20 Commits

Author SHA1 Message Date
Stenzek
8c5fadafba
GPUTexture: Add A1BGR5 format
Needed for GLES, since RGB5A1 + BGRA + REV isn't listed as
a valid format.
2024-12-06 18:28:09 +10:00
Stenzek
9df59713da
GPUDevice: Put debug messages/scopes behind conditions
And completely compile them out in Release builds.

Gets Devel close to Release in terms of performance.
2024-12-01 23:21:33 +10:00
Stenzek
fa4dc381ed
GPUDevice: Rename RGBA5551 to RGB5A1
And fix the incorrect format for Vulkan.
2024-11-30 14:36:07 +10:00
Stenzek
57595c47af
GPU/TextureCache: Move replacement cache onto the GPU
And enforce a maximum. Should sort out the upload spam.
2024-11-25 19:37:28 +10:00
Stenzek
4a650fcce2
GPUDevice: Fix VRAM usage calculation for compressed textures 2024-11-25 18:44:35 +10:00
Stenzek
7eb1d4e092
GPUDevice: Support compressed textures 2024-11-24 23:29:29 +10:00
Stenzek
24dfd30839
Image: Refactor to a more generic class 2024-11-24 23:29:29 +10:00
Stenzek
3ff1b04576
GPUDevice: Support generating mipmaps 2024-11-24 23:29:28 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
1006fa00da
GPUDevice: Add support for Raster Ordered Views 2024-07-23 14:46:06 +10:00
Stenzek
9ef7e8c5d0
GPU/HW: Use GSVector instead of Rectangle 2024-07-03 15:44:12 +10:00
Stenzek
d8bd35e8d6
GPUDevice: Add D24S8/D32F/D32FS8 types 2024-06-29 13:09:45 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek
250b1bea8f
GPU: Use Image class for screenshot saving 2024-03-06 23:55:18 +10:00
Stenzek
f936a36c85
GPUDevice: Add GPUDownloadTexture
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
Stenzek
dc5e4120cd
GPUDevice: Improve texture pooling 2023-12-20 22:42:32 +10:00
Stenzek
717e0665ae
GPUDevice: Support R16I/R16U textures 2023-12-19 22:38:36 +10:00
Stenzek
a907e1f550
GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00