efb8033d48 HostInterface: Fix for gcc < 8 2019-12-03 01:29:26 +10:00
Connor McLaughlin
45fc19fd05 GPU: Only latch texpage/mode on polygon/set draw mode
Driver seems to draw an off-screen polygon to set up the parameters,
instead of the set draw mode command.

Fixes broken sprites in Driver/Driver 2.
2019-12-02 17:04:26 +10:00
Connor McLaughlin
a3f2286bdb CDROM: Hack to set subq position before seek instead of after
I assume this should be set throughout the seek to the current disc
position, but since we're only updating at the end of the seek, this'll
do.

Fixes music looping in Spyro.
2019-12-02 17:02:59 +10:00
Connor McLaughlin
adc3a2fac1 Android: Support GLES3 and hardware renderers 2019-12-01 21:57:27 +10:00
Connor McLaughlin
299ee05cd9 HostInterface: Move OSD messages to base class 2019-12-01 21:33:56 +10:00
Connor McLaughlin
0a6b913536 HostInterface: Move performance counters to base class 2019-12-01 21:29:09 +10:00
Connor McLaughlin
abfa531648 GameList: Add disc size 2019-12-01 19:52:00 +10:00
Connor McLaughlin
ea52b9e8aa GameList: Support parsing Redump.org dat files 2019-12-01 19:52:00 +10:00
Connor McLaughlin
04c70b3118 Add initial game list class implementation 2019-11-29 23:46:11 +10:00
Connor McLaughlin
ea0b13a05c More changes to accomodate Android - imgui/host display 2019-11-28 23:32:57 +10:00
Connor McLaughlin
f11d357ab9 Compile fixes for Android 2019-11-28 01:55:33 +10:00
Connor McLaughlin
aec01d3890 Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
Connor McLaughlin
519dbc818d CPU/CodeCache: Fix DMA writes not invalidating code blocks
Fixes Crash Team Racing and Spyro in Cached Interpreter/Recompiler
modes.
2019-11-26 19:45:38 +10:00
Connor McLaughlin
771a151567 GPU/OpenGL: Use CopyImageSubData for VRAM copies
Not correct with regard to the mask bit handling, but better than
blitting.
2019-11-25 00:27:23 +10:00
Connor McLaughlin
22e8b6b0a7 System: Fall back to software when D3D11 selected on Linux 2019-11-25 00:24:22 +10:00
Connor McLaughlin
0bc7333e6e GPU/OpenGL: Set GLSL version string dynamically
Rather than hardcoding to 3.3.
2019-11-25 00:17:17 +10:00
Connor McLaughlin
db0d11c2ff GPU/HW: Cull primitives larger than 1024x512 2019-11-24 23:46:33 +10:00
Connor McLaughlin
024ed01bbb GPU/HW: Set alpha to mask bit setting 2019-11-24 23:30:35 +10:00
Connor McLaughlin
bc5a247a4b GPU/HW: Use dual-source blend to split alpha and mask 2019-11-24 23:28:01 +10:00
Connor McLaughlin
9d6d00480c GPU: Implement mask bit handling in software renderer
Still needs implementation in the hardware renderers.
2019-11-24 18:47:42 +10:00
Connor McLaughlin
6c6bf8714c CPU/Recompiler: Only check interpreter load delay when it's dirty 2019-11-24 16:51:08 +10:00
Connor McLaughlin
e3965d9be3 CPU/Recompiler: Fix b{ltz,gez}al when using a load delayed register 2019-11-24 16:47:21 +10:00
Connor McLaughlin
8c5fcc8f48 CPU: Fix more load delay slot issues
Fixes Spyro again. b{ltz,gez}(al)? disabled in the recompiler until
issues are fixed.
2019-11-24 01:11:51 +10:00
Connor McLaughlin
889bd73ac8 CPU: Add settings for execution mode 2019-11-23 20:22:09 +10:00
Connor McLaughlin
b8de55b9b8 CPU/Recompiler: Implement simple block linking 2019-11-23 19:56:19 +10:00
Connor McLaughlin
201be8aa9c CPU: Fix interpreter speed regression from recompiler
Seems the logging prevented ExecuteInstruction() from being inlined.
2019-11-23 19:49:44 +10:00
Connor McLaughlin
5d0a6f88ad CDROM: Header valid/playing should not be set on SeekL
Fixes Syphon Filter locking up on boot.
2019-11-23 19:13:50 +10:00
Connor McLaughlin
bb4ef2103e GPU: Fix dump vram-to-cpu copies 2019-11-23 19:07:17 +10:00
Connor McLaughlin
da69085b3c CPU/Recompiler: Implement nor 2019-11-23 12:53:44 +10:00
Connor McLaughlin
2f3107216a CPU/Recompiler: Implement syscall/break 2019-11-23 12:51:17 +10:00
Connor McLaughlin
d2d0d5287b CPU/Recompiler: Implement slt/sltu/slti/sltiu 2019-11-23 01:20:59 +10:00
Connor McLaughlin
bdc47319dc CPU/Recompiler: Remove unused variable 2019-11-23 00:45:46 +10:00
Connor McLaughlin
e2850b5a6c CPU/Recompiler: Implement and/or/xor 2019-11-23 00:41:25 +10:00
Connor McLaughlin
a9cbc08890 CPU/Recompiler: Cleanup/combine shift immediate/variable 2019-11-23 00:35:32 +10:00
Connor McLaughlin
5b745864e3 CPU/Recompiler: Implement sub/subu 2019-11-23 00:30:47 +10:00
Connor McLaughlin
f14ad1d3c4 CPU/Recompiler: Implement add/addu/addi 2019-11-23 00:26:56 +10:00
Connor McLaughlin
641e68db95 CPU/Recompiler: Implement b{gez,ltz}(al)? 2019-11-23 00:25:51 +10:00
Connor McLaughlin
167e2a3454 CPU/Recompiler: Implement j/jal/jr/jalr/beq/bne/bgtz/blez 2019-11-22 21:41:10 +10:00
Connor McLaughlin
11966e4caf CPU/Recompiler: Write exception exits to far code buffer
Keeps the hot path nice and clean.
2019-11-22 18:01:28 +10:00
Connor McLaughlin
7b0978119b CPU: Only write exceptions to log when logging 2019-11-22 17:54:06 +10:00
Connor McLaughlin
f46160ac46 CPU/Recompiler: Implement mult/multu 2019-11-22 16:45:13 +10:00
Connor McLaughlin
e5c0d28fdc CPU/Recompiler: Implement mfhi/mthi/mflo/mtlo 2019-11-22 10:53:54 +10:00
Connor McLaughlin
51a873e58d CPU: Expand register file to include hi/lo/pc/npc 2019-11-22 10:53:54 +10:00
Connor McLaughlin
330d512831 CPU: Write exceptions to trace log 2019-11-22 10:53:15 +10:00
Connor McLaughlin
9e82afac7b CPU/Recompiler: Support block revalidation instead of flushing 2019-11-22 00:32:40 +10:00
Connor McLaughlin
7aafaeacbc CPU/Recompiler: Implement lb/lbu/lh/lhu/lw/sb/sh/sw instructions
Currently not passing CPU tests when combined with lwl/lwr.
2019-11-21 23:34:04 +10:00
Connor McLaughlin
9e3bb62216 CPU/CodeCache: Fast path for self-linking blocks 2019-11-20 01:19:03 +10:00
Connor McLaughlin
09de3819eb CPU/Recompiler: Implement sra/srav instructions 2019-11-20 01:00:31 +10:00
Connor McLaughlin
4f436461ff CPU/Recompiler: Combine shift instructions 2019-11-20 01:00:31 +10:00
Connor McLaughlin
51600c5bc0 CPU/Recompiler: Implement andi/xori, combine BitwiseImmediate 2019-11-20 01:00:31 +10:00
Connor McLaughlin
6157aa9d21 CPU/Recompiler: Implement srlv/srrv instructions 2019-11-20 00:32:41 +10:00
Connor McLaughlin
82cbb6e1b8 CPU/Recompiler: Implement srl instruction 2019-11-20 00:21:02 +10:00
Connor McLaughlin
5217088d82 CPU: Refactor load delay handling
Now works when mixing interpreter and recompiler code.
2019-11-20 00:15:15 +10:00
Connor McLaughlin
1d6c4a3af1 CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
Disabled by default.
2019-11-19 20:38:05 +10:00
Connor McLaughlin
b9089cac95 System: Fix EXE loading again 2019-11-18 21:03:48 +10:00
Connor McLaughlin
19062e11b5 Revert "Bus: Relax memory timing"
This reverts commit b5c799ba811e7345f92bd3e9a076304df756a3d9.
2019-11-17 22:11:16 +10:00
Connor McLaughlin
38d0f46063 Frontend: Fix some GPU settings not saving to ini 2019-11-17 22:10:55 +10:00
Connor McLaughlin
48e3683d20 HostInterface: Fix load state on boot not loading state 2019-11-17 19:41:25 +10:00
Connor McLaughlin
d1f7ad2512 HostInterface: Fix display classes not getting destructed 2019-11-17 19:36:56 +10:00
Connor McLaughlin
b2b5e6c793 HostInterface: Reset throttle timer on slowdown
Prevents too slow messages when fast forwarding.
2019-11-17 01:47:50 +10:00
Connor McLaughlin
b5c799ba81 Bus: Relax memory timing
Formulas from Mednafen.
2019-11-17 01:47:46 +10:00
Connor McLaughlin
8fb4f73d17 Settings: Add audio sync and additional cleanup 2019-11-16 20:52:39 +10:00
Connor McLaughlin
3673c6e33c HostInterface: Re-enable audio sync by default 2019-11-16 20:52:39 +10:00
Connor McLaughlin
f1289d6161 Settings: Hook up console region 2019-11-16 20:52:39 +10:00
Connor McLaughlin
613e4f4a2a GPU: Set PAL mode on soft reset if region is PAL 2019-11-16 20:52:39 +10:00
Connor McLaughlin
49ab9467df GPU: Set throttle frequency based on mode config 2019-11-16 20:52:39 +10:00
Connor McLaughlin
77fe883901 System: Default to NTSC region for BIOS boot if auto 2019-11-16 20:52:39 +10:00
Connor McLaughlin
b57f1d4a60 HostInterface: Implement non-vsync based speed throttler
Needed for PAL games.
2019-11-16 20:52:39 +10:00
Connor McLaughlin
246c97ccb3 System: Scaffolding for multi-system/multi-bios 2019-11-16 20:50:59 +10:00
Connor McLaughlin
d6209937fb CDROM: Properly handle audio sectors in SeekL 2019-11-16 12:54:41 +10:00
Connor McLaughlin
f12b97e98b DMA: Add missing transfer_ticks to save state 2019-11-16 01:51:22 +10:00
Connor McLaughlin
2399c1dab7 SPU: Fix incorrect step value in attack phase 2019-11-16 01:43:34 +10:00
Connor McLaughlin
a47492382c System: Add "fast boot" option (skip boot logo) 2019-11-16 01:04:52 +10:00
Connor McLaughlin
30fd7a6683 DMA: Support delaying transfers
Fixes Syphon Filter 2/3.
2019-11-15 23:27:56 +10:00
Connor McLaughlin
e02ebb1b2a SPU: Mute voice without release phase on loop/end flag
Fixes channels getting stuck in Syphon Filter.
2019-11-15 17:24:11 +10:00
Connor McLaughlin
5b5d22fd27 SPU: Stub out transfer control register
Fixes sound in Ridge Racer.
2019-11-15 16:44:23 +10:00
Connor McLaughlin
d9c27c4ee3 SPU: Fix sustain step being ignored 2019-11-15 16:42:25 +10:00
Connor McLaughlin
4e9d5b77f8 GPU: Fix swapped bytes for VRAM->CPU transfers 2019-11-15 15:05:27 +10:00
Connor McLaughlin
f27ad2fa67 Frontend: Re-implement fullscreen 2019-11-15 14:57:27 +10:00
Connor McLaughlin
708ce25cb0 GPU/HW: Fix resolution changing while running corrupting screen 2019-11-14 22:24:47 +10:00
Connor McLaughlin
49569d29aa GPU: Refactor command execution/VRAM->CPU transfers
Simpler, and handles odd sizes correctly.
2019-11-14 22:17:11 +10:00
Connor McLaughlin
bc9ed3572b GPU/HW: Fix flipped GPU readback in D3D11 2019-11-14 22:11:12 +10:00
Connor McLaughlin
9d66638bce GPU: Handle oversized transfers (wrap around behavior) 2019-11-14 20:31:48 +10:00
Connor McLaughlin
9ea7a8418c GPU: Eliminate temporary buffer when reading back 2019-11-14 17:17:22 +10:00
Connor McLaughlin
3998b9684e GPU/HW: GPU-based RGBA8->RGB5551 conversion for readbacks 2019-11-14 17:16:21 +10:00
Connor McLaughlin
53881219ce GPU: Fix handling of interlaced non-480-line mode 2019-11-14 00:59:09 +10:00
Connor McLaughlin
7152d54104 GPU: Simplify 480i mode handling in CRTC 2019-11-14 00:58:15 +10:00
Connor McLaughlin
b48accf0bf GPU/HW: Fix 24-bit output broken with >1x res scale 2019-11-13 22:54:52 +10:00
Connor McLaughlin
76172c88f3 GPU/HW: Disable blending when updating VRAM
Fixes random breakage when it was previously enabled.
2019-11-13 22:48:39 +10:00
Connor McLaughlin
f7f4818de4 GPU/HW: Explicitly specify std140 layout for UBOs 2019-11-13 22:48:14 +10:00
Connor McLaughlin
8cfb8d7922 CDROM: Fix track skip behavior with track=0
Fixes Doom.
2019-11-13 16:33:51 +10:00
Connor McLaughlin
8e06f86db8 CDROM: Implement auto-pause at end of track 2019-11-12 20:40:37 +10:00
Connor McLaughlin
85413218cb SPU: Check upper 8 byte block of ADPCM block for interrupt
Fixes NFS2 stuck after selecting Race.
2019-11-12 18:56:55 +10:00
Connor McLaughlin
90cf6b8b41 CDROM: Don't lose INT1 interrupts from command execution 2019-11-12 18:02:36 +10:00
Connor McLaughlin
6a82333d8f Pad: Only buffer a single byte
Fixes Croc 2 memory card access freezing.
2019-11-12 01:32:06 +10:00
Connor McLaughlin
d8452d7d7d GPU: Track horizontal blanking, correct timer increment point 2019-11-12 01:32:06 +10:00
Connor McLaughlin
f3baee2582 DMA: Hack for self-referencing DMA loops
I need to figure how these are being generated in the first place.
2019-11-11 20:37:13 +10:00
Connor McLaughlin
29674df803 DMA: Simplify address masking 2019-11-11 20:34:41 +10:00
Connor McLaughlin
6f4cf7d5e3 System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
Connor McLaughlin
99c264947d SPU: Implement capture buffers
Fixes Crash Team Racing and lipsyncing within.
2019-11-11 14:06:30 +10:00
Connor McLaughlin
26437e31dd SPU: Fire interrupt on DMA reads/writes too 2019-11-11 14:05:58 +10:00
Connor McLaughlin
8722757412 SPU: Implement pitch modulation 2019-11-11 00:41:09 +10:00
Connor McLaughlin
5a84122862 CDROM: Implement CDDA report 2019-11-10 23:03:52 +10:00
Connor McLaughlin
ab90d287bb CDROM: Use Sub-Channel Q for GetLocP 2019-11-10 22:45:48 +10:00
Connor McLaughlin
68fe492130 CDROM: Use seek time formula from Mednafen 2019-11-10 15:01:18 +10:00
Connor McLaughlin
c0208b6e78 GPU: Flush render before changing drawing area/offset
Fixes "random" broken polygons in hardware backends.
2019-11-09 22:56:53 +10:00
Connor McLaughlin
dbc22fe841 GPU/HW: Fix typo preventing fragment shader based VRAM writes from being used 2019-11-09 21:36:37 +10:00
Connor McLaughlin
5dd4f6f65e CDROM: Implement ReadTOC command 2019-11-09 00:21:11 +10:00
Connor McLaughlin
7e7b7dc216 CDROM: Stub out SCEx test commands 2019-11-09 00:21:04 +10:00
Connor McLaughlin
5eea2f9ced CDROM: Fix interrupt enable register having no effect 2019-11-08 23:49:28 +10:00
Connor McLaughlin
c3efc5637a CDROM: Implement Getparam command 2019-11-08 22:45:06 +10:00
Connor McLaughlin
487f952c48 CDROM: Clear response FIFO before writing results 2019-11-08 22:42:42 +10:00
Connor McLaughlin
02132a9f29 CDROM: INT2 should not be sent after read/play command 2019-11-08 21:16:21 +10:00
Connor McLaughlin
8c51abaf37 System: Move settings to HostInterface 2019-11-08 01:07:39 +10:00
Connor McLaughlin
36b7690056 Frontend: Add settings window 2019-11-08 00:22:25 +10:00
Connor McLaughlin
98a5c4980d Settings: Use simpleini for settings load/save 2019-11-07 01:43:51 +10:00
Connor McLaughlin
26c22f003f Common: Persistent-mapped stream buffer implementation 2019-11-07 00:08:13 +10:00
Connor McLaughlin
ff8cef4da3 GPU/HW: Support OpenGL ES 2019-11-06 01:33:09 +10:00
Connor McLaughlin
b28610e30b Frontend: Support OpenGL ES 2019-11-06 01:32:56 +10:00
Connor McLaughlin
15c42f032f GPU/HW: Fallback path for VRAM writes for GPUs w/o texel buffers 2019-11-05 23:16:03 +10:00
Connor McLaughlin
089f297b9a GPU/HW: Fallback path via blit for GPUs without GL_EXT_copy_image 2019-11-05 23:06:40 +10:00
Connor McLaughlin
cc7483ad58 GPU/HW: Only copy the dirty area to the VRAM read texture 2019-11-05 22:34:36 +10:00
Connor McLaughlin
da51d49d18 GPU/HW: Track VRAM fills/writes in dirty rectangle instead of invalidating 2019-11-05 22:12:39 +10:00
Connor McLaughlin
2578f34a7c GPU/HW: Reset state when shutting down 2019-11-05 19:51:08 +10:00
Connor McLaughlin
2c631aba5e GPU: Move stats from renderer class to base classes 2019-11-05 19:44:17 +10:00
Connor McLaughlin
afbec85f89 GPU/HW: Track dirty area of VRAM shadow texture via drawing area 2019-11-05 19:19:49 +10:00
Connor McLaughlin
16d83989e5 GPU/HW: Support line drawing at >1x scale in D3D11 via GS 2019-11-05 00:27:22 +10:00
Connor McLaughlin
3619b46b45 GPU: Fix parsing of polylines.. again 2019-11-05 00:26:35 +10:00
Connor McLaughlin
3c64a242bb GPU: Fix incorrect parsing of polyline commands 2019-11-04 02:56:30 +10:00
Connor McLaughlin
5d26c2177f GPU/HW: Don't crash when switching to incompatible renderer 2019-11-04 02:02:33 +10:00
Connor McLaughlin
a397979d72 GPU/HW: Elide buffer copy in scanout and fix flipped display 2019-11-04 01:46:19 +10:00
Connor McLaughlin
ac45f3892c Frontend: Fix broken display texture for OpenGL 2019-11-04 01:01:31 +10:00
Connor McLaughlin
4a6f283484 CPU: Add trace log to file support 2019-11-04 00:55:07 +10:00