563 Commits

Author SHA1 Message Date
Connor McLaughlin
61d0af30a2 FileSystem: Add read/write binary stream helpers 2021-01-31 17:10:27 +10:00
Connor McLaughlin
5875b738dc Common/FileSystem: Add a helper to get root directory list 2021-01-31 17:10:27 +10:00
Connor McLaughlin
e614522de5 Common/String: Add helpers for std::string, std::string_view 2021-01-31 17:10:27 +10:00
Connor McLaughlin
122cf67bb3 Common: Add crash handler functions for Windows 2021-01-31 17:00:57 +10:00
Connor McLaughlin
35f8ea13d9 AudioStream: Prevent writing too many frames at once and hanging 2021-01-31 17:00:57 +10:00
Connor McLaughlin
4e583890ea AudioStream: Add option to wait until a full buffer is queued 2021-01-28 21:04:23 +10:00
Connor McLaughlin
9316ce532b Common/Timer: Add SleepUntil() method 2021-01-28 21:04:23 +10:00
Connor McLaughlin
368820d6e9 Vulkan: Default to two swap chain images 2021-01-27 01:21:03 +10:00
Connor McLaughlin
52f5ca7e28 Common/Timer: Add additional sleep functions 2021-01-26 03:38:31 +10:00
Connor McLaughlin
8cafe856f0 OpenGLHostDisplay: Work around functions unavailable in GLES2 2021-01-26 03:38:31 +10:00
Connor McLaughlin
6c6fdeb15e HostDisplay: Make textures have levels/layers/samples attributes 2021-01-24 20:41:40 +10:00
Connor McLaughlin
4a60cc4c1e VulkanHostDisplay: Ensure previous frame is presented before acquiring image 2021-01-24 17:37:09 +10:00
Connor McLaughlin
b1d4d5db5e Vulkan/SwapChain: Recreate semaphores when resizing
Prevents us acquiring an image on an already-signaled semaphore.
2021-01-24 17:37:09 +10:00
Connor McLaughlin
f61427017d GameList: Remove exe/psf extensions from titles in game list 2021-01-24 17:37:09 +10:00
Connor McLaughlin
6fbd970b55 Common/AudioStream: Fix race condition with resampling reset while reading 2021-01-16 02:56:04 +10:00
Connor McLaughlin
4c9e0299ed Common/FIFOQueue: Fix incorrect assertion failure in debug builds 2021-01-16 02:56:04 +10:00
Connor McLaughlin
1ae4b94eb2 AudioStream: Don't hold lock while resampling 2021-01-13 19:25:15 +10:00
Connor McLaughlin
220f2f4845 Vulkan: Fix typo causing debug shaders to be used 2021-01-13 02:37:04 +10:00
Connor McLaughlin
fd166a4485 ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin
bc5fb850d4 AudioStream: Reset resampler state on emptying buffers 2021-01-11 03:58:14 +10:00
Connor McLaughlin
d23645e02f CMake: Fix Linux build 2021-01-11 03:18:30 +10:00
Connor McLaughlin
54c7fc6b08 AudioStream: Support resampling input 2021-01-11 01:14:32 +10:00
Connor McLaughlin
9d7f4523b0 Log: Close C file handles on free (win32)
Fixes toggling console not hiding the window.
2021-01-09 01:52:48 +10:00
Connor McLaughlin
9951921a6d Log: Enable virtual terminal processing on Win32
This way we don't need to set the registry value.
2021-01-09 00:39:32 +10:00
Connor McLaughlin
6a04803502
Merge pull request #1394 from piepacker/msw_console_behavior
Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
2021-01-09 00:22:37 +10:00
Connor McLaughlin
419726f4cc Remove libretro core - core will now be maintained by libretro
libretro have agreed to take over maintenance of the core.

Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Jake Stine
f26b094cf7 Console: Use ANSI escape codes and remove entirely Win32's legacy WriteConsoleA code.
Also fixes android build failure (missing unistd.h)
2021-01-07 07:05:33 -08:00
Jake Stine
c9b8dc13fd Console: Fix problems when using CLI from MSYS2/GitBash/ConEmu
- Fix issue where console output is lost when running from MSYS2/GitBash CLI
 - Fix issue where pipe redirections would be overridden and otuput would always go to the attached console (this affected windows cmd prompt as well as other shell CLIs)
 - Simplify some logic regarding registering of the standard output writer
2021-01-05 07:35:11 -08:00
Connor McLaughlin
e3de44d127 D3D11/Texture: Log attributes when creation fails 2021-01-05 17:19:05 +10:00
Connor McLaughlin
0d281538cf CDImageCue: Disable implicit pregap insertion for audio CDs
Fixes supplementary disc detection in Dancing Stage
featuring DREAMS COME TRUE.
2021-01-02 01:33:13 +10:00
Connor McLaughlin
6d501bff56 GL/Program: Use glBindFragDataLocationIndexedEXT for GLES 2020-12-31 13:29:41 +10:00
Connor McLaughlin
5236583544 Vulkan/Texture: Support transitioning individual mip levels 2020-12-30 17:39:40 +10:00
Connor McLaughlin
2ce5dc3bbe Vulkan: Don't hardcode mipmap samplers to lod0 2020-12-30 17:39:40 +10:00
Connor McLaughlin
59e8363075 D3D11: Support mipmaps in wrapper textures 2020-12-30 17:39:40 +10:00
Connor McLaughlin
702ed21207 HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
d74d27163c Common/MemoryArena: Add destroy/valid methods 2020-12-27 00:50:08 +10:00
Connor McLaughlin
a66f14b5c3 Vulkan/Texture: Add UpdateFromBuffer method 2020-12-26 00:47:03 +10:00
Connor McLaughlin
ebaad0f35a Common/GL: Add replace method to texture 2020-12-26 00:47:03 +10:00
Connor McLaughlin
f6c0156eea Common/Image: Add save helpers, fix errors 2020-12-26 00:47:03 +10:00
Michael Forney
4bca193ee1 FileSystem: Include <limits.h> for PATH_MAX 2020-12-26 00:47:02 +10:00
Michael Forney
7a40a843d4 Common/FileSystem: Fix misspelling of 'separator' 2020-12-26 00:47:02 +10:00
Michael Forney
d0398c8a83 Common/FileSystem: Fix canonicalization of paths beginning with ./
If we don't skip past the following separator when the destination
is empty, then `./file` gets canonicalized as `/file`.

Also, consider the case where we end up with an empty string (for
example, from `foo/..`). Canonicalize this as `.`.
2020-12-26 00:47:02 +10:00
Jean-Baptiste Boric
9bd28f39a5 StringUtil: Add base support and hexadecimal functions 2020-12-26 00:47:02 +10:00
Connor McLaughlin
627008f34c CDImage: Add helper for checking for SBI 2020-12-18 03:03:22 +10:00
Connor McLaughlin
4232ef7bf3 CDImageCue: Try for a file based on the cue filename if bin missing
Should work around people who have renamed the files but not updated the
cuesheet.
2020-12-18 03:03:22 +10:00
Connor McLaughlin
98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin
b44a654943 System: Reset throttler when audio buffers underflow
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
e579cd2eb2 CDImageHasher: Only ignore index 0 for track 1 2020-12-07 00:44:48 +10:00
Connor McLaughlin
f5ccb6ea60 CPU: Fall back to mmap'ed buffer if reprotecting code space fails 2020-12-06 18:13:07 +10:00
Connor McLaughlin
fd6462263f Common/Event: Fix TryWait not returning on timeout on Linux
Fixes a potential deadlock in the Qt frontend if initialization on the
emu thread takes too long.
2020-12-06 00:41:07 +10:00
Connor McLaughlin
f21d901cf1 Common/FileSystem: Fix macOS build 2020-11-28 00:58:46 +10:00
Connor McLaughlin
744629e9a8 Common/FileSystem: Fix modification time not being set in find
Fixes game list list always re-scanning on Linux/Android.
2020-11-28 00:14:45 +10:00
Connor McLaughlin
feadc83050 Common/GrowableMemoryByteStream: Add helper methods 2020-11-28 00:14:45 +10:00
Connor McLaughlin
4a482875ca Common/FileSystem: Add helpers for ByteStream 2020-11-28 00:14:45 +10:00
Connor McLaughlin
dc21f2b5cf GL/Context: Check return value of eglBindApi()
Fixes some Android devices thinking they got a desktop GL context.
2020-11-27 01:40:50 +10:00
Connor McLaughlin
bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 2020-11-24 14:49:21 +10:00
Connor McLaughlin
44b3c9be6e Common/PageFaultHandler: Fix for Windows/ARM64 2020-11-22 14:49:49 +10:00
Connor McLaughlin
497759b4d6 VulkanHostDisplay: Support 16-bit scanout 2020-11-21 21:12:38 +10:00
Connor McLaughlin
d3d881aa6b GPU/Software: Reduce number of copies by one, enable 16-bit scanout 2020-11-21 18:39:04 +10:00
Connor McLaughlin
beffbaee39 Common/Rectangle: Use memcpy for operator= 2020-11-21 18:39:04 +10:00
Connor McLaughlin
dc53209565 Common/Event: Replace poll event with lock/condvar 2020-11-21 18:39:04 +10:00
Connor McLaughlin
a29669432f Common/PageFaultHandler: Fix compiling on 32-bit Windows 2020-11-21 18:39:03 +10:00
Connor McLaughlin
dba42cf323 Common/CPUDetect: Use consistant naming for ARM targets 2020-11-21 18:39:03 +10:00
Connor McLaughlin
9c9e2bbe27 GL/ContextWGL: Check for ES2 context extension before creating 2020-11-21 18:39:03 +10:00
Connor McLaughlin
2467dbedd7 CDImage: Handle .iso files the same as .bin files
Very reluctant to add this but people keep complaining...
2020-11-11 01:02:40 +10:00
Connor McLaughlin
ac89379ca6 GL/ContextEGL: Use pbuffer when surfaceless not supported 2020-11-08 00:22:35 +10:00
Connor McLaughlin
4fe1c07b02 GL/Texture: Use texture storage where available 2020-10-31 15:11:53 +10:00
Connor McLaughlin
95dba59826 libretro: Add MSAA options 2020-10-31 14:39:38 +10:00
Connor McLaughlin
2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin
bde271566b Common/PageFaultHandler: Hook SIGBUS as well as SIGSEGV on AArch64
Apparently this happens too?
2020-10-29 01:42:17 +10:00
Connor McLaughlin
e147327459 GL: Fix window resize not applying under Wayland 2020-10-26 01:09:09 +10:00
Connor McLaughlin
bf46461dd6 Common/Vulkan: Remove unused methods in staging texture 2020-10-21 23:13:34 +10:00
Connor McLaughlin
abc035b15a CDImage: Fix assert failing on invalid cuesheets 2020-10-21 22:28:11 +10:00
Connor McLaughlin
6624660b0d Common/FileSystem: Fix a compile error on macOS 2020-10-18 14:54:38 +10:00
Connor McLaughlin
7566c45f64 CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
Connor McLaughlin
ceb67b5018 Common: Add memory arena and page fault handler classes 2020-10-18 14:54:38 +10:00
Connor McLaughlin
69b2c3fc2d StateWrapper: Track save state version 2020-10-18 14:54:38 +10:00
Connor McLaughlin
893268bba5 CDImage: Fix crash on invalid cue/chd with no tracks 2020-10-18 14:54:26 +10:00
Connor McLaughlin
d6758aacce CDSubchannelReplacement: Fix a crash on invalid input 2020-10-15 01:25:18 +10:00
Connor McLaughlin
49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin
69d29d7395 GL/Context: Don't use WGL on Windows/ARM64 2020-10-14 00:48:48 +10:00
Connor McLaughlin
df15229eec Common/CPUDetect: Add ARM64 for MSVC 2020-10-14 00:48:48 +10:00
C.W. Betts
5344b44970
Make context_agl.h compatible with ObjC ARC code.
Helpful when working with OpenEmu.
2020-10-12 16:38:47 -06:00
Connor McLaughlin
3ecae0f409 Common/Align: Make constexpr 2020-10-11 20:34:56 +10:00
Connor McLaughlin
348555cc8c Build: Link with objc runtime on macOS 2020-10-11 12:45:21 +10:00
Connor McLaughlin
d39c9f5d1c Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
Connor McLaughlin
c89d94c2ff Move Cubeb AudioStream to FrontendCommon
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin
fe25f005c2 GPU: Fix incorrect sign extension of positions
Fixes missing objects in Skullmonkeys (again).
2020-10-11 12:21:08 +10:00
Connor McLaughlin
9e2e1050bb GL/Program: Don't delete nonexistant shaders (when using binaries) 2020-10-10 18:26:29 +10:00
Connor McLaughlin
48d053cd7b CDImageCHD: Align tracks to 4 frames
Fixes games having "randomly" offset audio.
2020-10-04 00:12:01 +10:00
C.W. Betts
152ccd5917 Fix stat64 failure on Apple Silicon: just use the (not deprecated on OS X) stat (which is 64-bit since 10.6 via linking trickery, and always 64-bit on 64-bit OSes). 2020-10-02 03:23:43 -06:00
Albert Liu
5f3d475f4c CDImageMemory: Fix SBI loading 2020-09-26 15:42:13 -07:00
Albert Liu
659e6a2e60 CDImageBin: Remove use of duplicated ReplaceExtension function 2020-09-26 15:38:46 -07:00
Connor McLaughlin
f1086b18f9 FileSystem: Remove heap allocations from FileExists/DirectoryExists 2020-09-24 00:31:44 +10:00
Connor McLaughlin
a0a78087fe Vulkan: Support Wayland 2020-09-23 20:19:50 +10:00
Connor McLaughlin
2aace1b503 GL/Context: Don't choke on X11+Wayland 2020-09-23 19:46:39 +10:00
Connor McLaughlin
cd0199a07a FileSystem: Fix size being unfilled on Linux
Fixes BIOS detection.
2020-09-23 12:15:25 +10:00
Connor McLaughlin
e8e461c0a7 FileSystem: Fix GetProgramPath() sometimes returning stale paths
See https://social.msdn.microsoft.com/Forums/windowshardware/en-US/4b7b3884-d0bb-4812-bc18-2078c61d4b90/queryfullprocessimagename-gives-wrong-path-for-renamed-directory?forum=windowsgeneraldevelopmentissues
2020-09-21 01:20:20 +10:00
Connor McLaughlin
2219b9aa66 CDImageCue: Work around broken (old) dumps with missing pregap
Some people have broken (older) dumps where a two second pregap was implicit but not specified in the cuesheet.
The problem is we can't tell between a missing implicit two second pregap and a zero second pregap.
2020-09-21 01:20:17 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin
a7b85605e2 Ignore existing surface size on Android
Seems to be a race condition here where it's not up to date.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
70768c02af Common: Add Shift-JIS helpers 2020-09-19 00:28:47 +10:00
Silent
1918a5ddd4
STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
Connor McLaughlin
68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin
a0f6b4ce81 Build: Don't include AGL context wrapper for libretro 2020-09-13 11:56:56 +10:00
Connor McLaughlin
5804778339 D3D11/Texture: Fix dimensions not getting reset on destroy 2020-09-13 01:23:43 +10:00
Connor McLaughlin
d09a802a17 Vulkan/Context: Use VK_LAYER_KHRONOS_validation 2020-09-13 01:23:43 +10:00
Connor McLaughlin
666d7fbb99 Vulkan/Context: Add pipeline destruction deferring 2020-09-13 01:23:43 +10:00
Connor McLaughlin
f63192c6b2 Vulkan/SwapChain: Fix incorrect return from GetTextureFormat() 2020-09-13 01:23:43 +10:00
Connor McLaughlin
aa383d0bda Common/String: Support constructing from string_view 2020-09-13 01:23:43 +10:00
Connor McLaughlin
84b0522abc Common/Rectangle: Make it work with float types 2020-09-13 01:23:43 +10:00
Silent
89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture 2020-09-04 23:44:19 +02:00
Connor McLaughlin
dd0ae0fc9d Vulkan/StagingTexture: Keep mapped throughout transfers
The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.

Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin
ca723d699b Make ALWAYS_INLINE_RELEASE specify inline in debug too
Stops us needing the static qualifier as well.
2020-08-29 21:22:41 +10:00
Connor McLaughlin
17b5c749bf libretro: Re-enable hw context switch, add auto option 2020-08-23 14:51:23 +10:00
kwyxz
31695c4ff7
Haiku port of duckstation libretro core (#716)
* Haiku build 1st attempt

* fix load on Haiku

* Removed debugging flags

* Added a couple ifndef
2020-08-22 13:20:37 +10:00
Connor McLaughlin
2e9f656546 CPU: Implement PGXP CPU Mode
This is *very* slow. You don't want to enable it if you don't need it.
It is also incompatible with the recompiler and will disable it if the
option is enabled.
2020-08-20 00:49:39 +10:00
Connor McLaughlin
a895c02789 Common/ByteStream: Use wide paths for committing updates
Fixes save states to UTF-8 paths.
2020-08-17 13:10:36 +10:00
Connor McLaughlin
c5db7db182 Build: Compile source as UTF-8 with MSVC 2020-08-15 00:04:38 +10:00
Connor McLaughlin
512a8b2b39 FileSystem: Make more functions UTF-8 compatible on Windows 2020-08-06 22:07:43 +10:00
Connor McLaughlin
045e6dff61 Common: Add Win32ProgressCallback 2020-08-06 19:33:08 +10:00
Connor McLaughlin
7cafb8c515 Common: Add MinizipHelpers (RAM and UTF-8 compatible fopen) 2020-08-06 19:33:02 +10:00
Connor McLaughlin
6e586311e8 Common: Add title, modal information to ProgressCallback 2020-08-06 19:32:53 +10:00
RibShark
1ebbb1e42a
Only force 2 second pregap for track 1
Fixes #579
2020-08-05 15:19:28 +01:00
Connor McLaughlin
a7dbb9ab28 CDImage: Work around cue parser requiring new line at end 2020-08-05 03:14:06 +10:00
Connor McLaughlin
69cbc0b5a2 GL/Texture: Add wrap texture mode option 2020-08-04 14:40:00 +10:00
Connor McLaughlin
96ba9198ef GPU/HW: Expand lines into triangles before rendering
Fewer batches, consistent upscaling behavior.
2020-08-02 17:17:11 +10:00
jdgleaver
363804c48b (libretro/Vulkan) Fix glslang shader-related crashes 2020-08-01 15:29:59 +01:00
Connor McLaughlin
7067b8f6e3 CDImage/CHD: Handle UTF-8 strings when opening 2020-08-01 14:01:23 +10:00
Connor McLaughlin
ede8de92f6 FileSystem: Use wide strings for FindFiles and StatFile on Windows 2020-08-01 14:00:58 +10:00
Connor McLaughlin
2eb9384275 Replace more instances of fopen() with FileSystem::OpenFile() 2020-08-01 14:00:22 +10:00
Connor McLaughlin
b6f871d2b9
JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin
8b0c3f0dc8 FileSystem: Use wide strings for fopen on Windows 2020-07-31 16:04:06 +10:00
Connor McLaughlin
3edb8e113e StringUtil: Add wide string<->utf8 conversion for Windows 2020-07-31 16:04:00 +10:00
Connor McLaughlin
c7b457de9e CubebAudioStream: Continue even without minimum latency
Fixes audio not functioning on Android.
2020-07-29 02:38:04 +10:00
Connor McLaughlin
08b26edceb CDImage: Fix incorrect track length
Shouldn't affect much, other than the game properties window.
2020-07-25 02:36:41 +10:00
Connor McLaughlin
10f23667c9 CDImage: Fix incorrect pregap file offset calculation
Should fix repeating audio at the start of some tracks.
2020-07-24 13:47:21 +10:00
Connor McLaughlin
f3df4f91a2 libretro: Implement disk control interface 2020-07-23 02:36:23 +10:00
Connor McLaughlin
266d70c629 Common/FileSystem: Add IsAbsolutePath() and tests 2020-07-23 02:35:37 +10:00
Connor McLaughlin
3187d07d03 CDImage: Add memory CD image class 2020-07-22 00:03:07 +10:00
Connor McLaughlin
cf366d3fba CDImage: Fix crash reading subq from lead-in 2020-07-22 00:02:51 +10:00
Connor McLaughlin
03c3b10054 CDSubChannelReplacement: Use subq union directly 2020-07-22 00:02:44 +10:00
Connor McLaughlin
eb7da791ea CommonHostInterface: Fix command line help not printing on Windows 2020-07-21 20:09:54 +10:00
Connor McLaughlin
71cef1de3f GL/ContextGLX: Add additional logging 2020-07-15 15:50:30 +10:00
Connor McLaughlin
282f166e7a Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin
fb6538da35 Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin
4ce5f7e802 GLContext: Wayland support 2020-07-11 03:28:25 +10:00
Connor McLaughlin
a5fe740e30 Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
Connor McLaughlin
9685be9064 D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin
46dfccef81 Common/DimensionalArray: Don't break clang 2020-07-08 15:40:08 +10:00
Connor McLaughlin
a68bbb3e85 Common/DimensionalArray: Work around VC2017 issue 2020-07-08 15:04:47 +10:00
Connor McLaughlin
6ae5caa23b Common/StringUtil: Add missing include 2020-07-08 12:45:49 +10:00
Connor McLaughlin
01287cb7da build: Support building libretro core for Android 2020-07-07 20:27:14 +10:00
Connor McLaughlin
729e1b3392 GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
Connor McLaughlin
da180a1c4f Vulkan: Fix crash when device creation fails 2020-07-07 00:59:42 +10:00
Connor McLaughlin
1d4b5e22cb Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported 2020-07-07 00:59:35 +10:00
Connor McLaughlin
9b3e344ad8 Renderers: Support empty shader cache 2020-07-04 22:14:07 +10:00
Connor McLaughlin
f396a2c373 Renderers: Make shader cache path a prefix instead of directory 2020-07-04 22:14:07 +10:00
Connor McLaughlin
b9ffca1ddf libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
Connor McLaughlin
bf08385051 WindowInfo: Add surface_scale field 2020-07-01 01:57:25 +10:00
Connor McLaughlin
7d88bba764 Common: Add an image helper class 2020-07-01 00:56:46 +10:00
Connor McLaughlin
f3b2953e40 Common/StringUtil: Add FromChars overload for bool 2020-07-01 00:56:46 +10:00
Connor McLaughlin
2a38090e7a HostDisplay: Move most backend logic to FrontendCommon 2020-06-30 03:03:56 +10:00
Connor McLaughlin
dc7cc3b67f Common/ByteStream: Fix buffer corruption in MemoryByteStream 2020-06-30 02:44:01 +10:00
Connor McLaughlin
ea1066f76e GL/StreamBuffer: Use glBufferData() on all drivers 2020-06-29 14:44:16 +10:00
Connor McLaughlin
745b53e4cb GL/Context: Fix crash in some GLX drivers 2020-06-27 17:35:08 +10:00
Connor McLaughlin
2cfb811569
Merge pull request #565 from lioncash/stamp
timestamp: Correct duplicate conditionals
2020-06-24 01:32:52 +10:00
Connor McLaughlin
84d4423719
Merge pull request #564 from lioncash/leak
file_system: Prevent resource leaks in DeleteDirectory()
2020-06-24 01:31:52 +10:00
Lioncash
4c82705e34 timestamp: Correct duplicate conditionals
Previously, the milliseconds field wasn't being used in comparisons on
Windows.
2020-06-23 06:24:06 -04:00
Lioncash
987b11a1d2 timestamp: Implement operator!= in terms of operator==
Same behavior, less code.
2020-06-23 06:20:29 -04:00
Lioncash
83a01c27a2 file_system: Prevent resource leaks in DeleteDirectory()
We need to remember to close the search handle in the error cases.
2020-06-23 06:13:54 -04:00
Lioncash
292a0a6800 file_system: Correct duplicate conditionals in CreateDirectory() 2020-06-23 06:09:38 -04:00
Connor McLaughlin
3ca9d578b3
Merge pull request #559 from lioncash/field
bitfield: Make interface fully constexpr
2020-06-23 19:58:06 +10:00
Connor McLaughlin
e228588823
Merge pull request #561 from lioncash/rectangle
rectangle: Correct assignment of right within SetExtents
2020-06-23 19:56:16 +10:00
Lioncash
e064196f25 rectangle: Correct assignment of right within SetExtents
Previously left was being assigned twice in a row.
2020-06-23 05:50:43 -04:00
Lioncash
0abe4c60b4 cd_image: Make use of std::array where applicable
Simplifies array copies.
2020-06-23 05:35:26 -04:00
Lioncash
a27aa45e6a bitfield: Make interface fully constexpr
Given C++17 is being used, the entire interface is capable of being
constexpr.
2020-06-23 05:27:40 -04:00
Connor McLaughlin
9265dd72ba Vulkan/ShaderCache: Skip writing pipeline cache when size matches
Comparing all the data wasn't working, at least for Intel. I'm guessing
there's some modification time field in there which keeps changing.
2020-06-22 15:58:10 +10:00
Connor McLaughlin
eaca5eca07 GPU/Vulkan: Use Metal layer instead NSView on macOS. 2020-06-22 15:58:07 +10:00
Connor McLaughlin
1455e793d5 Vulkan: Fix crash when drag-resizing window 2020-06-22 15:57:54 +10:00
Connor McLaughlin
bf60f9dd61 GPU/Vulkan: Use geometry shader for line rendering at >1xIR 2020-06-21 01:33:08 +10:00
Connor McLaughlin
f54876deb0 Vulkan/Context: Use VK_MVK_macos_surface not VK_EXT_metal_surface
Will change this over some time in the future when I can work on a Mac
again and set up the layer.
2020-06-20 20:37:38 +10:00
Connor McLaughlin
7192b8d83a Vulkan/ShaderCache: Hopefully fix macOS build 2020-06-20 03:39:46 +10:00
Connor McLaughlin
1b5f8db2fc Vulkan/Context: Support specifying GPU to use 2020-06-20 03:34:19 +10:00
Connor McLaughlin
4a04800132 Vulkan: Handle potential duplicate GPU/adapter names 2020-06-20 03:34:19 +10:00
Connor McLaughlin
c023bcd234 Linux build fix 2020-06-19 01:36:46 +10:00
Connor McLaughlin
3cd5b7ae74 Core: Add Vulkan renderer types 2020-06-19 00:18:14 +10:00
Connor McLaughlin
1399e95b77 Common: Add a range of Vulkan helper/wrapper classes 2020-06-19 00:18:07 +10:00
Connor McLaughlin
bd164d2735 Common/FileSystem: Add {Read,Write}BinaryFile helpers 2020-06-19 00:16:59 +10:00
Connor McLaughlin
0890164987 Common: Add scope_guard.h from Dolphin 2020-06-19 00:16:59 +10:00
Connor McLaughlin
8daff5e677 Common: Add dimensional_array.h 2020-06-18 03:10:33 +10:00
Connor McLaughlin
86f0d32e70 CubebAudioStream: Fix crash in PulseAudio on Linux 2020-06-09 03:03:53 +10:00
Connor McLaughlin
444a09efd4 AudioStream: Don't call FramesAvailable() while locked 2020-06-09 02:05:49 +10:00
Connor McLaughlin
8b04b74f27 Common: Add a CD image hasher class 2020-06-08 01:19:35 +10:00
Connor McLaughlin
531c3ad5fa AudioStream: Replace buffer queue with ring buffer
Should achieve a decent overall minimum latency reduction.
2020-06-07 01:22:03 +10:00
Connor McLaughlin
0571b75fa5 GL/Context: Print GL_SHADING_LANGUAGE_VERSION on creation 2020-05-25 18:36:52 +10:00
Connor McLaughlin
4f4c4f4146 Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
Connor McLaughlin
6ebd9236c5 CDImage: Add track info accessors 2020-05-16 20:32:36 +10:00
Connor McLaughlin
b6fbdf9aeb AudioStream: Support changing output volume 2020-05-10 00:44:23 +10:00
Connor McLaughlin
712168cf45 CDImage: Better handle sequential reading into lead-out area 2020-05-08 17:35:55 +10:00
Connor McLaughlin
c3c8df14ea CDImage: Set SubQ control for lead-out to last index SubQ 2020-05-08 15:41:16 +10:00
Connor McLaughlin
5b389ae13d CDROM: Synthesize lead-out area and stop reading when reached 2020-05-08 10:51:49 +10:00
Connor McLaughlin
df66d86b27 CDImage: Log errno when fopen() fails 2020-05-06 23:42:08 +10:00
Connor McLaughlin
9446587e8f GPU/HW: Mask bit handling in hardware renderers
Fixes:
 - Menu effect in Ghost in the Shell
 - Incorrect text colours in menu of Dragon Quest VII
 - Fade effect in TwinBee RPG
 - Fog in Silent Hill
 - Water in Duke Nukem - Land of the Babes
 - Shadows in Ultraman - Fighting Evolution

and probably others.
2020-05-03 17:11:31 +10:00
Connor McLaughlin
edb12234d9 Common/GL/Texture: Fix potential crash on older drivers 2020-05-02 16:52:04 +10:00
Connor McLaughlin
c2ab611097 Common/Log: Properly release console when disabling 2020-05-01 00:58:24 +10:00
Connor McLaughlin
4702110474 Common/Log: Add file output 2020-05-01 00:58:02 +10:00
Connor McLaughlin
39498849bd Common/String: Support casting to std::string_View 2020-04-27 16:14:38 +10:00
Connor McLaughlin
341b163ca1 Common/BitField: Fix off-by-one error for signed types
Fixes Darkstalkers 3 character select screen.
2020-04-27 00:13:24 +10:00
Connor McLaughlin
5671fde1ae BitUtils: Make Count{Leading,Trailing}Zeros UB for value==0 2020-04-26 18:32:26 +10:00
Connor McLaughlin
02db665d4a Common: Add bitutils.h 2020-04-26 17:21:33 +10:00
Connor McLaughlin
4a4c3d5e3b GL/Texture: Add internal format as parameter 2020-04-24 03:21:44 +10:00
Connor McLaughlin
5923129eca Common/FIFOQueue: Make bounds checks debug only 2020-04-18 15:30:32 +10:00
Connor McLaughlin
b45b70970b GL/ShaderCache: Support geometry shaders 2020-04-16 21:25:56 +10:00
Connor McLaughlin
86df077ffe GPU/HW: Slight refactor to vertex culling 2020-04-16 00:22:19 +10:00
Connor McLaughlin
6a03bb2d15 HostInterface: Drop std::filesystem requirement 2020-04-12 21:06:33 +10:00
Connor McLaughlin
64a96ad718 Common/WAVWriter: Add accessors 2020-04-11 00:24:30 +10:00
Connor McLaughlin
bc66b2691d CDImage: Linux build fix 2020-04-08 21:26:51 +10:00
Connor McLaughlin
9851b75368 CDImage: Fix crash on invalid cuesheet 2020-04-08 11:58:05 +10:00
Connor McLaughlin
411fbe8416 Common/Event: Add unit tests 2020-04-05 23:25:45 +10:00
Connor McLaughlin
abb87f497f Common: Port Event class from YBaseLib over 2020-04-05 22:57:35 +10:00
Connor McLaughlin
4ea3c994f6 GL/ShaderCache: Linux build fix 2020-04-04 00:52:04 +10:00
Connor McLaughlin
f566ca7a50 GL/ShaderCache: Recreate cache when creating program from binary fails
This is probably due to a driver or GPU change, so all programs will be
"bad" and if we don't start from scratch, we'll never cache any new
program versions.
2020-04-04 00:24:34 +10:00
Connor McLaughlin
ca2f691dbe Common: Add GL Shader Cache class 2020-04-04 00:11:09 +10:00
Connor McLaughlin
ef4808bbde GL/Program: Add program binary interface 2020-04-04 00:11:04 +10:00
Connor McLaughlin
256cb8a82c GL/Program: Make moveable 2020-04-04 00:11:00 +10:00
Connor McLaughlin
3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin
3a31282fe6 CDROM: GetTN should return first_track, last_track
Fixes CDDA playback in Street Sk8er, Jellyfish - The Healing Friend,
probably others.
2020-03-30 00:13:42 +10:00
Connor McLaughlin
7ecac6dbcf CDImage: Use track's control instead of last track's control for pregap 2020-03-30 00:13:26 +10:00
Connor McLaughlin
a988384423 Common/HeapArray: Fix move construction/assignment 2020-03-29 01:13:14 +10:00
Connor McLaughlin
9fd95c3e21 Common/Rectangle: Fix off-by-one error in Intersects() 2020-03-22 13:20:08 +10:00
Connor McLaughlin
b4153266a0 GL/Texture: Add a GetTextureSubImage fallback/helper 2020-03-16 00:03:25 +10:00
Connor McLaughlin
212fddd195 D3D11/StagingTexture: Add auto-resizing staging texture 2020-03-16 00:03:16 +10:00
Connor McLaughlin
97c435a154 CMake: Linux build fix 2020-03-16 00:02:55 +10:00
Connor McLaughlin
c7a74cabaa Common: Add WAVWriter class 2020-03-15 22:03:22 +10:00
Connor McLaughlin
8028b7b4a3 Common: Add ProgressCallback class 2020-03-12 13:54:27 +10:00
Connor McLaughlin
b81071a65c CDImage: Assume 2 second pregap between tracks if none specified 2020-03-09 00:01:23 +10:00
Connor McLaughlin
2249b873ff D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using 2020-03-08 12:51:14 +10:00
Connor McLaughlin
99d42c07c2 D3D11/StreamBuffer: Use WRITE_DISCARD at position 0 2020-03-08 12:38:01 +10:00
Connor McLaughlin
ef2796b780 CommonHostInterface: Fix controller inputs not binding
Fixes #46.
2020-03-06 21:55:27 +10:00
Connor McLaughlin
19c1e8b838 StringUtil: Fix for older gcc versions again 2020-02-28 17:19:51 +10:00
Connor McLaughlin
5df7fbd68c Common/Rectangle: Fix typo in assignment operator 2020-02-28 17:00:19 +10:00
Connor McLaughlin
122726fe65 Common/StringUtil: Support compiling on gcc7 2020-02-28 17:00:16 +10:00
Connor McLaughlin
da0059fb21 Common/StringUtil: Add a FromChars std::optional wrapper 2020-02-28 17:00:05 +10:00
Connor McLaughlin
86094b8080 Common/String: Don't copy StaticStrings when not writing 2020-02-28 17:00:02 +10:00
Connor McLaughlin
7ece901d57 CDImage/CHD: Fix crash when opening invalid/nonexistant file 2020-02-22 00:18:58 +09:00
Connor McLaughlin
46846a10f6 Common: Simplify D3D shader object creation with helpers 2020-02-19 22:04:21 +09:00
Connor McLaughlin
fd2ca2927e Common/FileSystem: Fix recursive directory creation 2020-02-15 23:19:27 +09:00
Connor McLaughlin
f0910dc948 Common/FileSystem: Include fix 2020-02-15 11:00:54 +09:00
Connor McLaughlin
f805764fea Common/FileSystem: More OSX fixes.. 2020-02-15 10:50:33 +09:00