6516 Commits

Author SHA1 Message Date
Stenzek
b84d3f14fc
SPU: Vectorize reverb resampling 2024-08-31 17:30:25 +10:00
Stenzek
cdba1fe25a
Common: Rename iNN -> sNN 2024-08-31 14:38:20 +10:00
Stenzek
ac139d96f1
CDImage/ECM: Use EDC/ECC functions from libchdr 2024-09-01 19:43:39 +10:00
Stenzek
7df5764835
Data: Remove license-incompatible shaders 2024-09-01 20:01:34 +10:00
Stenzek
63c7f4a893
GPU/HW: Fix assert with accurate blending + true colour on 2024-08-27 23:46:34 +10:00
Stenzek
d651c9f477
GameList: Support excluding disc sets 2024-08-26 21:42:35 +10:00
Stenzek
542ef3a6c0
GPUDevice: Warning fix 2024-08-26 21:37:29 +10:00
Stenzek
667d1bf7c8
GPUDevice: Use CompressHelpers
And compress the pipeline cache. Saves a fair bit of disk space.
2024-08-26 21:33:28 +10:00
Stenzek
f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile() 2024-08-26 21:33:00 +10:00
Stenzek
c7a6e7e483
SHA1Digest: Span-ify 2024-08-26 21:27:51 +10:00
Stenzek
ae2e79f401
Util: Add CompressHelpers 2024-08-26 21:27:30 +10:00
Stenzek
2c27b20090
ImGuiManager: Remove unused function 2024-08-26 18:53:30 +10:00
Stenzek
63bf64b05d
ImGuiOverlays: Use actual recording icon 2024-08-26 18:55:15 +10:00
Stenzek
05c7e6009c
InputManager: Don't set key down for binds when ImGui has focus
Fixes unpausing etc when alt-tabbing.
2024-08-26 17:57:28 +10:00
Stenzek
940200f7f3
FullscreenUI: More animation fixes 2024-08-26 17:56:47 +10:00
Stenzek
46a6681159
CDROM: Fix incorrect clamp with seek speedup
And bump the minimum time up around 0.29ms or so, hopefully improve
stability in FF7.
2024-08-26 16:45:23 +10:00
Stenzek
344a4a6215
FullscreenUI: Navigation improvements
Improve default item focus, eliminate some animation glitches.
2024-08-26 15:47:50 +10:00
Stenzek
e54c4c8101
ImGuiManager: Tweak OSD message size 2024-08-26 14:41:58 +10:00
Stenzek
7a05d5aca5
Achievements: Reset focus when opening windows 2024-08-26 14:21:09 +10:00
Stenzek
b04f721d55
Achievements: Use plural form for points 2024-08-26 14:07:07 +10:00
Stenzek
c9f5cfc1bc
Host: Add TranslatePluralToSmallString() 2024-08-26 14:06:57 +10:00
Stenzek
88e4bf6aad
SmallString: Tidy-up and add wide string helpers 2024-08-26 14:06:18 +10:00
Stenzek
6deb2eb390
Achievements: Fix badge download bug
Where it would download the incorrect icon if the locked badge was the
first image seen.
2024-08-26 00:15:32 +10:00
Stenzek
a7f3d7b02d
ImGuiManager: Add CompactFontRange() 2024-08-25 23:39:14 +10:00
Stenzek
e8b787fb57
Misc: Change various icons 2024-08-25 23:17:05 +10:00
Stenzek
f30844cc40
ImGuiManager: Move glyph ranges to separate file 2024-08-25 22:52:21 +10:00
Stenzek
f37a97bf18
Host: Add ReadCompressedResourceFile() 2024-08-25 17:48:12 +10:00
Stenzek
707453b596
FileSystem: Swap vector for DynamicHeapArray
No point zeroing it out.
2024-08-25 22:13:18 +10:00
Stenzek
b378ffb975
ImGui: Enable lunasvg 2024-08-25 14:39:59 +10:00
Stenzek
f2c0303875
Misc: Use lightgun controller icon 2024-08-25 13:57:05 +10:00
Stenzek
c8e61307b2
StringUtil: Use unicode replacement character in DecodeUTF8() 2024-08-25 13:56:01 +10:00
Stenzek
096a0811bf
dep/imgui: Bump to v1.91.0 2024-08-25 18:17:45 +10:00
Stenzek
a8cac70ee6
Qt: Ensure window is raised after recreation
Should hopefully help with raw input issues.
2024-08-24 21:28:21 +10:00
Stenzek
72fc81a705
CMake: Add install target
Do **not** use this with /usr or /usr/local. It creates subdirectories
for resources/translations in the install prefix.

It's intended for creating a relocatable, self-contained bundle, which
can be packaged.
2024-08-12 18:49:28 +10:00
Stenzek
873b540b82
Deps: Switch to libjpeg-turbo 2024-08-24 18:08:15 +10:00
Stenzek
96b8e53fbf
Deps: Bump shaderc 2024-08-24 18:08:53 +10:00
Anderson Cardoso
1425b2fb40
Atualização Português do Brasil (#3281)
Atualizado para a última versão.
2024-08-24 01:26:20 -03:00
Stenzek
9dd83c4f9f
InputManager: Remove unused pointer type 2024-08-24 14:23:32 +10:00
Stenzek
f0deab2131
InputManager: Fix wheel scrolling in Big Picture 2024-08-24 14:15:27 +10:00
Stenzek
bda6869084
Qt: Implement per-game controller configuration 2024-08-24 14:10:25 +10:00
Stenzek
9e3507e0f4
InputManager: Support multiple mice via raw input
Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek
8b3fd538ea
System: Fix HW/SW rendering swap 2024-08-23 15:59:31 +10:00
Stenzek
5433b30fec
Qt: Always display version info in settings 2024-08-23 15:50:17 +10:00
Stenzek
417c1e43dd
MediaCapture: Load media foundation on-demand
Saves loading a few megabytes worth of DLLs for a feature most users are
not going to use.
2024-08-23 15:41:54 +10:00
Stenzek
1aa9c2d564
GameDatabase: Add DisableSpriteTextureFiltering trait 2024-08-23 15:18:55 +10:00
Stenzek
3578572aa1
CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP 2024-08-23 14:33:37 +10:00
Stenzek
ccd7ba9acf
Qt: Move language/theme setting to window 2024-08-20 23:27:42 +10:00
Stenzek
2971b2f34c
CPU/PGXP: Inline valid flag updates 2024-08-20 21:18:07 +10:00
Stenzek
d4d813f043
CPU/PGXP: Identifier name consistency 2024-08-20 20:43:21 +10:00
Stenzek
dadf388657
CPU/PGXP: Make validate a member function 2024-08-20 21:09:12 +10:00
Stenzek
491179a447
CPU/PGXP: Remove remaining C-isms 2024-08-20 19:12:51 +10:00
Stenzek
a764954977
CPU/PGXP: Eliminate extra copy in SLT/SLTU 2024-08-20 18:35:49 +10:00
Stenzek
8629efc39c
CPU/PGXP: Purge macros 2024-08-20 18:33:18 +10:00
Stenzek
514116e6c3
CPU/PGXP: Rewrite SLL handler
Shift flags as well as the values.
2024-08-20 17:24:04 +10:00
Stenzek
bcd2424db3
CPU/PGXP: Combine logical/arithmetic shift functions 2024-08-20 17:23:36 +10:00
Stenzek
3548bbcf90
CPU/PGXP: Combine static/variable shift instructions 2024-08-20 17:18:33 +10:00
Stenzek
2662694c04
CPU/PGXP: Purge psx_value completely 2024-08-20 16:55:24 +10:00
Stenzek
fc375d76b5
CPU/PGXP: Purge psx_value from shifts 2024-08-20 16:42:51 +10:00
Stenzek
302652df22
CPU/PGXP: Purge psx_value from first half of instructions 2024-08-20 16:27:39 +10:00
Stenzek
9a6de196a3
CPU/PGXP: Use Instruction type 2024-08-19 22:22:18 +10:00
Stenzek
7dc78dbcd5
CPU/PGXP: Make MTC2/LWC2 behave the same 2024-08-20 20:06:04 +10:00
Stenzek
64a28aac53
CPU/PGXP: Fix typo in SLTU() 2024-08-20 19:27:26 +10:00
Anderson Cardoso
b656e1d4ca
Atualização Português do Brasil (#3280)
Atualizado para a última versão.
2024-08-19 23:09:26 -03:00
Stenzek
b9679dfb0b
System: Remove contradictory statement 2024-08-20 12:08:59 +10:00
Stenzek
6dd29eb88f
VulkanDevice: Fix incorrect log 2024-08-20 11:54:16 +10:00
Stenzek
b089eaf084
Qt: Reduce dialog height 2024-08-20 11:54:09 +10:00
Stenzek
3455a0d151
System: Fix lockup with runahead enabled 2024-08-20 11:50:52 +10:00
Stenzek
ef59a0da12
CPU: Fix assertion tripping in debug builds 2024-08-19 22:03:07 +10:00
Stenzek
41c8607782
TimingEvents: Don't defer frame done callback 2024-08-19 19:41:14 +10:00
Stenzek
86d4d92753
TimingEvents: Switch to 64-bit counters 2024-08-13 23:52:25 +10:00
Stenzek
a0fcbba45c
SPU: Refactor volume envelopes
Properly handle phase inversion. Fixes left channel audio in Wipeout 3.
2024-08-19 01:38:28 +10:00
Stenzek
fda6140088
GameDatabase: Add DisableAutoAnalogMode trait
For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
Stenzek
aa9a5e383d
ImGuiOverlays: Change icon colour depending on controller mode 2024-08-18 20:30:45 +10:00
Stenzek
b2577ef8bd
Qt: Work around theme switching bug 2024-08-19 15:11:39 +10:00
Stenzek
304f69e350
CDROM: Fix rare interrupt race when cancelling commands
Fixes hang during loading in Street Fighter Alpha 3.
2024-08-19 15:11:37 +10:00
Stenzek
ee98912a42
SPU: Fix SPU_DUMP_ALL_VOICES option 2024-08-18 15:58:48 +10:00
Stenzek
3175214c92
MediaCapture: Fix MP3 audio encoding 2024-08-18 15:52:54 +10:00
Stenzek
3772706603
System: Look up media capture settings on-demand
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
Stenzek
e2ea0bfec2
Qt: Fix link colouring in setup wizard 2024-08-18 15:52:54 +10:00
Stenzek
6f9e8efee5
Qt: Fix a couple of theme switching glitches 2024-08-18 15:52:53 +10:00
Stenzek
9d7a3b10c2
Settings: Fix incorrect videos directory 2024-08-18 13:05:47 +10:00
Stenzek
7ac3e2fe50
Settings: Don't create deprecated achievement cache directories 2024-08-18 13:04:14 +10:00
Stenzek
c6d14febd2
System: Log information on startup 2024-08-18 12:50:16 +10:00
Stenzek
b274bf4d57
System: Switch to new capture file on video FPS change 2024-08-18 12:34:25 +10:00
Stenzek
44a12db931
Log: Flush on every write
Slower, but if we crash, need the whole thing.
2024-08-18 12:18:10 +10:00
xujibbs
ce7bbb47d5
FullscreenUI: Make "version" in Big picture translatable (#3279) 2024-08-18 12:16:18 +10:00
Stenzek
052930a8d8
System: Fix reset with Type 2 fastboot 2024-08-18 12:13:57 +10:00
Stenzek
681fab5da3
Qt: Update glyph ranges 2024-08-17 22:18:41 +10:00
zkdpower
823ce581d9
update Simple-Chinese translation to latest. (#3278) 2024-08-17 22:18:10 +10:00
Anderson Cardoso
7810c95962
Atualização Português do Brasil (#3277)
Atualizado para a última versão
2024-08-17 22:17:59 +10:00
Stenzek
add46248a3
Qt: Fix list focus restoration after system shutdown 2024-08-17 22:13:33 +10:00
Stenzek
2f5aa45e1f
SPU: Fix incorrect envelope rate 2024-08-16 21:39:33 +10:00
Stenzek
2e2451998c
Misc: Fix ARM32 build (again) 2024-08-14 21:39:29 +10:00
Stenzek
460acce561
MDEC: Ensure alignment of inputs 2024-08-14 21:39:04 +10:00
Stenzek
f2896d55b8
RegTest: Report performance stats on exit 2024-08-14 21:39:04 +10:00
Stenzek
159254c37a
RegTest: Fix OOB array read 2024-08-14 21:39:04 +10:00
Stenzek
f5815f3183
ImGuiFullscreen: Display checkmark on right of choice dialog 2024-08-13 18:09:30 +10:00
Stenzek
05f9f33ec6
ImGuiFullscreen: Fix choice popup selected drawing over border 2024-08-13 18:09:30 +10:00
Stenzek
7756c5a5e9
Qt: Fix log window mouse interaction 2024-08-13 18:09:30 +10:00
Stenzek
13a37418e6
FullscreenUI: Fix popup close resetting window scroll 2024-08-13 18:09:30 +10:00
Stenzek
f99d5ff39d
FullscreenUI: Fix saving of list options (e.g. controller settings) 2024-08-13 18:09:30 +10:00
Renzo Pigliacampo
0af2c01a18
Updated Spanish (Latin America) translation (#3275) 2024-08-13 15:11:10 +10:00
Stenzek
09cdd986b9
Qt: Clarify BIOS support in setup wizard 2024-08-13 15:10:24 +10:00
Stenzek
a6ba2b5e20
BIOS: Prioritize image enumeration
Launch console BIOS is de-prioritized due to bugs.
Late PAL is de-prioritized due to additional regional checks that break import booting without fast boot.
PS2 is de-prioritized due to requiring a dynamic fast boot patch.
PS2 PAL is further de-prioritized due to additonal region checks.
2024-08-13 15:09:13 +10:00
Stenzek
421bd23dc8
Bus: Add stub for SIO2 accesses
But only enable it when using a PS2 BIOS. I could put the check in the
handler registration, but realistically this is basically never going to
be called, so better to keep things simple.
2024-08-13 14:48:18 +10:00
Stenzek
e96320daf0
BIOS: Add Type 2 fastboot patch (PS2) 2024-08-13 14:47:40 +10:00
Stenzek
cbbfc2f11a
StringUtil: Add BytePatternSearch() 2024-08-13 14:47:11 +10:00
Stenzek
9e09f53566
Core: Add constexpr MIPS Encoder
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2024-08-13 14:46:42 +10:00
Stenzek
71738d12e0
GPU: Clear RT before sending to media capture
Fixes junk in inactive areas on Mac.
2024-08-12 22:17:45 +10:00
Stenzek
f48d3b4636
CMake: Copy FFmpeg dylibs into Mac bundle 2024-08-12 22:17:45 +10:00
Stenzek
5786f3a8c9
System: Fix loading state without media 2024-08-12 21:22:32 +10:00
Anderson Cardoso
3e708d066c
Atualização Português do Brasil (#3274)
Atualizado:

-Diretório de Pastas
-Janela principal
-Sitema/BIOS
-Atalhos

Novo:
-Opções de gravação
-Media e captura

Corrigido:
-Textto e consistência
2024-08-12 21:22:23 +10:00
Stenzek
da4b5df656
MediaCapture: Add FFmpeg backend 2024-08-12 16:29:03 +10:00
Stenzek
ee07e9e0f1
Hotkeys: Move Toggle Media Capture to General 2024-08-12 16:29:03 +10:00
Stenzek
8ad912c340
MediaCapture: Handle BGRA for MediaFoundation 2024-08-12 15:20:32 +10:00
Stenzek
422a0a0ead
MediaCapture: Fix OpenGL capture 2024-08-12 14:48:21 +10:00
Stenzek
c30c4a5d0a
GPU: Fix possible race in screenshot 2024-08-12 14:48:21 +10:00
Stenzek
9a58327cf2
GPU: Vectorize VRAM fills 2024-08-12 00:20:53 +10:00
Stenzek
abbb21ffec
GPU: Approxiate texture cache reload time for P8/C16 sprites 2024-08-11 23:50:37 +10:00
Stenzek
db4e28f44c
GPU: Add cycle penalty for reloading CLUT 2024-08-11 23:50:37 +10:00
Stenzek
00a58eb4e5
Bus: Fix sideloading EXEs without initial SP value 2024-08-11 23:50:37 +10:00
Stenzek
62eb557832
MediaCapture: Warning fix 2024-08-11 23:50:37 +10:00
Stenzek
af47eb6956
System: Add video capture feature 2024-08-11 21:06:58 +10:00
Stenzek
5f8082734e
VulkanDevice: Fix download inside render pass 2024-08-11 20:44:16 +10:00
Stenzek
290c44f4c0
Error: Add TakeDescription() 2024-08-11 20:43:13 +10:00
Stenzek
8295fd9c3a
GPUDevice: Fix debug assertion tripping in Vulkan 2024-08-10 14:05:30 +10:00
Stenzek
b72e622ae0
CubebAudioStream: Remove leftover field 2024-08-10 13:15:55 +10:00
Stenzek
34df233a95
VulkanDevice: Enable VK_KHR_maintenance4 and 5 2024-08-10 12:33:01 +10:00
Stenzek
010c7dea33
dep: Bump vk_mem_alloc to 871913d 2024-08-10 12:21:51 +10:00
Stenzek
98b1a703f3
GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA 2024-08-10 01:24:38 +10:00
Stenzek
76f6eafdbc
Qt: Fix folder selection title bar 2024-08-10 00:14:01 +10:00
Stenzek
55d095174f
CDROM: Defer init completion until after seek
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00
Anderson Cardoso
624ab4d377
Atualização Português do Brasil (#3273)
Atualização Português do Brasil 

	Atualizado:

- Opções de compressão
- Configurações avançadas
- Modo tela cheia e Interface de usuário

	Correção:
- Erros de digitação
2024-08-09 12:36:24 +10:00
Stenzek
d1f0669374
SPU: Ensure all samples are generated prior to DMA write 2024-08-09 12:36:24 +10:00
Stenzek
c97516b01d
CDROM: Further improve seek timing
Fixes background music in World Cup 98, background noise in Idol
Promotion - Yumie Island, probably others.
2024-08-09 12:36:24 +10:00
Stenzek
8ad133dbc0
FileSystem: Fix crash on file open fail in WriteAtomicRenamedFile() 2024-08-09 12:36:21 +10:00
Stenzek
b2ca23e9da
GPU: Use full display rect for postfx calculations 2024-08-06 17:38:08 +10:00
Stenzek
4f16cb61b4
GPUDevice: Expose swap chain clear colour 2024-08-06 17:35:27 +10:00
Stenzek
aeb9d383ce
System: Add save state compression mode options 2024-08-06 17:02:21 +10:00
Stenzek
70411783cd
System: Make more functions static 2024-08-06 16:10:15 +10:00
Stenzek
e6a682f8d5
System: Reduce rewind/runahead memory usage w/o 8MB enabled 2024-08-06 16:02:18 +10:00
Stenzek
81295c8a7d
FileSystem: Correctly use lstat() on Linux 2024-08-06 15:52:26 +10:00
Stenzek
3a08ad1840
Qt: Purge some unused debug menu options 2024-08-06 15:32:40 +10:00
Stenzek
efc821bc84
VulkanDevice: Fix incorrect condition in UnbindTexture() 2024-08-06 15:32:40 +10:00
Stenzek
0517aef5bd
CDROM: Don't allow deferred INT1 after Pause ACK 2024-08-06 13:34:11 +10:00
Stenzek
e499f9052a
MemMap: Fix inverted condition 2024-08-05 13:08:42 +10:00
Anderson Cardoso
2fb5e4495d
Atualização Português do Brasil (#3272)
Atualizado para a última versão.
2024-08-05 12:55:52 +10:00
Stenzek
6c5ffba18e
MemMap: Fix object leak on fallocate() failure 2024-08-05 12:39:17 +10:00
Stenzek
79bb5f079c
GPUDevice: Fix SPIRV-Cross load error on Mac 2024-08-05 01:12:17 +10:00
Stenzek
d862043f1d
CMake: Fill version in bundle info plist 2024-08-05 00:59:31 +10:00
Stenzek
6e795c8977
CMake: Fix duplicate SPIRV-Cross library on MacOS 2024-08-05 00:05:03 +10:00
Stenzek
35dd4fde36
Qt: Fix incorrect list access for async cover load 2024-08-04 22:48:10 +10:00
Stenzek
0c15c9eaa8
Qt: Fix bug where config-based RAIntegration occasionally failed 2024-08-04 21:03:42 +10:00
Stenzek
c3bf267936
System: Remove redundant remap 2024-08-04 21:03:39 +10:00
Stenzek
02fbfae6a0
System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
Stenzek
c538df317a
GameDatabase: Add crop mode override 2024-08-04 18:59:21 +10:00
Stenzek
6c0a0e6203
GPU: Fix incorrect lightgun line with force progressive 2024-08-04 17:54:19 +10:00
Stenzek
ec5d8cb1d6
Achievements: Use badge IDs from server
Fixes icons not invalidating if they're changed/reassigned in the RA
database.
2024-08-04 17:00:08 +10:00
Stenzek
f9079b0151
CDROM: Display XA coding info in debug window 2024-08-04 16:30:04 +10:00
Stenzek
ee538ae0ea
CDROM: Improve resampling quality of 18900hz XA 2024-08-04 16:21:35 +10:00
Stenzek
a2f98541b3
Misc: Slim down some header includes 2024-08-04 14:49:55 +10:00
Stenzek
143acca03b
Core: Purge resources.cpp
Save around 64KB in binary size.
2024-08-04 14:13:15 +10:00
Stenzek
5b590d434b
D3D11Device: Fix blend state not applying to MRTs 2024-08-03 02:06:20 +10:00
Stenzek
30c5ebae72
GPUDevice: Fix instances of RWTexture not clearing 2024-08-03 02:05:21 +10:00
Stenzek
1b9b4699d9
Qt: Fix render-window-resize with 270deg rotation 2024-08-03 01:19:22 +10:00
Stenzek
7cbd67ecf1
MSBuild: Remove redundant include 2024-08-03 01:19:04 +10:00
Stenzek
a793741747
Qt: Slightly bump grid view font size 2024-08-03 01:00:10 +10:00
Stenzek
9a626caad9
Qt: Reduce game list jank after shutting down VM
Prevents progress bar briefly appearing, and the list scrolling to the
top when you exit a game.
2024-08-03 00:50:04 +10:00
Stenzek
3a83c4265c
Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
Stenzek
4eb3b2a9a7
dep: Remove soundtouch 2024-08-02 21:59:57 +10:00
Stenzek
6d70d24bc4
AudioStream: Swap to shared soundtouch library
Yay licensing requirements.
2024-08-02 21:49:19 +10:00
shikulja
0afcbd3acc
Update Russian translation (#3269)
* upd ts

* Update Russian translation
2024-08-02 21:48:32 +10:00
Anderson Cardoso
f1f57d88ce
Atualização Português do Brasil (#3267)
Atualizado para a última versão.
2024-07-29 22:07:03 +10:00
Víctor "IlDucci
2f90651c3f
Spanish (Spain) update - 2024/07/29 (#3266)
- More backported terms from PCSX2: save states and save state slots now share the same names.
- Backports of the Achievement texts.
- Added myself to the CONTRIBUTORS list, as all the Latin American Spanish translators were present and I was not.
2024-07-29 22:06:56 +10:00
Stenzek
33f6cc246e
System: Use default compression level
I'd intended to make this an option.
2024-07-29 22:06:21 +10:00
Stenzek
410cea0f12
PostProcessing/FX: Use ToChars instead of to_string()
More locale mess.
2024-07-29 20:38:55 +10:00
Stenzek
e0911d7f54
GPU/HW: Fix spec violation with Vulkan fbfetch 2024-07-29 17:27:33 +10:00
Stenzek
0321a2cdc4
Common: Purge ByteStream 2024-07-29 17:27:32 +10:00
Stenzek
6ce9e571ed
Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
Stenzek
a6518ff9dc
System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
Stenzek
dd8bf2c9d9
MemoryCard: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
Stenzek
b5009da2bc
GameList: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
Stenzek
7aaaf7c575
GameDatabase: Purge use of ByteStream 2024-07-29 17:27:32 +10:00
Stenzek
c83b5fdd05
FileSystem: Add AtomicRenamedFile 2024-07-29 17:27:32 +10:00
Stenzek
ab7a3e1934
BinaryReaderWriter: Add class for files as well as spans 2024-07-29 17:27:32 +10:00
KamFretoZ
a3f8162488
Qt: Add a new Justifier controller icon (#3264) 2024-07-29 13:22:38 +10:00
Stenzek
b6b0997e70
Build: Favor git repositories over in-tree patches
Too messy.
2024-07-28 19:06:18 +10:00
Stenzek
876f212685
DynamicLibrary: Add patch to versioned filename 2024-07-28 19:06:17 +10:00
Stenzek
40356fc381
FileSystem: Remove unnecessary checks 2024-07-28 19:06:17 +10:00
Stenzek
6fe0c986fa
System: Rewrite EXE override/loading
Relies on POST=7 as a kernel initialization indicator, instead of
patching the BIOS.

Fixes EXE loading with OpenBIOS and PS2 BIOS, and fast boot getting
baked into save states.
2024-07-28 19:05:56 +10:00
Stenzek
7b99fcbbf3
GPU: Fix edge bleeding with Bilinear Integer scaling 2024-07-28 14:08:28 +10:00
Stenzek
a3acb0c5db
GPU/HW: Always allow shader blend with fbfetch 2024-07-27 19:52:08 +10:00
Víctor "IlDucci
5026e1b276
Spanish translation update 2024/07/27 (#3263)
- Added the latest strings.
 - Continued the backport of elements from PCSX2.
2024-07-27 14:32:05 +10:00
Anderson Cardoso
fcd4e60af1
Atualização Português do Brasil (#3262)
Atualizado para a última versão.
2024-07-27 14:31:51 +10:00
Stenzek
c2d24f436c
CDROM: Re-enable error-on-seeking-pause behaviour
See the comments in the diff. This **will** cause lag in Final Fantasy
VII during preload areas, but that has also been confirmed on console.

Duke Nukem - Total Meltdown does this silly Read -> Pause command chain,
except it sets its data/INT1 callback on the read, but never clears it
after the pause. Therefore, if it doesn't receive at least one sector,
the callback never gets cleared, and when the next read happens, it
stores the "current" callback in the "backup" variable, which should be
null, but now has the callback from the dud read.

The result is any INT1 during XA playback running the dud callback,
which says "hey, I'm not expecting any data, so pause, and stops the
background music playback. Making sure at least one sector from that
silly chain is delivered ensures the callback is cleared, and this does
not happen.

Since the pause first mentioned above will now error out until the first
sector is delievered, the game spams pause until it eventually does
succeed after the INT1. This behaviour has also been verified on
hardware, thanks to rama for the xStation logs.
2024-07-27 14:24:23 +10:00
Stenzek
440e08cf3e
Qt: Fix crash opening game compatibility report 2024-07-27 01:31:22 +10:00
Stenzek
7a3a72ec3d
GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
Stenzek
5656f91bd2
Qt: Fix missing line on first postfx category 2024-07-26 15:34:49 +10:00
Stenzek
3282366ea7
PostProcessing/FX: Preserve option declaration order 2024-07-26 15:34:49 +10:00
Stenzek
e455a5e371
ImGuiFullscreen: Fix incorrect notification width 2024-07-26 14:16:23 +10:00