Stenzek
c9f7ef5f9a
System: Fix reset when booting EXE
2024-10-06 13:36:46 +10:00
Stenzek
08bdffac64
GPU/HW: Fix toggling texture replacement settings
2024-10-05 13:50:36 +10:00
Stenzek
887d588029
System: Further improve fastboot behaviour
...
Use fastboot when slowboot will fail.
2024-10-04 14:48:05 +10:00
Stenzek
51fefb36a0
System: Fix crash when toggling SW with interpreter
2024-10-01 22:41:01 +10:00
Stenzek
45c8f6ea56
BIOS: Make GetInfoForHash() public
...
And it should take a const span.
2024-10-01 21:14:43 +10:00
Stenzek
060146a37a
CDROM: Add SubQ Skew option
...
Fixes corrupted boss sprites in Captain Commando.
One day I'll refactor things to fix this properly.
2024-09-29 17:11:52 +10:00
Stenzek
e06f1f1002
GPU: Add hardware texture cache
2024-09-29 13:37:47 +10:00
Stenzek
4132b5ef3d
Settings: Remove 'Increase Timer Resolution' option
...
It's no longer needed since I switched to high-resolution waitable
timers, which are supported on Win10 1803+.
2024-09-28 23:50:44 +10:00
Stenzek
036e11f7a8
Qt: Remove unused variable
2024-09-27 22:48:43 +10:00
Stenzek
df8e950e6e
Qt: Rename 'Disable All Enhancements' to 'Safe Mode'
...
And move it to the bottom of the dialog.
2024-09-26 21:54:51 +10:00
Stenzek
29da7f7211
System: Add 'Fast Forward Boot' option
2024-09-26 21:40:48 +10:00
Stenzek
4d74b203af
System: Don't try to read SYSTEM.CNF from Audio CD
2024-09-26 13:39:01 +10:00
Stenzek
bfc914aaa9
CMake: Add DISABLE_SSE4 option
...
NOT recommended. Only if you ABSOLUTELY need it.
The SSE2/legacy build will be a separate download option, and
warn you if you try to run it on a CPU that supports SSE4.
2024-09-23 20:27:58 +10:00
Stenzek
c439de6364
Common: SSE2 backsupport for vector classes
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shuffle8() sucks, the rest aren't _too_ bad.
2024-09-22 21:06:05 +10:00
Stenzek
f169b892c1
GPU: Defer frame done if not running events
...
Prevents interruption/execution exiting if the frame was ticked over
by a MMIO access, e.g. reading GPUSTAT.
2024-09-22 21:06:05 +10:00
Stenzek
3dca598063
Log: Switch to enum class
...
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
2024-09-21 22:26:06 +10:00
Stenzek
88381209b3
System: Fix crash when disabling runahead
2024-09-21 22:26:06 +10:00
Stenzek
19698559c3
System: Drop IPC server
...
The one group using it switched to shared memory exports anyway.
2024-09-21 22:26:05 +10:00
Stenzek
ac8461a28b
System: Fix bogus SW thread CPU in OSD
2024-09-21 22:26:05 +10:00
Stenzek
e617f17294
System: Set GPU timing enable on init/destroy
...
It's really unrelated to the guest GPU.
2024-09-21 22:26:05 +10:00
Stenzek
e7aa0495ab
System: Not all setting changes need to interrupt
2024-09-21 22:26:05 +10:00
Stenzek
b5df06a54a
GPU/HW: Rewrite automatic internal resolution selection
...
Make it aspect ratio aware, as well as updating when/if the game changes
resolution. Also include the padding area in the OSD/status resolution.
2024-09-21 22:26:05 +10:00
Stenzek
292c1e0f06
Misc: Normalize OSD message keys
2024-09-18 22:35:50 +10:00
Stenzek
e03deb4928
System: Set realtime constraints on MacOS
...
Significantly improves frame timing/pacing, now it is a
flat line on my 2023 MBP like other platforms.
2024-09-13 20:23:57 +10:00
Stenzek
6f31e562a0
MetalDevice: Implement timed present
2024-09-13 15:19:29 +10:00
Stenzek
f2720b98dd
System: Reduce force-displayed-warning scope
...
Please don't make me regret this.
2024-09-10 23:53:39 +10:00
Stenzek
20b4581bbe
Settings: Remove second source of truth for OSD notifications
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And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:42 +10:00
Stenzek
d1770b616f
Settings: Default console logging to running from TTY
2024-09-09 20:55:15 +10:00
Stenzek
ac5a2a153a
GPUDevice: Remove BeginPresent() skip parameter
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It wasn't used - System does its own present skipping.
2024-09-07 12:53:55 +10:00
Stenzek
4b0c1fdbf2
GPUDevice: Add recovery from lost device
2024-09-07 12:48:44 +10:00
Stenzek
1c1b82ed66
GPUDevice: Purge threaded presentation
...
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
Stenzek
ab1c85790c
CPU: Refactor execution mode switching
...
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
2024-09-06 20:00:30 +10:00
spacepaw
5b4d625d23
Add *.psx as a supported PS-X EXE file type ( #3290 )
2024-09-06 09:33:19 +02:00
Stenzek
87eded4bce
FileSystem: Fix FD leak with atomic updated file on Linux
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Also add the ability to explicitly commit and check for errors.
2024-09-03 20:43:10 +10:00
Stenzek
1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
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Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
Stenzek
94911abdca
System: Display disabled enhancements in safe mode
2024-09-03 19:29:59 +10:00
Stenzek
f9a594058f
Settings: Force Frame Timings => Force Video Timing
...
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:26 +10:00
spacepaw
63abdb7afd
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings ( #3287 )
2024-09-03 10:50:45 +02:00
Stenzek
164a353352
System: Fix possible race condition in presence update
2024-09-02 12:12:41 +10:00
KamFretoZ
b564f928bd
DiscordRPC: Add Rcheevos Icon Support ( #3286 )
2024-09-01 22:02:28 +07:00
Stenzek
7f4e5d55db
Misc: Update copyright headers
2024-09-01 22:08:31 +10:00
Stenzek
e8b787fb57
Misc: Change various icons
2024-08-25 23:17:05 +10:00
Stenzek
707453b596
FileSystem: Swap vector for DynamicHeapArray
...
No point zeroing it out.
2024-08-25 22:13:18 +10:00
Stenzek
bda6869084
Qt: Implement per-game controller configuration
2024-08-24 14:10:25 +10:00
Stenzek
9e3507e0f4
InputManager: Support multiple mice via raw input
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Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek
b9679dfb0b
System: Remove contradictory statement
2024-08-20 12:08:59 +10:00
Stenzek
3455a0d151
System: Fix lockup with runahead enabled
2024-08-20 11:50:52 +10:00
Stenzek
41c8607782
TimingEvents: Don't defer frame done callback
2024-08-19 19:41:14 +10:00
Stenzek
86d4d92753
TimingEvents: Switch to 64-bit counters
2024-08-13 23:52:25 +10:00
Stenzek
3772706603
System: Look up media capture settings on-demand
...
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00