255 Commits

Author SHA1 Message Date
Silent
2880b71b48
Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu
d87ab23fec ControllerInterface: Move axis scaling into AnalogController class 2020-11-11 23:55:23 -08:00
Connor McLaughlin
56ab103559 GameSettings: Fix CD-ROM read speedup incorrectly saved to ini 2020-11-08 00:22:35 +10:00
Connor McLaughlin
3e6bc0e10d Android: Implement disc changing via playlists 2020-11-08 00:22:35 +10:00
Connor McLaughlin
8cb89636eb Android: Empty audio buffers when returning from activity 2020-11-08 00:22:35 +10:00
Connor McLaughlin
2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154 HostDisplay: Add an option to decouple display fps from emulator fps
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd Qt: Fix selecting fullscreen mode breaking other backend borderless 2020-11-03 16:17:45 +10:00
Connor McLaughlin
414bc30f24 HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
Connor McLaughlin
ed0777cd8d OpenGLHostDisplay: Make sure vsync is on at startup 2020-10-31 14:27:58 +10:00
Connor McLaughlin
fdb770a596 ImGui: Get rid of serializing GL calls in OpenGL renderer
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin
7210b0826a GameSettings: Make DMA/GPU tweak settings overridable 2020-10-30 00:44:40 +10:00
Connor McLaughlin
29467d40c8 DMA: Add debug window 2020-10-30 00:44:39 +10:00
Connor McLaughlin
62dbaaf02c Qt: Fix power off button not exiting in batch mode 2020-10-30 00:44:39 +10:00
Connor McLaughlin
7ce55ca800 Android: Fix race/crash when switching away/back to the emulation activity 2020-10-27 11:58:46 +10:00
Albert Liu
f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
Connor McLaughlin
b694577c38 Qt: Add new cheat manager 2020-10-21 01:11:30 +10:00
Albert Liu
9b8fbeb087 CommonHostInterface: Activate hotkeys on press instead of release 2020-10-19 16:35:12 -07:00
Connor McLaughlin
49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin
a372a1d782 GameList: Fix progress disappearing when scanning >1 directory 2020-10-12 00:40:06 +10:00
Connor McLaughlin
ad61815cad GameList: Don't keep cache open after rewriting 2020-10-11 20:55:49 +10:00
Connor McLaughlin
1db1d64a1f GameSettings: Simplify controller type check 2020-10-11 14:38:31 +10:00
Connor McLaughlin
303357df27 GameSettings: Only replace analog -> digital controller when forcing
e.g. Die Hard Trilogy can also work with Konami Justifier.
2020-10-11 12:46:12 +10:00
Connor McLaughlin
d39c9f5d1c Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
Connor McLaughlin
c89d94c2ff Move Cubeb AudioStream to FrontendCommon
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin
cb6502afa3 Qt: Simplify settings version check 2020-10-09 18:26:21 +10:00
Albert Liu
94d7d4cead Qt: Show dialog on startup for settings version mismatch
For the QMessageBox to appear, error reporting is performed again after
main window creation.
2020-10-07 20:43:50 -07:00
Connor McLaughlin
a3f2f13fa9 GameSettings: Add CD-ROM Read Speedup 2020-10-05 00:18:10 +10:00
Connor McLaughlin
0b858658ca GameSettings: Add per-game input bindings from profiles
This just affects the **bindings**. You will still have to set the
controller type per game if this is different from the global default.
2020-10-05 00:18:10 +10:00
Connor McLaughlin
7278f055cb FrontendCommon: Attempt two at hotkey translation 2020-10-05 00:18:10 +10:00
Connor McLaughlin
55f0915534 Qt: Hopefully fix save state slot hotkeys being untranslatable 2020-10-04 00:12:01 +10:00
Connor McLaughlin
968c835249 CommonHostInterface: Add reset hotkey 2020-10-04 00:12:01 +10:00
Connor McLaughlin
36511fda18 Qt: Add set cover image option to context menu 2020-10-04 00:12:01 +10:00
Connor McLaughlin
ca0bfc39a2 CDROM: Add a setting and hotkey to mute CD audio 2020-10-04 00:12:01 +10:00
Connor McLaughlin
c051538d03 HostInterface: Mark some more OSD messages as being translatable 2020-10-03 01:06:04 +10:00
Connor McLaughlin
caf100ec0d Qt: Make hotkey categories translatable 2020-10-03 01:06:04 +10:00
Connor McLaughlin
5bc61849eb FrontendCommon: Add duck icon to loading screens 2020-10-02 00:01:51 +10:00
Connor McLaughlin
9a23c5547a GameSettings: Add CPU overclocking as game option 2020-09-30 23:48:34 +10:00
Connor McLaughlin
2c971ce0c7 VulkanHostDisplay: Fix errors for shaders with many options 2020-09-30 22:52:55 +10:00
Connor McLaughlin
8342fec2c8 VulkanHostDisplay: Execute command buffer before reloading post shaders 2020-09-27 01:34:29 +10:00
Connor McLaughlin
f26e75fa37 GameSettings: Add force 4:3 for 24-bit 2020-09-26 15:21:17 +10:00
Connor McLaughlin
e7cfc69975 Cheats: Fix parsing of Retroarch cheats 2020-09-26 01:13:48 +10:00
Connor McLaughlin
699242b1a7 GameList: Fix compatibility xml saving 2020-09-24 22:16:23 +10:00
Connor McLaughlin
41f36d0673 GameList: Fix cover search from game serial/code 2020-09-24 12:33:11 +10:00
Connor McLaughlin
b193374dd4 GameList: Add method to look up a cover image 2020-09-24 00:31:44 +10:00
Connor McLaughlin
f022bdb328 PostProcessingShader: Fix a compile warning 2020-09-23 20:19:38 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin
d274c553c5 OpenGLHostDisplay: Fix incorrect top alignment 2020-09-20 01:36:49 +10:00
Silent
67392a37ec
Fix Discord RPC not reporting the game title 2020-09-19 15:00:03 +02:00
Connor McLaughlin
67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Connor McLaughlin
3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 2020-09-16 11:52:23 +10:00
Connor McLaughlin
3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin
352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 2020-09-16 01:14:56 +10:00
Silent
a35a2838b6
Fix XML loading not handling UTF-8 paths 2020-09-14 20:33:56 +02:00
Connor McLaughlin
daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 2020-09-15 00:31:35 +10:00
Connor McLaughlin
51c595759f GameList: Fix incorrect serialization of some options 2020-09-15 00:31:35 +10:00
Connor McLaughlin
bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin
9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 2020-09-13 22:31:31 +10:00
Connor McLaughlin
441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin
7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 2020-09-13 20:21:23 +10:00
Connor McLaughlin
2492eb8678 FrontendCommon: Add a hotkey to reload post processing 2020-09-13 20:21:05 +10:00
Connor McLaughlin
c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin
a053f389bd VulkanHostDisplay: Don't choke when we lose the surface 2020-09-13 14:37:00 +10:00
Connor McLaughlin
26dff586f3 OpenGLHostDisplay: Fix vertical alignment 2020-09-13 14:36:31 +10:00
Connor McLaughlin
c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin
a1f527eddf VulkanHostDisplay: Build fix for libretro 2020-09-13 12:27:34 +10:00
Connor McLaughlin
68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin
3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Silent
95d5417017
Fix -resume causing a quiet exit if there is no resume savestate 2020-09-12 19:58:37 +02:00
Connor McLaughlin
2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Silent
cf513c1c24
Simplify quicksave/quickload logic 2020-09-12 16:07:22 +02:00
Connor McLaughlin
6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
5b17ad11a7 GameList: Fix cache corruption after scanning for new games 2020-09-10 00:23:24 +10:00
Connor McLaughlin
03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin
9a52c54c2f Vulkan: Don't force debug device/validation layers 2020-09-08 17:22:34 +10:00
Connor McLaughlin
455f359125 FrontendCommon: Fix descriptor/image validation errors in imgui render 2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166 CommonHostInterface: Fix crash on shutdown when using save state selector 2020-09-06 21:03:27 +10:00
Connor McLaughlin
d5d79e952c Fix CMake build 2020-09-06 18:37:10 +10:00
Connor McLaughlin
726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin
75ad685ae8 CommonHostInterface: Fix incorrect version error string in save state selector 2020-09-06 17:48:58 +10:00
Connor McLaughlin
2c36750a0e VulkanHostDisplay: Fix imgui image textures not rendering 2020-09-06 17:47:23 +10:00
Connor McLaughlin
ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Silent
33df4ab1bd
Seek before reading save state screenshot
Fixes corrupted thumbnails in the save state UI
2020-09-05 21:46:46 +02:00
Silent
89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture 2020-09-04 23:44:19 +02:00
Connor McLaughlin
a2eaaf0e89 PGXP: Allocate large storage dynamically
This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
b2057ac6cc GameSettings: Add disallow force NTSC timings trait 2020-09-02 00:03:53 +10:00
Connor McLaughlin
c9cefe4020 GameSettings: Add a bunch more user settings 2020-09-02 00:00:48 +10:00
Connor McLaughlin
bf85fbe331 GameSettings: Fix widescreen hack not saving to cache 2020-09-01 20:32:55 +10:00
Connor McLaughlin
0af22825ad FrontendCommon: Drop imgui deps for libretro build 2020-09-01 12:48:57 +10:00
Connor McLaughlin
6bbbb96d4b Move GameList to FrontendCommon
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Connor McLaughlin
547cc4dbf6 Qt: Clear OSD messages on system stop 2020-08-29 22:19:09 +10:00
Connor McLaughlin
5115c75f88 CommonHostInterface: Clear input map before changing interface
Should hopefully fix the crash when changing controller backends.
2020-08-24 00:22:49 +10:00
Silent
8def7420c4
XInput: Try to use XInput 1.3 if 1.4 is not present
This simple change enables the use of Guide button
for Windows 7 users, provided they have DirectX End-User
Runtimes installed. XInput 9.1.0 does not have the hidden
XInputGetStateEx export, so it was not possible to poll for
Guide button.
2020-08-22 22:52:54 +02:00
Silent
1c4bbc8cde
XInput: Do not use XINPUT_CAPS_FFB_SUPPORTED
There are several reasons for this:
1. XINPUT_CAPS_FFB_SUPPORTED flag was introduced in Windows 8,
   and therefore only supported by XInput 1.4
2. Despite the name, this flag does NOT indicate whether normal rumble
   is supported. This flag is reserved for more complex force feedback,
   and according to MSDN it may have went unused on Windows.

This fixes a future (the method is not used yet) bug where
XInputControllerInterface::GetControllerRumbleMotorCount would
erroreously report no rumble support.
2020-08-22 22:46:12 +02:00
Connor McLaughlin
3c46f7b44c ControllerInterface: Add XInput controller backend 2020-08-22 16:50:19 +10:00
Connor McLaughlin
ab002e78e1 Support translating strings in emulator core 2020-08-22 13:06:20 +10:00