Stenzek
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611bb8fb4f
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VulkanDevice: Remove hardcoded 1.0 API version
Been like this for a couple of months, evidently forgot to remove it
when testing...
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2025-04-25 17:40:40 +10:00 |
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Stenzek
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f8cd1d3d92
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Qt: Warn on cheat enable if gamesettings disabled
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2025-04-25 15:54:34 +10:00 |
|
Stenzek
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674816b6eb
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GameDB: Recompiler ICache for Crypt Killer
Justifier handlers are timing sensitive.
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2025-04-24 21:56:37 +10:00 |
|
Stenzek
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773ec046b5
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Justifier: Fix byteswapped RGB colours
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2025-04-24 21:41:38 +10:00 |
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Stenzek
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589b8f5139
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Justifier: Handle byte 4 IRQ enable flag
Fixes games with two justifiers connected concurrently.
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2025-04-24 21:41:31 +10:00 |
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Stenzek
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740758fdda
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CPU/Recompiler: Call RaiseBreakException() on BP
For pcdrv.
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2025-04-24 10:51:07 +10:00 |
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Stenzek
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559f831c30
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Achievements: Defer login/game identify until after RAIntegration load
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2025-04-23 22:16:27 +10:00 |
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Stenzek
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50e99dd1ff
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D3D12Device: Fix incorrect state when texture uploaded 2x w/o use
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2025-04-23 22:16:27 +10:00 |
|
Anderson Cardoso
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b0172a0afc
|
Atualização Português do Brasil (#3408)
Atualizado para a última versão.
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2025-04-23 22:16:09 +10:00 |
|
Stenzek
|
769e6f2bae
|
GPUThread: Fix command size blow-up
|
2025-04-21 19:10:18 +10:00 |
|
Stenzek
|
1405004fc0
|
GameDB: Set tolerance for Spider-Man games
Glitch polygons due to sign flipping because coordinates are up around
the 1024 range (CPU::PGXP::TruncateVertexPosition()).
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2025-04-21 19:10:13 +10:00 |
|
Stenzek
|
41ee9d9ff0
|
FullscreenUI: Use path from game list entry on resume
Fixes clean boot failing when selecting a game with a no-longer-valid
path.
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2025-04-21 13:30:03 +10:00 |
|
Stenzek
|
50ba0fa5b3
|
CI: Use flatpak/flatpak-github-actions
|
2025-04-21 13:12:45 +10:00 |
|
Stenzek
|
b4019f325c
|
GPU/HW: Fix black dots with some texture filters
JINC2 specifically ended up with NaNs propagating through.
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2025-04-21 13:06:09 +10:00 |
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Stenzek
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f4df18b7cf
|
Cheats: Make FormatCodeForFile() public
Needed for Android.
|
2025-04-20 00:23:23 +10:00 |
|
Stenzek
|
1caf45cf62
|
SmallString: Fix possible non-null-termination in set_size()
|
2025-04-19 23:56:35 +10:00 |
|
Stenzek
|
437430cbc4
|
System: Pull screenshot format from path extension
|
2025-04-19 22:49:16 +10:00 |
|
Stenzek
|
1f10cac42a
|
GPUThread: Align commands to 16 bytes
Apparently some of the types end up 16-byte aligned on Android x86_64.
|
2025-04-19 22:45:21 +10:00 |
|
Stenzek
|
bd558efaaa
|
CMake: Use upstream-compatible Findzstd
|
2025-04-19 20:43:27 +10:00 |
|
Stenzek
|
876b80ccd2
|
ImGuiManager: Fix incorrect backend flag on aux window
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2025-04-19 18:07:06 +10:00 |
|
Stenzek
|
df2a5a5e67
|
ImGuiManager: Move drawing out of GPUDevice
|
2025-04-19 16:21:29 +10:00 |
|
Stenzek
|
46e11d96da
|
CI: Bump flatpak-github-actions version
Maybe fix the cache failing because it was still on v3?
|
2025-04-19 11:40:55 +10:00 |
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Stenzek
|
a86eabc1f0
|
Win32RawInputSource: Fix handling of absolute positioned devices
Maybe? Works in VMware now, I don't have any actual tablets.
v0.1-8947
|
2025-04-18 18:48:31 +10:00 |
|
Stenzek
|
75ae7deadb
|
FullscreenUI: Add padding to game list
|
2025-04-18 14:44:25 +10:00 |
|
Stenzek
|
d840a825e2
|
CI: Use kde-6.9 flatpak docker image
|
2025-04-18 14:44:04 +10:00 |
|
Stenzek
|
0003cf7b11
|
CI/Flatpak: Bump to KDE 6.9 SDK
v0.1-8891
|
2025-04-17 22:20:55 +10:00 |
|
Stenzek
|
1fa77e530b
|
FullscreenUI: Center achievement/leaderboard images
Fixes the placeholder image being stretched.
|
2025-04-17 21:05:54 +10:00 |
|
Stenzek
|
9a6725367b
|
FullscreenUI: Change default background name
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
def6b76116
|
FullscreenUI: Make menu item borders optional
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
5b5eef61d7
|
FullscreenUI: Increase spacing between menu items
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
7aa831c8df
|
FullscreenUI: Improve look of slider popups
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
ddf906f377
|
FullscreenUI: Polish achievements login dialog
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
9c819d9676
|
ImGuiManager: Fix tab key handling
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
c9ae4dcd0f
|
SPU: Enable VU meter in debug builds
|
2025-04-17 21:05:44 +10:00 |
|
Stenzek
|
3d2085f797
|
GPU: Fix some CPU thread state reads
|
2025-04-14 22:20:29 +10:00 |
|
Stenzek
|
4c1aba62fc
|
System: Remove unused function
And rename instances of "filename" to "path".
|
2025-04-14 22:20:29 +10:00 |
|
Stenzek
|
a0de2febad
|
GPUThread: Minor logic corrections
|
2025-04-14 22:19:17 +10:00 |
|
Stenzek
|
b1ce3bf0b1
|
Data: Fix link in thirdparty.html
|
2025-04-14 22:19:17 +10:00 |
|
Stenzek
|
751d81eff0
|
GPU/TextureCache: Handle FetchTexture() fails
|
2025-04-14 22:19:17 +10:00 |
|
Anderson Cardoso
|
7583425c56
|
Atualização Português do Brasil (#3407)
Atualizado para a última versão
|
2025-04-14 22:18:57 +10:00 |
|
bl@ck_m@ge
|
1a5e852ffa
|
GameDB: disable analog support for some demos and beta versions (#3406)
|
2025-04-14 22:18:46 +10:00 |
|
Stenzek
|
ebf33f32fa
|
FullscreenUI: Crash fix
|
2025-04-13 13:58:46 +10:00 |
|
Stenzek
|
89301688db
|
Qt: Use grid layout for forms
Fixes inconsistent widget sizes under KDE theme.
|
2025-04-13 13:58:44 +10:00 |
|
Stenzek
|
2e6c6dffae
|
Qt: Slightly adjust widget sizes
Fixes cut-off with default KDE theme.
|
2025-04-13 13:58:44 +10:00 |
|
Stenzek
|
cf7feec9c4
|
Deps: Swap lunasvg for plutosvg
|
2025-04-13 13:58:44 +10:00 |
|
Stenzek
|
79cb5779b4
|
Data: Swap svg classes for inline style
plutosvg can't handle classes.
|
2025-04-13 13:58:44 +10:00 |
|
Stenzek
|
03d6d12b8a
|
Image: Export RGBA8 conversion functions
|
2025-04-13 13:58:32 +10:00 |
|
bl@ck_m@ge
|
903a1570f1
|
GameDB: exclude analog support for some Rockman titles (#3404)
|
2025-04-13 13:58:21 +10:00 |
|
shikulja
|
57fc5b9d23
|
Update Russian translation (#3405)
|
2025-04-13 13:54:19 +10:00 |
|
Daniel Nylander
|
46dd32ad4d
|
Updated Swedish translation (#3403)
|
2025-04-12 21:21:16 +10:00 |
|