17 Commits

Author SHA1 Message Date
Stenzek
e06f1f1002
GPU: Add hardware texture cache 2024-09-29 13:37:47 +10:00
Stenzek
ca6b99401b
Common: Build fix when compiling with AVX2 march 2024-09-28 19:43:23 +10:00
Stenzek
2cfad2126d
Common: Missed another SSE4 instruction 2024-09-25 01:37:07 +10:00
Stenzek
c439de6364
Common: SSE2 backsupport for vector classes
shuffle8() sucks, the rest aren't _too_ bad.
2024-09-22 21:06:05 +10:00
Stenzek
e1c876671a
Misc: More iNN => sNN 2024-09-22 21:06:05 +10:00
Stenzek
a7747c5be3
Common: Add 256-bit integer vector wrapper 2024-09-21 22:26:05 +10:00
Stenzek
ddcb0cb541
Misc: Warning fixes 2024-09-10 23:53:27 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
81c9bdeeef
GSVector: Add a bunch of fp64 operations 2024-09-01 12:00:09 +10:00
Stenzek
cdba1fe25a
Common: Rename iNN -> sNN 2024-08-31 14:38:20 +10:00
Stenzek
2e2451998c
Misc: Fix ARM32 build (again) 2024-08-14 21:39:29 +10:00
Stenzek
7a3a72ec3d
GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
Stenzek
59a2309a83
GPU: Use half width vector types where appropriate 2024-07-14 21:25:48 +10:00
Stenzek
d70f5ddb32
GSVector: Remove unused functions 2024-07-14 21:25:48 +10:00
Stenzek
29b3fa2b95
GSVector: Add {min,max}v_{u8,u16} 2024-07-06 19:36:15 +10:00
Stenzek
2a7de25505
Common: Remove gsvector.h dependency on assert.h 2024-07-03 15:44:12 +10:00
Stenzek
0ae6ddcf7f
Common: Add GSVector
Mostly based on PCSX2.
2024-07-03 00:24:12 +10:00