465 Commits

Author SHA1 Message Date
Stenzek
aa9a5e383d
ImGuiOverlays: Change icon colour depending on controller mode 2024-08-18 20:30:45 +10:00
Stenzek
3175214c92
MediaCapture: Fix MP3 audio encoding 2024-08-18 15:52:54 +10:00
Stenzek
b274bf4d57
System: Switch to new capture file on video FPS change 2024-08-18 12:34:25 +10:00
Stenzek
f5815f3183
ImGuiFullscreen: Display checkmark on right of choice dialog 2024-08-13 18:09:30 +10:00
Stenzek
05f9f33ec6
ImGuiFullscreen: Fix choice popup selected drawing over border 2024-08-13 18:09:30 +10:00
Stenzek
13a37418e6
FullscreenUI: Fix popup close resetting window scroll 2024-08-13 18:09:30 +10:00
Stenzek
f48d3b4636
CMake: Copy FFmpeg dylibs into Mac bundle 2024-08-12 22:17:45 +10:00
Stenzek
da4b5df656
MediaCapture: Add FFmpeg backend 2024-08-12 16:29:03 +10:00
Stenzek
8ad912c340
MediaCapture: Handle BGRA for MediaFoundation 2024-08-12 15:20:32 +10:00
Stenzek
422a0a0ead
MediaCapture: Fix OpenGL capture 2024-08-12 14:48:21 +10:00
Stenzek
62eb557832
MediaCapture: Warning fix 2024-08-11 23:50:37 +10:00
Stenzek
af47eb6956
System: Add video capture feature 2024-08-11 21:06:58 +10:00
Stenzek
5f8082734e
VulkanDevice: Fix download inside render pass 2024-08-11 20:44:16 +10:00
Stenzek
8295fd9c3a
GPUDevice: Fix debug assertion tripping in Vulkan 2024-08-10 14:05:30 +10:00
Stenzek
b72e622ae0
CubebAudioStream: Remove leftover field 2024-08-10 13:15:55 +10:00
Stenzek
34df233a95
VulkanDevice: Enable VK_KHR_maintenance4 and 5 2024-08-10 12:33:01 +10:00
Stenzek
010c7dea33
dep: Bump vk_mem_alloc to 871913d 2024-08-10 12:21:51 +10:00
Stenzek
4f16cb61b4
GPUDevice: Expose swap chain clear colour 2024-08-06 17:35:27 +10:00
Stenzek
efc821bc84
VulkanDevice: Fix incorrect condition in UnbindTexture() 2024-08-06 15:32:40 +10:00
Stenzek
79bb5f079c
GPUDevice: Fix SPIRV-Cross load error on Mac 2024-08-05 01:12:17 +10:00
Stenzek
6e795c8977
CMake: Fix duplicate SPIRV-Cross library on MacOS 2024-08-05 00:05:03 +10:00
Stenzek
a2f98541b3
Misc: Slim down some header includes 2024-08-04 14:49:55 +10:00
Stenzek
143acca03b
Core: Purge resources.cpp
Save around 64KB in binary size.
2024-08-04 14:13:15 +10:00
Stenzek
5b590d434b
D3D11Device: Fix blend state not applying to MRTs 2024-08-03 02:06:20 +10:00
Stenzek
30c5ebae72
GPUDevice: Fix instances of RWTexture not clearing 2024-08-03 02:05:21 +10:00
Stenzek
7cbd67ecf1
MSBuild: Remove redundant include 2024-08-03 01:19:04 +10:00
Stenzek
3a83c4265c
Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
Stenzek
4eb3b2a9a7
dep: Remove soundtouch 2024-08-02 21:59:57 +10:00
Stenzek
6d70d24bc4
AudioStream: Swap to shared soundtouch library
Yay licensing requirements.
2024-08-02 21:49:19 +10:00
Stenzek
410cea0f12
PostProcessing/FX: Use ToChars instead of to_string()
More locale mess.
2024-07-29 20:38:55 +10:00
Stenzek
0321a2cdc4
Common: Purge ByteStream 2024-07-29 17:27:32 +10:00
Stenzek
6ce9e571ed
Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
Stenzek
a6518ff9dc
System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
Stenzek
b6b0997e70
Build: Favor git repositories over in-tree patches
Too messy.
2024-07-28 19:06:18 +10:00
Stenzek
3282366ea7
PostProcessing/FX: Preserve option declaration order 2024-07-26 15:34:49 +10:00
Stenzek
e455a5e371
ImGuiFullscreen: Fix incorrect notification width 2024-07-26 14:16:23 +10:00
Stenzek
0f4af03730
CMake: FreeBSD build fix
cpuinfo is still broken, will fix that another day.
2024-07-24 01:28:28 +10:00
Stenzek
5ec9c8a397
CDROM: Fix handling of 8-bit ADPCM and decoder overruns
Fixes pops in menu music in Simple 1500 Series Vol. 92 - The Tozan
RPG - Ginrei no Hasha.

I haven't seen anything that _properly_ uses 8-bit ADPCM yet. The above
game does, but only in the inaudible portion of the start of the track.
2024-07-23 21:54:22 +10:00
Stenzek
5e8870ec69
D3D12: Avoid redundant render pass restarts 2024-07-23 21:11:01 +10:00
Stenzek
2a617c505a
GPU/HW: Support using ROV for accurate blending 2024-07-23 14:46:06 +10:00
Stenzek
1006fa00da
GPUDevice: Add support for Raster Ordered Views 2024-07-23 14:46:06 +10:00
Stenzek
ba6b65401d
GPUDevice: Improve pipeline error reporting 2024-07-22 15:43:06 +10:00
Stenzek
deed0c9713
GameDatabase: Merge compatibility messages 2024-07-22 14:59:55 +10:00
Stenzek
fe55446c25
ImGuiManager: Fix stutter when multiple OSD messages lapse 2024-07-22 14:59:55 +10:00
Stenzek
ad374ef5e2
Sockets: Use epoll on Linux 2024-07-21 16:10:39 +10:00
Stenzek
78800870bc
Sockets: Properly handle POLLHUP events
Stops client socket leaking.
2024-07-21 16:10:39 +10:00
Stenzek
6b78364eab
Sockets: Ignore SIGPIPE on Linux
Stops our process terminating if the socket is disconnected
mid-write.
2024-07-21 16:10:39 +10:00
dreamsyntax
d9ada75d4f
Qt: Toggle for DualSense Player LED (#3254) 2024-07-21 16:07:36 +10:00
Stenzek
cc667cd88c
Sockets: Add SetNagleBuffering() 2024-07-21 13:43:14 +10:00
Stenzek
4f7ddfaae6
TimingEvents: Remove pointer indirection
Probably should move this to one big array for locality.
2024-07-19 22:56:41 +10:00