Stenzek
b798d8f1aa
Settings: Add option for enabling GPU-based validation
2025-03-30 23:20:39 +10:00
Stenzek
2311c8d287
Settings: Convert dithering/true color options to a dropdown
...
Half of them are mutually exclusive, so this simplifies things.
Fewer options = better, right?
2025-03-22 18:20:51 +10:00
Stenzek
32b09193d1
Qt: Move force video timing to console settings
...
Since it's related to the region, it makes sense to be in here.
And it frees up precious vertical space.
2025-03-22 18:20:51 +10:00
Stenzek
62d7a73381
GPU/HW: Add 'Scaled Interlacing' option
...
Disabling this option causes rendering to skip N lines instead of 1
line, where N is the internal resolution multiplier.
2025-03-22 01:19:01 +10:00
Stenzek
1189f53840
FullscreenUI: Add 'Automatic' theme that syncs with Qt
2025-03-15 00:42:02 +10:00
Stenzek
e73ca9e052
Qt: Fix new range for depth clear threshold
2025-03-07 18:05:20 +10:00
Stenzek
4ad2d0ac2d
GPU: Fix incorrect PAL overscan range
2025-02-03 19:31:23 +10:00
Stenzek
64d3716cfd
GPU: Further simplify draw rect calculation
...
Remove "Stretch Vertically" option, it was very confusing to users.
Integer scale will prefer whichever direction gets a larger draw
rectangle/preserves as much detail.
2025-02-02 17:02:58 +10:00
Stenzek
a681386f28
Qt: Fix some options not being disabled with SW
2025-02-01 23:19:12 +10:00
Stenzek
d25cffebd5
GPU/HW: Disable depth testing with semitransparency
...
But provide an option to enable it.
2025-01-09 21:45:14 +10:00
Stenzek
406cd1b6a1
Qt: Shuffle a couple of graphics options
...
Save a tiny bit of vertical space.
2024-12-23 14:24:17 +10:00
Stenzek
9e04b0bf55
GPU/TextureCache: Add 'Always Track Uploads' option
2024-12-23 13:52:23 +10:00
Stenzek
2d659fc3eb
GPU: Move backend work off CPU thread
2024-12-19 23:32:15 +10:00
Stenzek
5c4d95fd51
Settings: Add missing GPU feature disables
2024-12-06 15:07:56 +10:00
Stenzek
ee750b44e3
Settings: Normalize texture replacment option titles
2024-11-30 01:09:41 +10:00
Stenzek
2e31a40dda
Qt: Zero spacer size hints in Graphics Settings
...
Fixes the window size changing depending on which tab is selected.
2024-11-29 14:06:22 +10:00
Stenzek
4ab22921c4
GPUDump: Add GPU dump recording and playback
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Implements the specification from:
https://github.com/ps1dev/standards/blob/main/GPUDUMP.md
2024-10-20 22:02:24 +10:00
Stenzek
056b629837
ImGuiManager: Add 'Screen Margins' (i.e. safe zone)
2024-10-20 13:17:22 +10:00
Stenzek
e06f1f1002
GPU: Add hardware texture cache
2024-09-29 13:37:47 +10:00
Stenzek
dae38cb309
Qt: Fix gap in advanced graphics settings on Linux
2024-09-23 19:18:29 +10:00
Stenzek
df17528b18
Qt: Move threaded rendering toggle to Debug tab
...
Frees up some space.
2024-09-21 22:26:05 +10:00
Stenzek
32a3311208
System: Add option to automatically resize window
2024-09-07 22:05:54 +10:00
Stenzek
1c1b82ed66
GPUDevice: Purge threaded presentation
...
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
Stenzek
1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
...
Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
Stenzek
f9a594058f
Settings: Force Frame Timings => Force Video Timing
...
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:26 +10:00
spacepaw
63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings ( #3287 )
2024-09-03 10:50:45 +02:00
Stenzek
7f4e5d55db
Misc: Update copyright headers
2024-09-01 22:08:31 +10:00
Stenzek
af47eb6956
System: Add video capture feature
2024-08-11 21:06:58 +10:00
Stenzek
7a3a72ec3d
GPU: Add display rotation option
2024-07-26 23:09:33 +10:00
Stenzek
2a617c505a
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
Stenzek
de27e5de92
GPU: Add option to disable PGXP on 2D polygons
2024-07-09 20:37:58 +10:00
Stenzek
eb8df23366
Qt: Fix gap in advanced graphics settings on Linux
2024-07-04 13:25:27 +10:00
Stenzek
4b61a3cbf3
Qt: Unrestrict resolution scale up to device limits
2024-07-04 13:25:27 +10:00
Stenzek
34f20798a1
GPU/HW: Add separate 3D/2D (sprite) texture filtering
2024-06-17 15:56:56 +10:00
Stenzek
8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
2024-06-16 19:09:46 +10:00
Stenzek
55d96f86f0
System: Add "Disable Mailbox Presentation" option
...
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek
49e3663dfe
Settings: Purge max display FPS option
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No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
Stenzek
c149d66d4d
System: Add 'Reduce Input Latency' option
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i.e. pre-frame sleep.
2024-04-13 19:57:25 +10:00
Stenzek
88270771da
System: Combine VRR and Optimal Frame Pacing
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GSync/FreeSync display users should:
- DISABLE VSync.
- ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
Stenzek
1ab7850ed0
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
Stenzek
3d2a091c46
Qt: Improve upscale label text
2024-03-05 00:02:22 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync
2024-03-03 14:03:07 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
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Add screenshot format/type.
2024-03-02 21:21:20 +10:00