609 Commits

Author SHA1 Message Date
Stenzek
dac5dd562b
HTTPDownloader: Improve error reporting
Give something human-readable when an error occurs.
2024-11-29 14:00:55 +10:00
Stenzek
b97788a35a
PostProcessing/FX: Force native paths for includes 2024-11-27 13:18:11 +10:00
Stenzek
57595c47af
GPU/TextureCache: Move replacement cache onto the GPU
And enforce a maximum. Should sort out the upload spam.
2024-11-25 19:37:28 +10:00
Stenzek
4a650fcce2
GPUDevice: Fix VRAM usage calculation for compressed textures 2024-11-25 18:44:35 +10:00
Stenzek
982dccb990
D3D12Device: Clang warning fixes 2024-11-25 16:30:23 +10:00
Stenzek
ae14c8715d
Image: Support decompressing BC1-7 2024-11-24 23:29:29 +10:00
Stenzek
8567293103
Util: Add TextureDecompress 2024-11-24 23:29:29 +10:00
Stenzek
7eb1d4e092
GPUDevice: Support compressed textures 2024-11-24 23:29:29 +10:00
Stenzek
24dfd30839
Image: Refactor to a more generic class 2024-11-24 23:29:29 +10:00
Stenzek
3ff1b04576
GPUDevice: Support generating mipmaps 2024-11-24 23:29:28 +10:00
Stenzek
e647192437
GPUDevice: Add compute shader support 2024-11-24 23:29:28 +10:00
Stenzek
c970740d12
InputManager: Workaround macro chord trigger issue 2024-11-24 21:54:43 +10:00
Stenzek
e987b56aae
Log: Remove unused ISOReader channel 2024-11-23 18:59:10 +10:00
Stenzek
5bcf99fc11
CDImage: Merge bin/ecm handling into one class
Means that cuesheets with ECM tracks will now load as expected.
2024-11-23 18:52:46 +10:00
Stenzek
5c03e1d940
Misc: Fix alignment errors on ARM32 2024-11-23 18:52:45 +10:00
Stenzek
5d8519897d
Image: Fix uninitialized read without SIMD 2024-11-23 18:52:45 +10:00
Stenzek
0079f7a285
CDImageCue: Support reading .wav files (WAVE cuesheet files) 2024-11-23 18:52:43 +10:00
Stenzek
ca9af62f92
FullscreenUI: Add a BP achievements login dialog 2024-11-20 13:44:39 +10:00
Stenzek
b59f9a1270
ImGuiManager: Plumb through clipboard access 2024-11-20 13:38:52 +10:00
Stenzek
81e2619e91
FullscreenUI: Add missing icon 2024-11-19 20:35:07 +10:00
Stenzek
ed78a20ea7
FullscreenUI: More icon replacements 2024-11-17 13:23:03 +10:00
Stenzek
725530984c
FullscreenUI: Move remaining OSD settings to main page 2024-11-16 22:03:58 +10:00
Stenzek
49a6ef7aca
FullscreenUI: Add icons to remaining options 2024-11-16 21:56:32 +10:00
Stenzek
854319441c
ImGuiFullscreen: Fix position resetting to top of list on popup close 2024-11-16 19:36:12 +10:00
Stenzek
d5e2db0dee
Misc: Fix new clang-cl warnings 2024-11-16 14:06:14 +10:00
Stenzek
49b669c8be
Qt: Make image verification cancellable 2024-11-16 14:01:44 +10:00
Stenzek
41a89123c9
VulkanDevice: Work around older NVIDIA driver present bug 2024-11-16 00:19:03 +10:00
Stenzek
c2316dfdc8
InputManager: Fix relative mode engaging for gun controllers
It still needs to activate when using raw input.
2024-11-14 00:17:28 +10:00
Stenzek
e69f0d3cce
OpenGLDevice: Support both XCB and Xlib
Required for NVIDIA+XWayland.
2024-11-11 20:12:26 +10:00
Stenzek
816ef45199
OpenGLDevice: Fix possible missing eglMakeCurrent() after FS 2024-11-11 20:12:23 +10:00
Stenzek
92bcf64fe8
VulkanDevice: Refactor present failure handling
Shouldn't deadlock anymore...
2024-11-10 17:52:12 +10:00
Stenzek
0234137be4
VulkanDevice: Use VK_EXT_surface_maintenance1
NVIDIA drivers return a minImageCount of 3 with the base surface query
capability, but require 4 images for XWayland in immediate present mode.
2024-11-10 17:52:12 +10:00
Stenzek
b70a8482bd
OpenGLDevice: More verbose logging of surface creation failure 2024-11-10 17:52:12 +10:00
Stenzek
2bf0838634
MetalDevice: Fix import of non-page-aligned buffers 2024-11-10 14:01:54 +10:00
Stenzek
a6c19cc90b
OpenGLContext: Compile fix on MacOS 2024-11-08 18:05:26 +10:00
Stenzek
c461ad7b44
D3D11Device: Ensure we don't drop to feature level 10 on query failure 2024-11-07 22:24:33 +10:00
Stenzek
886ef4cc59
WAVWriter: Add matching reader class 2024-11-06 13:46:48 +10:00
Stenzek
ead9e56c4d
System: Support loading ELF files 2024-11-05 17:54:12 +10:00
Stenzek
57ca5dd2c2
ImGuiFullscreen: Default input source to keyboard if none 2024-11-05 14:12:43 +10:00
Stenzek
f889136227
PostProcessing: Don't try other types after first failure 2024-11-05 13:26:32 +10:00
Stenzek
bcd5cd0027
GPU/ShaderGen: Fix debug assert tripping with fbfetch 2024-11-05 13:13:29 +10:00
Stenzek
bb740499a5
CDImageCHD: Show precaching in MB 2024-11-04 12:34:49 +10:00
Stenzek
8c4d595a89
Qt: Make input source selection non-inheritable
Makes sense to set this in the profile specifically,
given it is tied to devices.
2024-11-03 20:17:56 +10:00
Stenzek
6551358212
Log: Replace channel string search with bitset
Knocks off around ~20KB of code.
2024-10-31 14:41:33 +10:00
Stenzek
d24e8fda83
GPU/HW: Only enable fbfetch/DSB when needed
Thanks Adreno...
2024-10-30 15:19:10 +10:00
Stenzek
aa0c0068ce
GPU/HW: Move shadergen parameters to functions 2024-10-27 13:50:47 +10:00
Stenzek
080807e557
CDROM: Move subchannel replacement from CDImage
This will allow you to use SBI/LSD files with real discs, if your
drive does not support reading subchannels, or has an incorrect
skew.
2024-10-25 15:35:12 +10:00
Stenzek
a8d846ac8f
Cheats: Use libzip for reading archive 2024-10-22 21:25:27 +10:00
Stenzek
4963dc1759
Host: Make resource routines fill error object 2024-10-22 20:41:33 +10:00
Stenzek
3a76485e4b
CompressHelpers: Support XZ compression/decompression 2024-10-22 19:40:02 +10:00