1813 Commits

Author SHA1 Message Date
Connor McLaughlin
c44e614913 MemoryCardImage: Fix incorrect format string 2021-06-26 00:03:18 +10:00
Connor McLaughlin
1ecf5cf76a Qt/MemoryCardEditor: Support undeleting files 2021-06-25 14:43:19 +10:00
Connor McLaughlin
f7587eaeac GPU/HW: Fix incorrect range for shader compiling progress 2021-06-25 13:56:06 +10:00
Connor McLaughlin
5488bf7128 CDROM: Ignore speed change for non-cued Play 2021-06-25 00:20:26 +10:00
Connor McLaughlin
defce709da GPU/HW: Don't allow adaptive downsampling at non-pow2 scales 2021-06-25 00:19:14 +10:00
Connor McLaughlin
2343696995 CPU/Recompiler: Fix a few incorrect calls to PGXP
Fixes PGXP not being effective in Grandia.
2021-06-24 16:52:40 +10:00
Connor McLaughlin
98f0e5908b GPU/HW: Fix incorrect UV range for upscaled direct texturing 2021-06-24 14:45:15 +10:00
Connor McLaughlin
7ac537bf73 CPU/Recompiler: Flush load delay when lwl/lwr is first instruction
Fixes corrupted textures in Zen Nihon Joshi Pro Wrestling - Joou
Densetsu - Yume no Taikousen.
2021-06-22 14:50:18 +10:00
Connor McLaughlin
7b87b386a9 CPU/Recompiler: Fix performance regression in AArch32/64 2021-06-21 22:04:50 +10:00
Connor McLaughlin
ed6145ac77 Qt/MemoryCardEditor: Support importing non-mcs raw files 2021-06-21 17:25:02 +10:00
Connor McLaughlin
d9412f9fcd FrontendCommon: Add option to inhibit screensaver 2021-06-20 15:50:59 +10:00
Connor McLaughlin
1644a0762d GPU/OpenGL: Disable MSAA on GLES3.1 2021-06-20 13:10:26 +10:00
Connor McLaughlin
e7b113f454 System: Don't reset performance counters when turboing 2021-06-19 21:15:50 +10:00
Connor McLaughlin
bc34a75e03 CDROM: Add missing include for <cmath> 2021-06-19 15:23:25 +10:00
Connor McLaughlin
67344070ea CDROM: Improve simulation of seek timing 2021-06-19 15:16:01 +10:00
Connor McLaughlin
2c19c7ce57 CDROM: Cancel speed changes if they're not complete 2021-06-19 15:16:01 +10:00
Connor McLaughlin
b1776dea61 CDROM: Simulate position holding for GetlocL too 2021-06-19 15:16:01 +10:00
Connor McLaughlin
815146e7d8 GPU/HW: Fix incorrect blend factor
Regression from 75e6c175de7efc602e486091d90ddef26d357e6d
2021-06-17 20:04:05 +10:00
Connor McLaughlin
75e6c175de GPU/HW: Elide redundant UBO updates on draw mode change 2021-06-15 23:10:49 +10:00
Connor McLaughlin
4f09d61825 CPU: Don't panic on invalid instructions 2021-06-15 22:58:29 +10:00
Connor McLaughlin
2548f75267 CDROM: Differentiate between logical and physical hold 2021-06-15 22:44:21 +10:00
Connor McLaughlin
16c02c8559 CDROM: Don't apply speed change delay when already changing 2021-06-14 19:36:37 +10:00
Connor McLaughlin
72d7ba9163 SPU: Increase transfer rate to RAM
Fixes broken sound effects in Grand Theft Auto London.
2021-06-14 19:32:15 +10:00
Connor McLaughlin
f4da56efea CDROM: Simulate the time it takes to change speeds 2021-06-14 14:56:35 +10:00
Connor McLaughlin
db5be6c70c TimingEvent: Add Delay method 2021-06-14 14:55:20 +10:00
Connor McLaughlin
38288e6b36 CDROM: Factor in implicit seeks when calculating time 2021-06-14 13:47:55 +10:00
Connor McLaughlin
f2bfbabdcb CDROM: Don't reset full state on Reset command 2021-06-14 13:47:41 +10:00
Connor McLaughlin
aa675163e2 CDROM: Fix second response event not being cleaned up 2021-06-14 13:47:04 +10:00
Connor McLaughlin
2113405c7a CPU/Recompiler: Elide tick flush completely where possible 2021-06-13 18:26:12 +10:00
Connor McLaughlin
e8ac1fca80 CPU/Recompiler: Optimize bgez zero, addr to unconditional 2021-06-13 18:26:12 +10:00
Connor McLaughlin
d3d92226a5 PGXP: Further optimizations
Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
2021-06-12 22:02:33 +10:00
Connor McLaughlin
a47686a313 PGXP: Don't abort() on vertex cache alloc fail 2021-06-12 20:50:48 +10:00
Connor McLaughlin
74013a0853 CDROM: Use physical position for seek time calculations 2021-06-12 18:09:28 +10:00
Connor McLaughlin
36bfc461f9 CDROM: Refactor start/stop/second response 2021-06-12 18:09:28 +10:00
Connor McLaughlin
9d36ce757d CDROM: Simulate motor spin-up time
Fixes disc changing in Tales of Destiny II.
2021-06-11 20:47:46 +10:00
Connor McLaughlin
95247b0b5e CDROM: Don't set motor on before calc read/play time 2021-06-11 20:47:46 +10:00
Connor McLaughlin
8407610e42 GPU/Vulkan: Invalidate display framebuffer where possible 2021-06-11 20:47:46 +10:00
Connor McLaughlin
51fb23c850 GPU/OpenGL: Invalidate display framebuffer where possible 2021-06-11 20:47:46 +10:00
Connor McLaughlin
aae0fb3f2b System: Support loading libps.exe (for Net Yaroze) 2021-06-11 20:47:46 +10:00
Silent
e21f2644d0
Refactor SystemBootParameters ownership 2021-06-08 18:38:12 +02:00
Connor McLaughlin
350049826f Fix a bunch of compiler warnings 2021-06-04 13:14:30 +10:00
Connor McLaughlin
3cb01bf23d CDImage: Fix compilation on Linux 2021-06-01 22:04:25 +10:00
Connor McLaughlin
9aa386e96c System: Add option to load/apply image patches 2021-06-01 21:55:37 +10:00
Connor McLaughlin
179a7aea89 GPU/HW: Assume 240/288p for auto scale on start with all borders 2021-05-31 03:48:38 +10:00
Connor McLaughlin
56c08254c9 CDImage: Fix incorrect index returned for track-relative 00:02:00
Fixes some voice lines being very briefly cut off in Tomb Raider.
2021-05-27 03:48:02 +10:00
Connor McLaughlin
28b8cb5bc6 Settings: Fix mismatches between default and fallback values 2021-05-27 03:48:01 +10:00
Connor McLaughlin
7c43f5c13e CPU/CodeCache: Fix compilation on 32-bit x86 2021-05-26 02:48:46 +10:00
Connor McLaughlin
baad1a4b23 CPU/Recompiler: Optimize away nops completely
35% performance improvement for PGXP CPU mode in Racing Lagoon.
2021-05-25 20:01:59 +10:00
Connor McLaughlin
f4242f390b GPU/HW: Use a larger epsilon for PowerVR 2021-05-25 20:01:37 +10:00
Connor McLaughlin
df26792c19 PGXP: Small optimization in memory lookup 2021-05-25 20:01:00 +10:00
Connor McLaughlin
eaab0cc033 GPU/ShaderGen: Use smaller position epsilon on PowerVR 2021-05-25 18:42:21 +10:00
Connor McLaughlin
08876d132f GPU/HW: Don't generate always/never-discarding discard shaders
Might fix the PowerVR driver...
2021-05-25 13:38:33 +10:00
Connor McLaughlin
6a2b2ac7f8 System: Don't wipe out nonpersistent memory cards during game change 2021-05-24 21:24:22 +10:00
Connor McLaughlin
d9a655fb41 System: Add non-persistent memory card type 2021-05-23 17:12:01 +10:00
Connor McLaughlin
98e4c181ca CDROM: Add seek speedup enhancement 2021-05-23 16:18:34 +10:00
Connor McLaughlin
ff0bd7abc4 System: Add file title memory card type 2021-05-21 13:19:25 +10:00
Connor McLaughlin
245dd5b27a GPU/HW: Fix crash with oversized writes and sw readback 2021-05-20 14:14:26 +10:00
Connor McLaughlin
5d877250e9 GPU/HW: Add an option to use software renderer for readbacks 2021-05-20 13:28:36 +10:00
Connor McLaughlin
67f352339c CommonHostInterface: Add swap memory cards hotkey 2021-05-20 12:19:28 +10:00
Connor McLaughlin
bced237034 MemoryCard: Sanitize game titles for file names 2021-05-20 12:19:28 +10:00
Connor McLaughlin
f4fb627428 System: Increase maximum save state size (for 8MB RAM) 2021-05-20 12:19:27 +10:00
Connor McLaughlin
21d6af287e System: Fix a possible crash with runahead 2021-05-20 12:19:27 +10:00
Connor McLaughlin
437d3fbb4b GPU/SW: Set display parameters before data 2021-05-20 12:19:27 +10:00
Connor McLaughlin
08a815ad7b FullscreenUI: Make show status indicator setting local 2021-05-20 12:19:26 +10:00
ValadAmoleo
1fa4460590 Added a toggle for persistent message. (#2106)
* Added a toggle for persistent message.

Added a toggle to display settings to disable persistent messages (ff, pause) in the fullscreen UI.

* Moved toggle for the icons to advanced settings.

Moved the toggle to the advanced settings as suggested.  Renamed the option from "show persistent messages" to "show speed icons", so that it's much more specific.
2021-05-20 12:19:26 +10:00
Connor McLaughlin
8c7282046b CPU/CodeCache: Re-enable interpreter fallback heuristic 2021-05-20 12:19:25 +10:00
Connor McLaughlin
acda42be16 CPU/Recompiler: Get rid of non-constant offsetofs 2021-05-20 12:19:24 +10:00
Connor McLaughlin
1ed1d641a6 CPU/Recompiler: Don't use intepreter icache when falling back
Fixes broken rendering in TOCA 2.

It has self-modifying code every frame, which gets falled back to the
interpreter, and using the interpreter's icache, which resulted in
stale code executing.
2021-05-20 12:19:23 +10:00
Connor McLaughlin
6eb0496d77 AnalogController: Don't panic on unknown configuration mode command 2021-05-20 12:19:23 +10:00
Connor McLaughlin
1e7e52718e NamcoGuncon: Only update trigger for offscreen on change 2021-05-20 12:19:21 +10:00
Connor McLaughlin
d38a1c9430 AnalogJoystick: Make setter methods public 2021-05-10 13:35:58 +10:00
Connor McLaughlin
729675f497 Bus: Fix memory reserving when 8MB RAM is enabled 2021-05-08 20:36:34 +10:00
Connor McLaughlin
8ace5ff6b8 CPU/Recompiler: Fix assertion tripping in debug builds 2021-05-05 03:26:40 +10:00
Connor McLaughlin
e382df0d41 Support expanding RAM to 8MB (dev console) 2021-05-03 12:43:33 +10:00
Connor McLaughlin
806fc3e918 Settings: Fix default value for VSync on Android 2021-05-01 14:49:45 +10:00
Connor McLaughlin
f39a5dcf5d Settings: Fix new display aspect ratios being untranslatable 2021-05-01 13:32:37 +10:00
Connor McLaughlin
052721fffc HostInterface: Fix toggling widescreen hack while running 2021-05-01 02:56:29 +10:00
Connor McLaughlin
17a4712a3e Settings: Remove less-frequently used AR options
You can easily set this via custom ratios, or match window now.
2021-04-30 02:53:03 +10:00
Connor McLaughlin
256f272768 Support custom and match display aspect ratios 2021-04-30 02:53:03 +10:00
Connor McLaughlin
f1310bf93a System: Don't discard PGXP state when runahead-rollbacking
You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
c2916e0719 System: Render save state screenshots at fixed resolution
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
f34a048009 CPU/CodeCache: Fall back constantly-modified blocks to interpreter
Partial fix for slowdown in Colin McRae Rally 2.0.
2021-04-27 02:56:57 +10:00
Connor McLaughlin
b84827b315 Pad: Don't remove card when loading state without card in slot
... unless load-devices-from-state is enabled.
2021-04-27 02:24:28 +10:00
Connor McLaughlin
e842abfa8a CPU/Recompiler: Fix corrupted constant address byte/halfword writes
Fixes broken rendering in Dino Crisis.
2021-04-27 02:11:33 +10:00
Connor McLaughlin
40731b49fc Bus: Handle CPU-internal narrow writes
The full 32-bits of the GPR are used.

Fixes SoundScope in the BIOS Shell.
2021-04-26 22:08:18 +10:00
Connor McLaughlin
7fb5d6908f AnalogController: Use device state instead of save state for mode 2021-04-26 21:25:43 +10:00
Connor McLaughlin
46d19eeb1f Android: Allow opening/getting files relative to downloads directory 2021-04-24 16:19:13 +10:00
Connor McLaughlin
cfb4b058d1 CPU/Recompiler: Gate debug exceptions behind memory exception flag
Libcrypt games seem to leave exceptions enabled, and it forces
interpreter for them when it's unnecessary.
2021-04-22 15:43:35 +10:00
Connor McLaughlin
fe1a582909 System: Disallow booting when SBI files are missing 2021-04-22 13:40:48 +10:00
Connor McLaughlin
0a50ca3f18 CDROM: Improve CDDA report logging 2021-04-22 13:40:48 +10:00
Connor McLaughlin
2d8806c13f CPU/Recompiler: Emit DCIC exit path in far code
Fixes PS3 BIOS booting.
2021-04-22 02:58:13 +10:00
Connor McLaughlin
e64f8cc2c5 CDROM: Jump to seek target on pause while seeking
Fixes music in No Fear Downhill Mountain Biking, but needs more hardware
tests to confirm the behavior here.
2021-04-21 01:44:33 +10:00
Lioncash
113b4b71de core/types: Convert GPUDownsampleMode into an enum class
Prevents some generic-sounding identifiers from being put into the
global namespace.
2021-04-19 11:16:40 -04:00
Connor McLaughlin
5af6424324 CDROM: More conservative handling of INT1-while-pending-INT3 case 2021-04-19 15:39:44 +10:00
Connor McLaughlin
3106c797d9 CPU: Reduce severity of some log statements 2021-04-19 15:19:08 +10:00
Connor McLaughlin
62360d088a CDROM: Send IRQ1 for triple buffered sectors
Fixes hangs in loading in Eliminator and Colony Wars - Vengeance.
2021-04-19 15:19:08 +10:00
Connor McLaughlin
e4d5d9f049 GPU/SW: Spin for 1ms rather than immediately sleeping 2021-04-17 22:17:02 +10:00
Connor McLaughlin
03f3f0369c GameList: Reduce number of system calls when scanning 2021-04-17 21:52:26 +10:00
Connor McLaughlin
e1578be20f Common/FileSystem: Add BuildRelativePath() function 2021-04-17 21:52:26 +10:00
Connor McLaughlin
1b16662f17 System: Remove unused ParseM3UFile function 2021-04-17 21:52:26 +10:00
Connor McLaughlin
2985c395df GameList: Fix uninitialized fields of PSF/EXE 2021-04-17 21:52:26 +10:00
Connor McLaughlin
ff14e8aede Add JSON game database to replace dat parsing 2021-04-17 17:04:23 +10:00
Connor McLaughlin
6868ad4326 Bus: Don't reserve entire fastmem region on Android 2021-04-17 16:33:25 +10:00
Connor McLaughlin
88618bde1c GPU: Correct value of ODE bit in vblank
Fixes line streaks in Dead or Alive.
2021-04-15 01:32:08 +10:00
Connor McLaughlin
442b801d39 CPU: Implement cop0 execution and data breakpoints 2021-04-14 19:06:52 +10:00
Connor McLaughlin
22fdd80cc3 CPU/Interpreter: Out of range cop0 reads should be nops 2021-04-14 19:06:52 +10:00
Connor McLaughlin
dd5277321b CPU/CachedInterpreter: Fix infinite loop when block compile fails 2021-04-14 19:06:52 +10:00
Connor McLaughlin
58f5c99100 Bus: Fix incorrect EPC for IBE exceptions 2021-04-14 19:01:43 +10:00
Connor McLaughlin
13b398ac46 GPU: Treat 0xFF commands as nops
Fixes slowdown in Soviet Strike and 40 Winks.
2021-04-13 13:18:51 +10:00
Connor McLaughlin
e087e6f3a2 CPU/Recompiler: Prevent using fastmem when cache is isolated
No point even trying since it's just going to fault.
2021-04-12 02:08:56 +10:00
Connor McLaughlin
922d320523 CPU/Recompiler: Reserve whole fastmem region to avoid clashes 2021-04-11 12:42:51 +10:00
Connor McLaughlin
8df0496dc1 CDROM: Store last subq even when auto-pausing
Fixes track looping in Fighting Force PAL.
2021-04-11 12:36:52 +10:00
Connor McLaughlin
6a0bd7ee64 CDROM: Clear setloc pending on redundant read
Fixes palette corruption in Joshikousei no Houkago... Pukunpa.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
327e8f3f59 GPU/OpenGL: Switch back to framebuffer blits over shader copy
Ends up being slower on Mali.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
0644faa635 System: Disable memory cards when running PSFs 2021-04-08 11:34:15 +10:00
Connor McLaughlin
fc9d276435 Android: Fix fast boot by default not applying without opening settings 2021-04-08 03:20:25 +10:00
Connor McLaughlin
22d664b210 GPU/ShaderGen: Move discard to end of shader
Possible workaround for this PowerVR driver issue.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
4ed12bcb52 GPU/OpenGL: Support MSAA without texel/SSBO buffers 2021-04-06 02:55:00 +10:00
Connor McLaughlin
2ed482132d GPU/OpenGL: Use shader instead of framebuffer blit 2021-04-06 02:19:56 +10:00
Connor McLaughlin
2ac6f60bbb Rename cpu_detect.h to platform.h and add OS 2021-04-04 13:01:43 +10:00
Connor McLaughlin
251043f11a OSD: Add controller input display overlay 2021-04-04 04:08:42 +10:00
Connor McLaughlin
bb21a062d8 Android: Add support for GunCon 2021-04-03 14:59:51 +10:00
Connor McLaughlin
924756860e HostDisplay: Support refresh rate queries on all platforms except Mac 2021-04-03 02:53:28 +10:00
Connor McLaughlin
9bf805c2af Pad: Fix crash with mismatched cards in save state 2021-04-01 02:29:59 +10:00
Connor McLaughlin
c825292a93
Merge pull request #1886 from MaddTheSane/morePrintfLike
More printflike macros
2021-04-01 02:29:05 +10:00
C.W. Betts
e4735bcf7a Fix string formatting warnings. 2021-03-29 13:59:22 -06:00
C.W. Betts
fb7a8886f1 Add more printflike macros. 2021-03-29 13:56:19 -06:00
Connor McLaughlin
df5de7730c GPU/HW: Disable depth buffering on transparent polygons
These are the most likely to be coplanar and cause issues.
2021-03-30 01:40:05 +10:00
Connor McLaughlin
1973419021 Settings: Disable region check by default 2021-03-29 00:53:15 +10:00
Connor McLaughlin
ddea2818d9 Qt: Add renderer/resolution to status bar 2021-03-28 13:47:53 +10:00
Connor McLaughlin
dec2d48bfe System: Fix crash when launching exe/psf 2021-03-28 13:47:53 +10:00
Connor McLaughlin
85c5b99b7a CDROM: GetID should return error when no disc 2021-03-28 13:47:52 +10:00
Connor McLaughlin
5df28eff9d System: Fix failing to load new single disc save states 2021-03-27 15:43:42 +10:00
Connor McLaughlin
5aa70cf797 Settings: Add memory card directory option 2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe CDImage: Support sub-images, use subimages for m3u 2021-03-27 15:18:29 +10:00
Connor McLaughlin
97682e09ab Pad: Don't apply input state when load-from-devices is off 2021-03-27 13:42:32 +10:00
Connor McLaughlin
ff411dac2e DigitalController: Fix buttons getting broken when load-from-state on 2021-03-27 13:42:06 +10:00
Connor McLaughlin
781e8f1867
Merge pull request #1659 from piepacker/jake/multitap_8x_devices_in_state
pad: improve messaging when UI config doesn't match savestate config, and document some edge cases
2021-03-27 12:49:31 +10:00
Connor McLaughlin
c502f8b0a6 GPU/Vulkan: Fix box downsampling using incorrect texture 2021-03-25 13:33:48 +10:00
Albert Liu
d10365c60e System: Fix message crash for missing CD image 2021-03-22 19:17:04 -07:00
Jake Stine
96344799a0 pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases. 2021-03-21 13:25:46 -07:00
Jake Stine
6449207e04 pad: remove unreachable code block in DoState
The block in question was introduced by changesets:
  47f0720b936
  125d104df4f
2021-03-21 12:31:58 -07:00
Connor McLaughlin
4dec0dee2f MemoryCardImage: Support passing import buffers in 2021-03-21 02:55:48 +10:00
Connor McLaughlin
5bbbb8d3d5 CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon 2021-03-19 18:47:31 +10:00
Connor McLaughlin
663dc496bf CPU/Recompiler: Tiny optimization for div on x64 2021-03-19 18:06:25 +10:00
Connor McLaughlin
25d4060bce CDROM: Hold position at end of track, not start of next 2021-03-19 01:58:43 +10:00
Connor McLaughlin
11dcba1b68 CDImage: Use Error class for complex errors 2021-03-19 01:58:00 +10:00
Connor McLaughlin
b13c51a2e2 GPU/SW: Use new 5-to-8 converters for RGBA8 display 2021-03-18 13:00:58 +10:00
Connor McLaughlin
6c05413220 GPU: Improve precision of 5-to-8 bit conversion for HW renderers
Fixes VRAM transfers being corrupted in fallback OpenGL path.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
391114ccae GPU/OpenGL: Only use one upload path and clamp to max SSBO size 2021-03-18 13:00:58 +10:00