1487 Commits

Author SHA1 Message Date
Margen67
b7534015e0 Use proper 21:9 aspect ratio, add 32:9 2020-12-20 19:57:15 -08:00
Connor McLaughlin
e804fdfdba GPU: Use floating point coordinates for lightgun 2020-12-19 17:02:01 +10:00
Connor McLaughlin
4860313bef NamcoGuncon: Add an option to scale X coordinates
Fixes what appears to be curvature correction at the edges of the
screen.
2020-12-19 17:02:01 +10:00
Connor McLaughlin
fad3d79895 NamcoGuncon: Add button to shoot offscreen 2020-12-19 17:02:01 +10:00
Connor McLaughlin
076a2ca307 Qt/CheatManager: Default to unsigned/hex/halfword 2020-12-19 02:44:46 +10:00
Connor McLaughlin
ca61f989fc DMA: Don't panic on invalid device read/write 2020-12-19 02:44:46 +10:00
Connor McLaughlin
7c7145d1c5 MDEC: Handle invalid commands
Fixes panic in Formula 1.
2020-12-19 02:44:46 +10:00
Connor McLaughlin
9e1987063d System: Add a libcrypt game list, and check serials
Nag the user if they're missing a sbi file.
2020-12-18 03:03:22 +10:00
Connor McLaughlin
b3edcc5841 CDROM: Don't reset audio decoder state on file/channel change
Star Wars Jedi Power Battles sends constant Setfilter commands, while
playing.
2020-12-18 03:03:21 +10:00
Connor McLaughlin
d2c98639a8 Cheats: Add extension 32-bit instructions variants 2020-12-18 03:03:21 +10:00
Connor McLaughlin
3b23542ec9 CPU: Provide debugger/breakpoint/step functionality 2020-12-17 11:57:47 +10:00
Connor McLaughlin
a8af0f7ecb HostInterface: Add debugger message callbacks 2020-12-17 11:57:47 +10:00
Connor McLaughlin
fa0f177e51 HostInterface: Move PauseSystem from common to base 2020-12-17 11:57:47 +10:00
Connor McLaughlin
e044858953 CPU: Add additional instruction decoder helpers 2020-12-17 11:57:46 +10:00
Connor McLaughlin
9fd1d606d7 Bus: Add memory region access helpers 2020-12-17 11:57:46 +10:00
Connor McLaughlin
a4b6df3e7d
Merge pull request #1239 from ggrtk/analog-controller
AnalogController: Fix config mode 0x4C response
2020-12-17 11:36:58 +10:00
Connor McLaughlin
9d7b63923a
Merge pull request #1235 from valadaa48/CRTCTicksToSystemTicks_optimization
Small optimization to GPU::SystemTicksToCRTCTicks
2020-12-17 11:36:21 +10:00
Connor McLaughlin
bd8613b120
Merge pull request #1227 from ggrtk/auto-aspect-ratio
GPU: Add auto aspect ratio and various fixes
2020-12-17 11:35:48 +10:00
Albert Liu
b7bccac71d AnalogController: Fix config mode 0x4C response 2020-12-16 15:11:53 -08:00
Connor McLaughlin
47f0720b93 Controller: Always preserve internal state when loading/resuming
Fixes analog mode getting disabled when loading state.
2020-12-17 01:20:06 +10:00
Connor McLaughlin
7b6d30a994 GPU/HW: Fix possible VRAM corruption when live switching resolutions
Mask bit was getting lost based on guest state.
2020-12-17 01:20:06 +10:00
Albert Liu
de8f03bd75 GPU: Add auto (game native) aspect ratio 2020-12-16 02:40:33 -08:00
valadaa48
f5f12fd76d Small optimization to GPU::SystemTicksToCRTCTicks 2020-12-15 22:31:34 -05:00
Albert Liu
b4fb1e20d8 Settings: Remove unused variables 2020-12-14 19:28:59 -08:00
Albert Liu
2c76ad204a GPU: Fix operator warning 2020-12-14 19:28:59 -08:00
Albert Liu
1c8a896a55 GPU: Wrap display VRAM coordinates properly 2020-12-14 19:28:59 -08:00
Albert Liu
866cbdca4b GPU: Prevent potential overflow in CRTC visible area calculation 2020-12-14 19:28:59 -08:00
Albert Liu
78e42d9b4c GPU: Clean up CRTC variable naming 2020-12-14 19:28:59 -08:00
Albert Liu
b8abf2df95 GPU: Don't apply display offsets when not cropping 2020-12-14 19:28:58 -08:00
Connor McLaughlin
d0e68c7163 GPU: Mask Y coordinates of VRAM transfers to 9-bits
Fixes GPU error and crash in hardware renderers in Remote Control
Dandy.
2020-12-14 01:35:53 +10:00
Connor McLaughlin
5164840c25 CPU/CodeCache: Don't choke on indirect branches in delay slot
Fixes emulator crash/memory usage explosion in Shadow Master.
2020-12-14 01:35:53 +10:00
Connor McLaughlin
7e5410fc44 CPU/AArch64: Use scratch register for unfitting intermediate values
Should fix crashes with icache emulation enabled.
2020-12-13 00:36:09 +10:00
Albert Liu
def9a98cb9 GameSettings: Disable analog mode forcing instead of forcing digital controller 2020-12-11 19:50:43 -08:00
Albert Liu
8716c33f41 AnalogController: Clarify option for forcing analog mode 2020-12-11 19:50:43 -08:00
Connor McLaughlin
420525e672 DigitalController: MSVC warning fix 2020-12-12 11:37:38 +10:00
Albert Liu
191e6b0496 DigitalController: Add option to force as Pop'n Controller 2020-12-09 23:39:11 -08:00
Connor McLaughlin
50bcdc0abb MDEC: Adjust 16bpp timing
Fixes jittery movement in Parasite Eve II opening.
2020-12-09 20:29:32 +10:00
Connor McLaughlin
59c338f461 Cheats: Support double conditional D0/D1/D2/D3/E0/E1/E2/E3/D4 2020-12-09 20:22:43 +10:00
Connor McLaughlin
98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin
678146b907 HostInterface: Add separate volume control for fast forwarding 2020-12-09 01:03:32 +10:00
Connor McLaughlin
b79d025e66
Merge pull request #1174 from ggrtk/analog-controller
AnalogController: Disallow analog-to-dpad in config mode
2020-12-09 00:22:57 +10:00
Connor McLaughlin
419736aaee GPU/Software: Ensure commands are always aligned to 4 bytes 2020-12-09 00:19:57 +10:00
Albert Liu
18a4ff76e2 AnalogController: Disallow analog-to-dpad in config mode 2020-12-08 02:36:19 -08:00
Connor McLaughlin
98d6b49987 System: Log FPS/frame times every second 2020-12-08 01:47:28 +10:00
Albert Liu
93f46c142c GPU: Fix GPUTexturePaletteReg y BitField width 2020-12-06 22:20:23 -08:00
Connor McLaughlin
b44a654943 System: Reset throttler when audio buffers underflow
Should hopefully reduce the chances of the audio source ending up out of
phase from the emulation when vsync is disabled.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
737a87b483 CommonHostInterface: Add a hotkey to toggle all cheats 2020-12-06 23:32:32 +10:00
Connor McLaughlin
f5ccb6ea60 CPU: Fall back to mmap'ed buffer if reprotecting code space fails 2020-12-06 18:13:07 +10:00
Connor McLaughlin
09495b1d93 Cheats: Implement C1 command 2020-12-06 15:50:58 +10:00
Connor McLaughlin
ea9829946d Cheats: Implement D4/D5/D6 code types 2020-12-06 15:47:00 +10:00
Connor McLaughlin
a90c25d0e7 SPU: Ignore manually set loop address only on first block
Fixes occasional missing dialogue in Valkyrie Profile.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
d7bd21c06d Timers: Update when sync is used with sysclk source
Fixes hang at boot in Zoku Mikagura Shoujo Tanteidan - Kanketsuhen.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
5e05a14f97 GPU: Fix incorrect draw time approximation of lines
Fixes flickering pre-mission screen in Omega Boost.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
d757056891 GPU: Implement dot clock timer (Timer 0)
Fixes softlock in Evil Dead - Hail to the King.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
8b3426a96e System: Reinitialize code cache on hw settings change/disc swap
Basically, anything which could allocate large amounts of memory and
potentially overlap with our fastmem area.
2020-12-06 00:35:54 +10:00
Connor McLaughlin
1c9d0967b1 GPU/OpenGL: Fix shader compile error on GLES 2020-12-06 00:35:54 +10:00
Connor McLaughlin
5575950822 Cheats: Support chaining C0 codes with separator (00000000 FFFF) 2020-12-05 02:08:10 +10:00
Connor McLaughlin
af6b0dc189 Qt: Add option to pause on application focus loss 2020-12-05 02:08:10 +10:00
Connor McLaughlin
9089c97339 CPU: Drop cache control log to dev level 2020-12-04 01:19:00 +10:00
Connor McLaughlin
52dbcbaca5 PGXP: Treat add rd, rs, zero as moves
Fixes exploding vertices in BIOS intro.

Needs further investigation as to why this fixes it - clearly the actual
oepration is incorrect.
2020-12-04 01:07:36 +10:00
Connor McLaughlin
59ac365b52 GPU/HW: Extend the UV range to all "upscaled" pixels
Extend the UV range to all "upscaled" pixels. This means 1-pixel-high
polygon-based framebuffer effects won't be downsampled.

(e.g. Mega Man Legends 2 haze effect)
2020-12-04 00:33:04 +10:00
Connor McLaughlin
362905e3df GPU: Add display line offset game setting
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
c406f0708f Cheats: Implement C0 command (activate codes iff equal) 2020-12-03 00:57:52 +10:00
Connor McLaughlin
7e944103c2 GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4 2020-12-01 15:14:23 +10:00
Connor McLaughlin
a2666de7c8 HostInterface: Make mmap fastmem unavailable a warning instead of OSD message 2020-12-01 13:23:02 +10:00
Connor McLaughlin
977c2f4947 CheatList: Fix games with serial aliases not loading from database 2020-12-01 13:21:07 +10:00
Connor McLaughlin
f8c2d7dafd
Merge pull request #1121 from dankcushions/geoshader
OES_geometry_shader and OES_copy_image support
2020-12-01 02:12:51 +10:00
Connor McLaughlin
98f70e9b51 HostDisplay: Add 5:4 and 3:2 aspect ratios 2020-12-01 01:58:46 +10:00
Connor McLaughlin
37c9e69b3e System: Zero downcount at end of frame
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
dankcushions
e7139fe0d1 OES_copy_image support 2020-11-30 14:08:26 +00:00
Connor McLaughlin
b695d3c6ce System: Use existing media if save state media is not found 2020-11-30 01:15:44 +10:00
Connor McLaughlin
eaafd0a00c Cheats: Support parsing built-in database 2020-11-30 01:15:44 +10:00
Connor McLaughlin
39010320ea HostDisplay: Fix possible race when saving screenshots 2020-11-30 01:15:44 +10:00
dankcushions
82b4edfaf4 OES_geometry_shader can be supported by non-GLES 3.2 conformant devices (eg Pi 4) 2020-11-28 17:48:46 +00:00
Connor McLaughlin
a75b6e512a System: Improve translatability of save state error 2020-11-28 00:35:03 +10:00
Connor McLaughlin
5f69216f70 HostInterface: Add OpenPackageFile method 2020-11-28 00:14:45 +10:00
Connor McLaughlin
1fa0903fa9
Merge pull request #1111 from ggrtk/gpu-sw-fix
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
Albert Liu
e12c68cf65 GPU/SW: Fix 16-bit wraparound output crashing 2020-11-26 23:58:06 -08:00
Albert Liu
32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
Connor McLaughlin
f0ff7ce231 PGXP: Add geometry tolerance setting 2020-11-27 01:40:50 +10:00
Connor McLaughlin
125dfa7c40 HostDisplay: Support resizing/compressing images on worker thread 2020-11-27 01:40:50 +10:00
Albert Liu
9ac09d35be AnalogController: Only clear motor state on rumble config if not used 2020-11-26 06:01:08 -08:00
Albert Liu
a4eb4b9280 AnalogController: Set transfer state to idle on reset 2020-11-26 06:01:08 -08:00
Connor McLaughlin
fcbd618783
Merge pull request #1105 from ggrtk/analog-controller
AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
Albert Liu
566993c6df AnalogController: Improve DualShock rumble handling
Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
Albert Liu
31b41b9ec0 AnalogController: Output zeros for 0x43 when already in config mode 2020-11-25 07:33:30 -08:00
Albert Liu
3f709d97b6 AnalogController: Send full analog response for reads in config mode 2020-11-25 07:33:30 -08:00
Albert Liu
e4820bcbc1 AnalogController: Delay manual mode toggle to transfer state reset 2020-11-25 07:33:30 -08:00
Connor McLaughlin
b45bee5954 libretro: Work around crash in RetroArch Vulkan driver 2020-11-25 23:06:41 +10:00
Connor McLaughlin
917fa5dd0e SPU: Only ignore loop address for not-pending-on voices
Fixes softlocks during dialog in The Misadventures of Tron Bonne.
2020-11-25 22:45:03 +10:00
Connor McLaughlin
bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 2020-11-24 14:49:21 +10:00
Connor McLaughlin
0793f98c87 CPU/Recompiler: Reduce armv7 code buffer size 2020-11-22 13:59:26 +10:00
Connor McLaughlin
07dbc5a80d GPU/HW: Draw opaque before semitransparent for reverse subtract
Fixes missing shadows in Suikoden II.
2020-11-22 13:46:20 +10:00
Connor McLaughlin
e06f85a328 GPU: Fix VRAM palette changes not being detected in hw renderer
Fixes wall texture animation in Mega Man Legends.
2020-11-22 13:22:29 +10:00
Connor McLaughlin
b49067d165 Build: Fix Android armv8 performance regression 2020-11-22 02:33:02 +10:00
Connor McLaughlin
7e7ec86f91 GPU/Software: Remove a couple of unused variables 2020-11-22 01:24:26 +10:00
Connor McLaughlin
a6529a9537 Android: Enable armeabi-v7a builds 2020-11-21 23:47:12 +10:00
Connor McLaughlin
131dc923ed Build: Fix CMake build 2020-11-21 18:59:03 +10:00
Connor McLaughlin
b554c133ea GPU/OpenGL: Add a version check and display message when unsupported 2020-11-21 18:39:04 +10:00
Connor McLaughlin
2595e31575 GPU: Split software to frontend/backend 2020-11-21 18:39:04 +10:00
Connor McLaughlin
03d4f80883 GPU: Move enums/types into separate file 2020-11-21 18:39:04 +10:00
Connor McLaughlin
d3d881aa6b GPU/Software: Reduce number of copies by one, enable 16-bit scanout 2020-11-21 18:39:04 +10:00
Connor McLaughlin
9f3e8bed86 CPU: Add AArch32/armv7 recompiler 2020-11-21 18:39:04 +10:00
Connor McLaughlin
1128836826 CPU/Recompiler: Add GetValueInHostOrScratchRegister helper 2020-11-21 18:39:04 +10:00
Connor McLaughlin
cdd0a5525a CPU/Recompiler: Reduce register pressure of lwl/lwr/swl/swr 2020-11-21 18:39:04 +10:00
Connor McLaughlin
6df5824616 CPU/Recompiler: Support targets where shifts aren't implicitly masked 2020-11-21 18:39:04 +10:00
Connor McLaughlin
053d7fdc4b CPU/Recompiler: Inhibit allocation in mtc0/rfe branches 2020-11-21 18:39:04 +10:00
Connor McLaughlin
028a5c60d7 Bus: Fix failed safe instruction reads raising guest exceptions 2020-11-21 18:39:03 +10:00
Connor McLaughlin
28c88cd69f Build: Fix Win32 compilation of core 2020-11-21 18:39:03 +10:00
Connor McLaughlin
a03bca2f72 CPU: Make fastmem a compile-time feature (support 32-bit targets) 2020-11-21 18:39:03 +10:00
Connor McLaughlin
125d104df4 Pad: Fix controller state not being ignored in state load 2020-11-21 18:39:03 +10:00
Connor McLaughlin
53f81d067a CPU/CodeCache: Remove warning about executing uncompiled blocks 2020-11-21 18:39:03 +10:00
Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin
e4d2b7331b CommonHostInterface: Add resize window to scale functions 2020-11-19 00:40:02 +10:00
Connor McLaughlin
0726ad1275 GPU: Flush partial VRAM writes to backend VRAM 2020-11-19 00:40:02 +10:00
Connor McLaughlin
9e11e5c354 CPU: Make zero register printing consistent with the others 2020-11-19 00:40:02 +10:00
Connor McLaughlin
042bdd9c0c CPU/CodeCache: Fetch second delay slot from first branch for double branches 2020-11-19 00:40:02 +10:00
Connor McLaughlin
3890a539ee CDROM: Clear data FIFO on reset
Fixes Snatcher booting.
2020-11-19 00:40:02 +10:00
Silent
2880b71b48
Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Connor McLaughlin
473cfffa0c GPU: Only accept DMA writes when FIFO is empty or command incomplete
Fixes a bunch of games, including Red Asphalt, Little Princess, Vampire
Hunter D main menu when combined with tight DMA sync.
2020-11-16 01:00:55 +10:00
Connor McLaughlin
df12f08ac3 DMA: Add additional tick penalty to DMA chains for page change 2020-11-16 01:00:55 +10:00
Albert Liu
7ed0477a29 AnalogController: Save buttons and legacy rumble to state 2020-11-14 07:46:26 -08:00
Albert Liu
81a638cabb Pad: Fix loading controllers from save states 2020-11-14 07:46:26 -08:00
Albert Liu
f9d2643d98 Controller: Add Analog Joystick support 2020-11-14 07:46:26 -08:00
Connor McLaughlin
13d9702000 HostDisplay: Log errno on file open failure 2020-11-15 00:16:00 +10:00
Connor McLaughlin
65be904d15 SPU: Only log warning about FIFO lost on writes 2020-11-14 23:20:28 +10:00
Connor McLaughlin
077764ce18 CPU/Interpreter: Handle move instructions in PGXP memory mode 2020-11-14 23:20:28 +10:00
Connor McLaughlin
e1579584ef CPU/Recompiler: Fix PGXP values getting corrupted if cached in caller-saved reg 2020-11-14 23:20:28 +10:00
Connor McLaughlin
3f937a2a39 SPU: Port reverb algorithm changes from Mednafen 2020-11-14 23:20:28 +10:00
Albert Liu
3eeab81063 PlayStationMouse: Fix returning incorrect controller type 2020-11-13 01:42:31 -08:00
Albert Liu
d87ab23fec ControllerInterface: Move axis scaling into AnalogController class 2020-11-11 23:55:23 -08:00
Connor McLaughlin
ca14e53c4a GTE: Make widescreen hack use display aspect ratio 2020-11-11 01:02:40 +10:00
Connor McLaughlin
2d3fd621bf Settings: Add 19:9 aspect ratio 2020-11-11 01:02:40 +10:00
Connor McLaughlin
6cd991bc57 BIOS: Turn display on with fast boot
Fixes black screen in SaGa Frontier with fast boot disabled.
2020-11-11 01:02:40 +10:00
Connor McLaughlin
d468814a6d GPU: Disable texture filters when dual-source blend is unsupported 2020-11-11 01:02:40 +10:00
Connor McLaughlin
92a4551bb2 GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend 2020-11-11 01:02:40 +10:00
Albert Liu
d0443e3165 BIOS: Add BIOS image info for PS1 on PS3 2020-11-09 09:02:00 -08:00
Albert Liu
c698519d44 Bus: Log writes to additional POST registers 2020-11-09 09:02:00 -08:00
Albert Liu
f3522b7b70 Bus: Stub out EXP3 and unknown EXP accesses 2020-11-09 09:02:00 -08:00
Connor McLaughlin
b6ec587e5b CheatList: Allow passing in strings instead of filenames 2020-11-08 00:22:35 +10:00
Connor McLaughlin
6828082f8b CheatList: Add merge list function for importing 2020-11-08 00:22:35 +10:00
Connor McLaughlin
576914cd2c CPU/CodeCache: Backpatch code writes after they exceed 10 faults
Small performance improvement in Driver 2.
2020-11-08 00:22:35 +10:00
Albert Liu
6d4b812b7c AnalogController: Implement legacy rumble method
Fixes missing vibration in Tobal 2, Bushido Blade, etc.
2020-11-04 22:45:58 -08:00
Connor McLaughlin
2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154 HostDisplay: Add an option to decouple display fps from emulator fps
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
ae1e4b1b8f GPU: Add chroma smoothing for 24-bit display enhancement 2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd Qt: Fix selecting fullscreen mode breaking other backend borderless 2020-11-03 16:17:45 +10:00
Connor McLaughlin
863f84e3f6 System: Fix frame limiter on fast systems (when frametime <1ms) 2020-11-03 16:17:45 +10:00
Connor McLaughlin
2b2a868fef HostInterface: Fix incorrect translation context in CPU mode switch string 2020-11-02 00:56:05 +10:00
Connor McLaughlin
414bc30f24 HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
Connor McLaughlin
858f39827d GPU/HW: Add 'Disable Edge Blending' variants of texture filters 2020-11-02 00:56:05 +10:00
Connor McLaughlin
6ddf6784ab GPU/OpenGL: Fix edge blending when texture filtering 2020-11-02 00:56:05 +10:00
Connor McLaughlin
79aa1cece7
Merge pull request #1031 from ggrtk/negcon-deadzone
NeGcon: Add steering axis deadzone setting
2020-11-02 00:52:27 +10:00
Albert Liu
8b5fde8e6f BIOS: Add SCPH-1000R image infos 2020-11-01 04:21:17 -08:00
Albert Liu
3b51b993f3 NeGcon: Add steering axis deadzone setting 2020-11-01 04:17:18 -08:00
Connor McLaughlin
b5b1c725c1 GPU: Fix MSAA in OpenGL ES 2020-10-31 15:24:25 +10:00
Connor McLaughlin
f2aa343cae GPU/HW: Fix SSAA being enabled when it's not supported 2020-10-31 15:12:12 +10:00
Connor McLaughlin
b3c5c0f852 GPU/OpenGL: Eliminate some redundant per-draw state calls 2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin
61a4960380 GPU: Skip zero-width or height fills 2020-10-31 14:27:57 +10:00
Connor McLaughlin
2e53bf914e CPU/CodeCache: Fix crash when jumping to invalid block in recompiler 2020-10-31 14:27:57 +10:00
Albert Liu
df1c5c0f45 HostInterface: Fix PAL BIOS path not being read from settings 2020-10-29 14:26:07 -07:00
Connor McLaughlin
7078f73ecf AnalogController: Fix analog-as-digital applying in analog mode 2020-10-30 02:10:49 +10:00
Connor McLaughlin
2fb67ee7db AnalogController: Add option to use analog stick as dpad in digital mode 2020-10-30 00:44:40 +10:00
Connor McLaughlin
be63d893cd CPU: Use partial icache fills for non-line-aligned addresses 2020-10-30 00:44:40 +10:00
Connor McLaughlin
3b3ad0c1cb Bus: Fix icache fills from BIOS failing 2020-10-30 00:44:39 +10:00
Connor McLaughlin
f14270fc4b Bus: Ignore reads to nocash EXP2 area 2020-10-30 00:44:39 +10:00
Connor McLaughlin
b2d224abfc System: Set BIOS before resetting
Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Connor McLaughlin
e081ee4b8e CDROM: Return error to guest instead of panicing for unknown commands 2020-10-30 00:44:39 +10:00
Connor McLaughlin
a6947fbc70 CDROM: Implement fast forward/rewind 2020-10-30 00:44:39 +10:00
Connor McLaughlin
29467d40c8 DMA: Add debug window 2020-10-30 00:44:39 +10:00
Connor McLaughlin
0552da6be2 CDROM: Stub out VideoCD command 2020-10-29 01:44:44 +10:00
Connor McLaughlin
34a808c258 SPU: Zero previous block ADPCM samples on key on
Fixes clicking in background in Breath of Fire III.
2020-10-29 01:30:40 +10:00
Connor McLaughlin
a8171405b1 CPU/CodeCache: Fix incorrect invalidation on non-page-crossing DMA writes
Fixes recompiler mode for Breath of Fire III, probably others.
2020-10-29 01:30:00 +10:00
Connor McLaughlin
451c48406d libretro: Fix runtime aspect ratio changes not applying 2020-10-28 17:32:59 +10:00
Connor McLaughlin
392c7af738 Bus: Fix assertion failing if booting fails 2020-10-28 17:31:25 +10:00
Connor McLaughlin
be3dd3e06f HostInterface: Fix a possible crash when renderer recreation fails 2020-10-27 11:57:41 +10:00
Connor McLaughlin
7f795d25aa CPU/Recompiler: Don't try fastmem for RAM mirrors 2020-10-26 22:07:52 +10:00
Connor McLaughlin
875b0b91f1 CPU/Recompiler/AArch64: Use scratch for add CPU struct field 2020-10-26 22:02:35 +10:00
Connor McLaughlin
76428887b8 CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
Connor McLaughlin
cbc7e3d64a CPU/Recompiler: Add register allocation safety check to fastmem 2020-10-26 21:59:29 +10:00
Connor McLaughlin
1b618b8c46 SPU: Don't block ADPCM loop flag when setting/keying on in same slice
Fixes repeated sounds in Re-Loaded: The Hardcore Sequel.
2020-10-24 20:27:06 +10:00
Connor McLaughlin
98987643b3 SPU: Always reset address on loop end regardless of repeat
Fixes menu music in Madden NFL 99.
2020-10-24 19:42:23 +10:00
Connor McLaughlin
a1453ee8a5 GPU: Skip full CRTC update on GP1(05h) 2020-10-23 19:37:56 +10:00
Connor McLaughlin
e5a0c92336
Merge pull request #999 from ggrtk/gpu-crtc
GPU: CRTC update
2020-10-23 19:36:45 +10:00
Albert Liu
6bc7cf29cc GPU: Synchronize CRTC on GP1(05h) command
Fixes text flashing briefly after startup PlayStation logo in King's
Field (USA).
2020-10-22 21:41:42 -07:00
Albert Liu
f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
Albert Liu
ca7db7a2d2 GPU: Update CRTC debug window reporting 2020-10-21 23:17:39 -07:00
Albert Liu
1a0b1a3149 GPU: Use accurate VRAM display width rounding
Modified version of Nocash algorithm, confirmed with hardware test.
Relies on proper horizontal display range rounding for correct results.
2020-10-21 23:17:39 -07:00
Albert Liu
bbaebfd4c9 GPU: Round horizontal display range values down to clockdiv multiple
GP1(06h) X1 and X2 are persistent across clockdiv changes, but the GPU
actively uses rounded values for display output. This behavior is
modeled by storing the rounded values in horizontal_display_start and
horizontal_display_end. Verified with hardware test.
2020-10-21 23:17:39 -07:00
Connor McLaughlin
2b2e2f7854 Cheats: Invalidate code pages on memory writes 2020-10-22 11:09:11 +10:00
Connor McLaughlin
3fc9f264d7 CPUCodeCache: Fix extra page being invalidated on writing to edge 2020-10-22 11:08:57 +10:00
Connor McLaughlin
13aa5e0554 Cheats: Use internal memory handlers which can't trash MMIO
Safer and faster.
2020-10-21 22:28:11 +10:00
Connor McLaughlin
2fb611518d Cheats/MemoryScan: Restrict search to RAM/Scratchpad/BIOS 2020-10-21 22:28:11 +10:00
Connor McLaughlin
0d387dfaca Cheats/MemoryScan: Add Any operator 2020-10-21 22:28:11 +10:00
Connor McLaughlin
cb6ef03775 CheatList: Save additional DuckStation fields in comments 2020-10-21 22:28:11 +10:00
Connor McLaughlin
39a61d2207 CheatList: Preserve comments in PCSXR format files 2020-10-21 22:28:11 +10:00
Connor McLaughlin
b694577c38 Qt: Add new cheat manager 2020-10-21 01:11:30 +10:00
Connor McLaughlin
7755e238d3 GPU/Vulkan: Fix depth not being updated with VRAM writes
Fixes menu not showing in Dragon Quest VII.
2020-10-19 11:46:45 +10:00
Connor McLaughlin
7a82cae2bd CPU/Recompiler: Use register pairs for pop callee saved too 2020-10-19 02:23:04 +10:00