17 Commits

Author SHA1 Message Date
Connor McLaughlin
d84bffead1 GPU: Implement transparency mode 2019-09-19 00:55:06 +10:00
Connor McLaughlin
23ef1cafbd GPU: Force 16-bit precision when filling VRAM, clear mask bit 2019-09-18 15:54:57 +10:00
Connor McLaughlin
d8150c996b GPU: Support dumping copies out to file 2019-09-18 15:43:25 +10:00
Connor McLaughlin
4d38213f23 GPU: Implement VRAM-to-VRAM copies 2019-09-18 00:58:30 +10:00
Connor McLaughlin
0a8bce8936 GPU: Hook up vblank interrupt 2019-09-18 00:22:41 +10:00
Connor McLaughlin
1bb794dd39 GPU: Use max vertex count based on buffer size 2019-09-15 01:18:58 +10:00
Connor McLaughlin
b5d51f47cd GPU: Use texel fetch for creating page textures 2019-09-14 23:48:32 +10:00
Connor McLaughlin
19d9322e67 GPU: Fix texture coordinates when rendering paletted textures 2019-09-14 23:05:10 +10:00
Connor McLaughlin
e40393fec4 GPU: Use scissor test for drawing area 2019-09-14 21:54:58 +10:00
Connor McLaughlin
363d62e5c1 GPU: Various HW renderer fixes 2019-09-14 21:34:55 +10:00
Connor McLaughlin
f6ef3f7ba6 GPU: Saving/loading of VRAM 2019-09-14 20:45:26 +10:00
Connor McLaughlin
851ef67814 GPU: Implement fill VRAM command 2019-09-14 16:43:53 +10:00
Connor McLaughlin
46870c6a7a GPU: Implement basic rectangle rendering 2019-09-14 16:27:24 +10:00
Connor McLaughlin
ae43cc838b GPU: Partially implemented texture support 2019-09-14 02:07:31 +10:00
Connor McLaughlin
cfe361c1a6 GPU: Basic/hacky CPU->VRAM transfers 2019-09-13 01:10:08 +10:00
Connor McLaughlin
aea7a18ac2 GPU: More work on OpenGL renderer 2019-09-13 01:09:07 +10:00
Connor McLaughlin
4706a906d5 GPU: Base work for hardware renderer 2019-09-12 12:53:04 +10:00