2863 Commits

Author SHA1 Message Date
Stenzek
5ed8af4236
Achievements: Shrink URL buffer sizes
They never end up being 512 bytes.
2024-09-01 23:51:16 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
aa955b8ae2
GPU/SW: Split out rasterizer, add dynamic selection 2023-12-23 20:38:41 +10:00
Stenzek
3fbdcdb4ff
AudioStream: Rewrite and integrate expander 2024-09-01 13:16:10 +10:00
Stenzek
b84d3f14fc
SPU: Vectorize reverb resampling 2024-08-31 17:30:25 +10:00
Stenzek
cdba1fe25a
Common: Rename iNN -> sNN 2024-08-31 14:38:20 +10:00
Stenzek
7df5764835
Data: Remove license-incompatible shaders 2024-09-01 20:01:34 +10:00
Stenzek
63c7f4a893
GPU/HW: Fix assert with accurate blending + true colour on 2024-08-27 23:46:34 +10:00
Stenzek
d651c9f477
GameList: Support excluding disc sets 2024-08-26 21:42:35 +10:00
Stenzek
f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile() 2024-08-26 21:33:00 +10:00
Stenzek
2c27b20090
ImGuiManager: Remove unused function 2024-08-26 18:53:30 +10:00
Stenzek
63bf64b05d
ImGuiOverlays: Use actual recording icon 2024-08-26 18:55:15 +10:00
Stenzek
940200f7f3
FullscreenUI: More animation fixes 2024-08-26 17:56:47 +10:00
Stenzek
46a6681159
CDROM: Fix incorrect clamp with seek speedup
And bump the minimum time up around 0.29ms or so, hopefully improve
stability in FF7.
2024-08-26 16:45:23 +10:00
Stenzek
344a4a6215
FullscreenUI: Navigation improvements
Improve default item focus, eliminate some animation glitches.
2024-08-26 15:47:50 +10:00
Stenzek
e54c4c8101
ImGuiManager: Tweak OSD message size 2024-08-26 14:41:58 +10:00
Stenzek
7a05d5aca5
Achievements: Reset focus when opening windows 2024-08-26 14:21:09 +10:00
Stenzek
b04f721d55
Achievements: Use plural form for points 2024-08-26 14:07:07 +10:00
Stenzek
6deb2eb390
Achievements: Fix badge download bug
Where it would download the incorrect icon if the locked badge was the
first image seen.
2024-08-26 00:15:32 +10:00
Stenzek
a7f3d7b02d
ImGuiManager: Add CompactFontRange() 2024-08-25 23:39:14 +10:00
Stenzek
e8b787fb57
Misc: Change various icons 2024-08-25 23:17:05 +10:00
Stenzek
f37a97bf18
Host: Add ReadCompressedResourceFile() 2024-08-25 17:48:12 +10:00
Stenzek
707453b596
FileSystem: Swap vector for DynamicHeapArray
No point zeroing it out.
2024-08-25 22:13:18 +10:00
Stenzek
f2c0303875
Misc: Use lightgun controller icon 2024-08-25 13:57:05 +10:00
Stenzek
72fc81a705
CMake: Add install target
Do **not** use this with /usr or /usr/local. It creates subdirectories
for resources/translations in the install prefix.

It's intended for creating a relocatable, self-contained bundle, which
can be packaged.
2024-08-12 18:49:28 +10:00
Stenzek
9dd83c4f9f
InputManager: Remove unused pointer type 2024-08-24 14:23:32 +10:00
Stenzek
bda6869084
Qt: Implement per-game controller configuration 2024-08-24 14:10:25 +10:00
Stenzek
9e3507e0f4
InputManager: Support multiple mice via raw input
Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek
8b3fd538ea
System: Fix HW/SW rendering swap 2024-08-23 15:59:31 +10:00
Stenzek
1aa9c2d564
GameDatabase: Add DisableSpriteTextureFiltering trait 2024-08-23 15:18:55 +10:00
Stenzek
3578572aa1
CPU/NewRec/x64: Fix data corruption on lwl/lwr with PGXP 2024-08-23 14:33:37 +10:00
Stenzek
2971b2f34c
CPU/PGXP: Inline valid flag updates 2024-08-20 21:18:07 +10:00
Stenzek
d4d813f043
CPU/PGXP: Identifier name consistency 2024-08-20 20:43:21 +10:00
Stenzek
dadf388657
CPU/PGXP: Make validate a member function 2024-08-20 21:09:12 +10:00
Stenzek
491179a447
CPU/PGXP: Remove remaining C-isms 2024-08-20 19:12:51 +10:00
Stenzek
a764954977
CPU/PGXP: Eliminate extra copy in SLT/SLTU 2024-08-20 18:35:49 +10:00
Stenzek
8629efc39c
CPU/PGXP: Purge macros 2024-08-20 18:33:18 +10:00
Stenzek
514116e6c3
CPU/PGXP: Rewrite SLL handler
Shift flags as well as the values.
2024-08-20 17:24:04 +10:00
Stenzek
bcd2424db3
CPU/PGXP: Combine logical/arithmetic shift functions 2024-08-20 17:23:36 +10:00
Stenzek
3548bbcf90
CPU/PGXP: Combine static/variable shift instructions 2024-08-20 17:18:33 +10:00
Stenzek
2662694c04
CPU/PGXP: Purge psx_value completely 2024-08-20 16:55:24 +10:00
Stenzek
fc375d76b5
CPU/PGXP: Purge psx_value from shifts 2024-08-20 16:42:51 +10:00
Stenzek
302652df22
CPU/PGXP: Purge psx_value from first half of instructions 2024-08-20 16:27:39 +10:00
Stenzek
9a6de196a3
CPU/PGXP: Use Instruction type 2024-08-19 22:22:18 +10:00
Stenzek
7dc78dbcd5
CPU/PGXP: Make MTC2/LWC2 behave the same 2024-08-20 20:06:04 +10:00
Stenzek
64a28aac53
CPU/PGXP: Fix typo in SLTU() 2024-08-20 19:27:26 +10:00
Stenzek
b9679dfb0b
System: Remove contradictory statement 2024-08-20 12:08:59 +10:00
Stenzek
3455a0d151
System: Fix lockup with runahead enabled 2024-08-20 11:50:52 +10:00
Stenzek
ef59a0da12
CPU: Fix assertion tripping in debug builds 2024-08-19 22:03:07 +10:00
Stenzek
41c8607782
TimingEvents: Don't defer frame done callback 2024-08-19 19:41:14 +10:00
Stenzek
86d4d92753
TimingEvents: Switch to 64-bit counters 2024-08-13 23:52:25 +10:00
Stenzek
a0fcbba45c
SPU: Refactor volume envelopes
Properly handle phase inversion. Fixes left channel audio in Wipeout 3.
2024-08-19 01:38:28 +10:00
Stenzek
fda6140088
GameDatabase: Add DisableAutoAnalogMode trait
For games that can handle analog controllers, but the sticks do not do
anything.
2024-08-18 20:33:15 +10:00
Stenzek
aa9a5e383d
ImGuiOverlays: Change icon colour depending on controller mode 2024-08-18 20:30:45 +10:00
Stenzek
304f69e350
CDROM: Fix rare interrupt race when cancelling commands
Fixes hang during loading in Street Fighter Alpha 3.
2024-08-19 15:11:37 +10:00
Stenzek
ee98912a42
SPU: Fix SPU_DUMP_ALL_VOICES option 2024-08-18 15:58:48 +10:00
Stenzek
3772706603
System: Look up media capture settings on-demand
No need to store them, save some memory.
2024-08-18 15:52:54 +10:00
Stenzek
9d7a3b10c2
Settings: Fix incorrect videos directory 2024-08-18 13:05:47 +10:00
Stenzek
7ac3e2fe50
Settings: Don't create deprecated achievement cache directories 2024-08-18 13:04:14 +10:00
Stenzek
c6d14febd2
System: Log information on startup 2024-08-18 12:50:16 +10:00
Stenzek
b274bf4d57
System: Switch to new capture file on video FPS change 2024-08-18 12:34:25 +10:00
xujibbs
ce7bbb47d5
FullscreenUI: Make "version" in Big picture translatable (#3279) 2024-08-18 12:16:18 +10:00
Stenzek
052930a8d8
System: Fix reset with Type 2 fastboot 2024-08-18 12:13:57 +10:00
Stenzek
2f5aa45e1f
SPU: Fix incorrect envelope rate 2024-08-16 21:39:33 +10:00
Stenzek
2e2451998c
Misc: Fix ARM32 build (again) 2024-08-14 21:39:29 +10:00
Stenzek
460acce561
MDEC: Ensure alignment of inputs 2024-08-14 21:39:04 +10:00
Stenzek
13a37418e6
FullscreenUI: Fix popup close resetting window scroll 2024-08-13 18:09:30 +10:00
Stenzek
f99d5ff39d
FullscreenUI: Fix saving of list options (e.g. controller settings) 2024-08-13 18:09:30 +10:00
Stenzek
a6ba2b5e20
BIOS: Prioritize image enumeration
Launch console BIOS is de-prioritized due to bugs.
Late PAL is de-prioritized due to additional regional checks that break import booting without fast boot.
PS2 is de-prioritized due to requiring a dynamic fast boot patch.
PS2 PAL is further de-prioritized due to additonal region checks.
2024-08-13 15:09:13 +10:00
Stenzek
421bd23dc8
Bus: Add stub for SIO2 accesses
But only enable it when using a PS2 BIOS. I could put the check in the
handler registration, but realistically this is basically never going to
be called, so better to keep things simple.
2024-08-13 14:48:18 +10:00
Stenzek
e96320daf0
BIOS: Add Type 2 fastboot patch (PS2) 2024-08-13 14:47:40 +10:00
Stenzek
9e09f53566
Core: Add constexpr MIPS Encoder
From https://raw.githubusercontent.com/grumpycoders/pcsx-redux/main/src/mips/common/util/encoder.hh
2024-08-13 14:46:42 +10:00
Stenzek
71738d12e0
GPU: Clear RT before sending to media capture
Fixes junk in inactive areas on Mac.
2024-08-12 22:17:45 +10:00
Stenzek
5786f3a8c9
System: Fix loading state without media 2024-08-12 21:22:32 +10:00
Stenzek
ee07e9e0f1
Hotkeys: Move Toggle Media Capture to General 2024-08-12 16:29:03 +10:00
Stenzek
c30c4a5d0a
GPU: Fix possible race in screenshot 2024-08-12 14:48:21 +10:00
Stenzek
9a58327cf2
GPU: Vectorize VRAM fills 2024-08-12 00:20:53 +10:00
Stenzek
abbb21ffec
GPU: Approxiate texture cache reload time for P8/C16 sprites 2024-08-11 23:50:37 +10:00
Stenzek
db4e28f44c
GPU: Add cycle penalty for reloading CLUT 2024-08-11 23:50:37 +10:00
Stenzek
00a58eb4e5
Bus: Fix sideloading EXEs without initial SP value 2024-08-11 23:50:37 +10:00
Stenzek
62eb557832
MediaCapture: Warning fix 2024-08-11 23:50:37 +10:00
Stenzek
af47eb6956
System: Add video capture feature 2024-08-11 21:06:58 +10:00
Stenzek
98b1a703f3
GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA 2024-08-10 01:24:38 +10:00
Stenzek
55d095174f
CDROM: Defer init completion until after seek
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00
Stenzek
d1f0669374
SPU: Ensure all samples are generated prior to DMA write 2024-08-09 12:36:24 +10:00
Stenzek
c97516b01d
CDROM: Further improve seek timing
Fixes background music in World Cup 98, background noise in Idol
Promotion - Yumie Island, probably others.
2024-08-09 12:36:24 +10:00
Stenzek
b2ca23e9da
GPU: Use full display rect for postfx calculations 2024-08-06 17:38:08 +10:00
Stenzek
4f16cb61b4
GPUDevice: Expose swap chain clear colour 2024-08-06 17:35:27 +10:00
Stenzek
aeb9d383ce
System: Add save state compression mode options 2024-08-06 17:02:21 +10:00
Stenzek
70411783cd
System: Make more functions static 2024-08-06 16:10:15 +10:00
Stenzek
e6a682f8d5
System: Reduce rewind/runahead memory usage w/o 8MB enabled 2024-08-06 16:02:18 +10:00
Stenzek
0517aef5bd
CDROM: Don't allow deferred INT1 after Pause ACK 2024-08-06 13:34:11 +10:00
Stenzek
0c15c9eaa8
Qt: Fix bug where config-based RAIntegration occasionally failed 2024-08-04 21:03:42 +10:00
Stenzek
c3bf267936
System: Remove redundant remap 2024-08-04 21:03:39 +10:00
Stenzek
02fbfae6a0
System: Add advanced 'Export Shared Memory' option
Memory map is exported as duckstation_<pid>. Previously, this only
worked on Windows, now it is extended to Linux as well.
2024-08-04 20:28:07 +10:00
Stenzek
c538df317a
GameDatabase: Add crop mode override 2024-08-04 18:59:21 +10:00
Stenzek
6c0a0e6203
GPU: Fix incorrect lightgun line with force progressive 2024-08-04 17:54:19 +10:00
Stenzek
ec5d8cb1d6
Achievements: Use badge IDs from server
Fixes icons not invalidating if they're changed/reassigned in the RA
database.
2024-08-04 17:00:08 +10:00
Stenzek
f9079b0151
CDROM: Display XA coding info in debug window 2024-08-04 16:30:04 +10:00
Stenzek
ee538ae0ea
CDROM: Improve resampling quality of 18900hz XA 2024-08-04 16:21:35 +10:00